Player Matchup

Medusa
Medusa
Elifuin
Medusa
Level 118
God Stats
2W - 2L
1,505 SR
Queue Stats
43W - 34L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
Evolantcrow
Ao Kuang
Level 163
God Stats
7W - 1L
1,899 SR
Queue Stats
107W - 93L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
MikeGamerQN
Cthulhu
Level 198
God Stats
1W - 0L
1,468 SR
Queue Stats
46W - 87L
1,397 Elo+
Party 1
Agni
Agni
Pedroxmod
Agni
Level 158
God Stats
1W - 0L
1,746 SR
Queue Stats
29W - 23L
1,598 Elo+
Party 1
Arachne
Arachne
castlellanos
Arachne
Level 81
God Stats
3W - 12L
1,537 SR
Queue Stats
151W - 183L
1,400 Elo+
Party 1
Team Averages
Level 144
1,631 SR
1,509 Elo+

VS

Team Averages
Level 143
1,604 SR
1,536 Elo+
Zhong Kui
Zhong Kui
Iangvalv
Zhong Kui
Level 149
God Stats
0W - 1L
1,655 SR
Queue Stats
297W - 277L
1,563 Elo+
Party 2
Lancelot
Lancelot
Sanzar_D10
Lancelot
Level 130
God Stats
0W - 1L
1,760 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 3
Ullr
Ullr
Zebssss
Ullr
Level 144
God Stats
1W - 2L
1,413 SR
Queue Stats
132W - 129L
1,567 Elo+
Party 2
Athena
Athena
alcala_jimenez
Athena
Level 139
God Stats
0W - 1L
1,780 SR
Queue Stats
17W - 19L
1,487 Elo+
Party 3
King Arthur
King Arthur
kevs115
King Arthur
Level 154
God Stats
4W - 6L
1,412 SR
Queue Stats
325W - 314L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elifuin
Medusa
14
1 / 4 / 0
8,363
492
3,536
12,426
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Evolantcrow
Ao Kuang
16
6 / 3 / 5
10,187
599
16,106
18,466
9,354
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MikeGamerQN
Cthulhu
13
1 / 3 / 10
8,566
504
9,355
18,076
15,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
10 / 3 / 6
9,977
587
24,236
12,239
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
castlellanos
Arachne
15
4 / 3 / 5
8,967
527
8,261
16,460
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Iangvalv
Zhong Kui
13
0 / 8 / 3
8,001
471
12,354
15,908
12,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Sanzar_D10
Lancelot
14
4 / 6 / 2
8,930
525
7,224
16,686
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Zebssss
Ullr
15
4 / 1 / 4
9,317
548
12,265
12,761
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 5
9,001
529
6,646
19,007
20,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
kevs115
King Arthur
15
3 / 6 / 1
9,296
547
10,433
21,657
19,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
22
Kills
16
16
Deaths
23
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Elifuin
Medusa
1
4
0
0.25
W
Ao Kuang
Evolantcrow
Ao Kuang
6
3
5
2.83
L
Zhong Kui
Iangvalv
Zhong Kui
0
8
3
0.19
W
Cthulhu
MikeGamerQN
Cthulhu
1
3
10
2
W
Agni
10
3
6
4.33
L
Lancelot
Sanzar_D10
Lancelot
4
6
2
0.83
L
Ullr
Zebssss
Ullr
4
1
4
6
L
5
2
5
3.75
W
Arachne
castlellanos
Arachne
4
3
5
2.17
L
King Arthur
kevs115
King Arthur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,494
Damage
48,922
77,667
Taken
86,019
43,084
Mitigated
66,155
21,209
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Elifuin
Medusa
3,536
1,301
0
2,890
12,426
5,147
560
767
11,659
0
60,865
W
Ao Kuang
Evolantcrow
Ao Kuang
16,106
3,042
190
8,345
18,466
9,354
1,613
3,770
14,696
71,757
0
L
Zhong Kui
Iangvalv
Zhong Kui
12,354
1,257
0
3,106
15,908
12,393
0
11,253
4,655
62,276
52
W
Cthulhu
MikeGamerQN
Cthulhu
9,355
624
2,864
2,318
18,076
15,539
0
6,024
12,052
35,623
0
W
Agni
24,236
2,483
0
669
12,239
5,420
786
3,419
8,820
76,511
0
L
Lancelot
Sanzar_D10
Lancelot
7,224
1,781
0
3,212
16,686
7,930
0
9,046
7,640
0
55,639
L
Ullr
Zebssss
Ullr
12,265
6,492
0
4,024
12,761
6,148
914
3,384
9,377
0
82,722
L
6,646
1,259
0
3,325
19,007
20,273
24
11,320
7,687
29,282
0
W
Arachne
castlellanos
Arachne
8,261
6,116
0
3,933
16,460
7,624
1,085
4,973
11,487
0
63,534
L
King Arthur
kevs115
King Arthur
10,433
721
0
3,958
21,657
19,411
32
14,694
6,963
0
81,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
44,545
441
Minions Killed
468
0
Camps Cleared
0
1,732,112
Distance Traveled
1,667,709
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,363
492
93
5
0
320,281
7
W
Ao Kuang
10,187
599
101
6
0
341,810
0
L
Zhong Kui
8,001
471
110
6
0
295,212
1
W
Cthulhu
8,566
504
46
3
0
348,396
5
W
Agni
9,977
587
120
7
0
364,402
4
L
Lancelot
8,930
525
69
4
0
343,464
0
L
Ullr
9,317
548
134
8
0
326,124
0
L
Athena
9,001
529
39
2
0
361,280
0
W
Arachne
8,967
527
81
5
0
357,223
1
L
King Arthur
9,296
547
116
7
0
341,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role