Player Matchup

Eset
Eset
AdvEnturEr LUNK
Eset
Level 65
God Stats
0W - 2L
1,271 SR
Queue Stats
18W - 22L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
Bats39
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,413 Elo+
Party 1
Mulan
Mulan
GrimReaper24119
Mulan
Level 105
God Stats
2W - 1L
1,379 SR
Queue Stats
22W - 19L
1,369 Elo+
Party 1
Mercury
Mercury
LilRogue6663984
Mercury
Level 79
God Stats
0W - 2L
1,235 SR
Queue Stats
186W - 223L
1,390 Elo+
Solo
Hou Yi
Hou Yi
SoulReapNGinger
Hou Yi
Level 125
God Stats
3W - 1L
1,715 SR
Queue Stats
201W - 207L
1,358 Elo+
Solo
Team Averages
Level 99
1,420 SR
1,376 Elo+

VS

Team Averages
Level 80
1,395 SR
1,451 Elo+
Hou Yi
Hou Yi
BabyDaisy
Hou Yi
Level 109
God Stats
3W - 4L
1,364 SR
Queue Stats
285W - 278L
1,394 Elo+
Solo
Artio
Artio
ElSneefy
Artio
Level 39
God Stats
1W - 2L
1,175 SR
Queue Stats
191W - 217L
1,394 Elo+
Solo
Neith
Neith
GucciPotter
Neith
Level 107
God Stats
1W - 0L
1,251 SR
Queue Stats
38W - 35L
1,435 Elo+
Solo
Merlin
Merlin
HoldtheOnions
Merlin
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 103L
1,642 Elo+
Solo
Xing Tian
Xing Tian
dosenTitanemich
Xing Tian
Level 74
God Stats
6W - 2L
1,685 SR
Queue Stats
420W - 587L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
9,321
621
11,736
13,502
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Bats39
Ao Kuang
17
8 / 7 / 2
10,587
706
14,176
17,909
9,963
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 3
10,406
694
17,747
18,190
19,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 4
7,241
483
2,694
6,856
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 3 / 7
9,917
661
12,603
10,738
5,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BabyDaisy
Hou Yi
19
9 / 2 / 13
11,546
770
9,637
11,242
6,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
ElSneefy
Artio
17
5 / 4 / 13
11,159
744
6,553
20,765
27,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 1 / 19
11,130
742
18,297
9,710
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 4 / 13
9,715
648
14,587
10,394
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
dosenTitanemich
Xing Tian
19
4 / 2 / 17
10,377
692
7,219
20,229
22,475
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
13
Kills
25
25
Deaths
13
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Hou Yi
BabyDaisy
Hou Yi
9
2
13
7.75
L
Ao Kuang
Bats39
Ao Kuang
8
7
2
1.29
W
Artio
ElSneefy
Artio
5
4
13
2.88
L
4
5
3
1.1
W
4
1
19
13.5
W
3
4
13
2.38
L
0
5
4
0.4
L
1
3
7
1.5
W
Xing Tian
dosenTitanemich
Xing Tian
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,956
Damage
56,293
67,195
Taken
72,340
43,111
Mitigated
68,254
17,664
Healing
27,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,736
1,302
1,089
2,245
13,502
6,584
0
5,033
8,469
27,300
0
W
Hou Yi
BabyDaisy
Hou Yi
9,637
5,221
1,138
1,986
11,242
6,562
1,238
4,991
6,105
0
20,146
L
Ao Kuang
Bats39
Ao Kuang
14,176
3,585
12
3,367
17,909
9,963
0
7,542
10,367
20,207
0
W
Artio
ElSneefy
Artio
6,553
289
5,538
5,868
20,765
27,652
192
6,585
13,819
17,349
179
L
17,747
1,948
181
5,215
18,190
19,020
0
8,256
9,934
2,426
31,146
W
18,297
3,923
1,247
2,583
9,710
6,005
930
3,221
6,268
0
46,519
W
14,587
2,584
2,712
1,725
10,394
5,560
367
5,201
5,137
26,868
0
L
2,694
644
354
400
6,856
2,442
0
2,463
4,393
0
3,681
L
12,603
3,984
2,374
2,427
10,738
5,102
0
4,886
5,852
0
33,202
W
Xing Tian
dosenTitanemich
Xing Tian
7,219
821
2,461
2,729
20,229
22,475
96
7,232
12,281
12,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,472
Gold Earned
53,927
137
Minions Killed
149
0
Camps Cleared
0
1,142,831
Distance Traveled
1,363,045
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,321
621
36
2
0
251,696
0
W
Hou Yi
11,546
770
30
2
0
252,926
0
L
Ao Kuang
10,587
706
17
1
0
235,476
0
W
Artio
11,159
744
22
1
0
291,538
0
L
Mulan
10,406
694
29
2
0
265,877
0
W
Neith
11,130
742
59
4
0
280,862
0
W
Merlin
9,715
648
23
2
0
235,299
1
L
Mercury
7,241
483
2
0
0
103,126
0
L
Hou Yi
9,917
661
53
4
0
286,656
0
W
Xing Tian
10,377
692
15
1
0
302,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role