Player Matchup

Nemesis
Nemesis
Astréos36
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,184 Elo+
Party 2
Anhur
Anhur
Chilichong
Anhur
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,413 Elo+
Party 2
Ullr
Ullr
SilverD58
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,362 Elo+
Solo
Tiamat
Tiamat
Wondersons
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
garan96
Aphrodite
Level 17
God Stats
0W - 1L
1,466 SR
Queue Stats
11W - 11L
1,413 Elo+
Party 2
Team Averages
Level 38
1,493 SR
1,374 Elo+

VS

Team Averages
Level 39
1,523 SR
1,382 Elo+
Yemoja
Yemoja
RichOffTakinRisk
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,440 Elo+
Solo
Danzaburou
Danzaburou
SilentSum520501
Danzaburou
Level 24
God Stats
2W - 2L
1,583 SR
Queue Stats
91W - 92L
1,428 Elo+
Solo
King Arthur
King Arthur
WitcherDawson
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,273 Elo+
Solo
Gilgamesh
Gilgamesh
banannanah
Gilgamesh
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
275W - 270L
1,320 Elo+
Party 1
Ah Puch
Ah Puch
phatttteeee
Ah Puch
Level 103
God Stats
16W - 6L
1,534 SR
Queue Stats
395W - 383L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astréos36
Nemesis
16
2 / 6 / 9
9,381
722
5,899
17,616
18,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
17
8 / 8 / 5
10,580
814
21,637
17,825
8,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
16
3 / 7 / 5
9,716
747
6,219
17,075
9,110
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Wondersons
Tiamat
16
2 / 6 / 7
9,415
724
13,812
12,437
9,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
garan96
Aphrodite
16
0 / 5 / 6
8,611
662
6,160
15,700
12,336
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 23
11,339
872
8,064
17,869
16,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SilentSum520501
Danzaburou
17
6 / 3 / 19
11,832
910
21,502
14,428
7,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WitcherDawson
King Arthur
16
5 / 5 / 10
10,003
769
6,328
16,370
11,234
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
banannanah
Gilgamesh
15
3 / 6 / 11
9,751
750
5,848
14,975
13,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
phatttteeee
Ah Puch
20
15 / 2 / 13
12,643
973
32,842
16,578
8,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
15
Kills
32
32
Deaths
18
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astréos36
Nemesis
2
6
9
1.08
L
Anhur
8
8
5
1.31
W
3
2
23
7.25
W
Danzaburou
SilentSum520501
Danzaburou
6
3
19
5.17
L
Ullr
3
7
5
0.79
W
King Arthur
WitcherDawson
King Arthur
5
5
10
2
L
Tiamat
Wondersons
Tiamat
2
6
7
0.92
W
Gilgamesh
banannanah
Gilgamesh
3
6
11
1.42
L
Aphrodite
garan96
Aphrodite
0
5
6
0.6
W
Ah Puch
phatttteeee
Ah Puch
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,727
Damage
74,584
80,653
Taken
80,220
57,441
Mitigated
57,178
21,478
Healing
29,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astréos36
Nemesis
5,899
1,556
856
2,618
17,616
18,332
112
9,744
7,516
0
9,256
L
Anhur
21,637
15,377
1,665
2,224
17,825
8,359
1,477
9,407
8,371
0
39,603
W
8,064
1,690
5,317
5,238
17,869
16,779
914
3,723
13,911
15,711
0
W
Danzaburou
SilentSum520501
Danzaburou
21,502
11,117
590
3,996
14,428
7,148
5,228
3,267
11,041
0
46,467
L
Ullr
6,219
2,548
1,082
1,819
17,075
9,110
0
7,454
9,541
0
12,208
W
King Arthur
WitcherDawson
King Arthur
6,328
787
592
1,247
16,370
11,234
709
4,217
12,016
0
15,232
L
Tiamat
Wondersons
Tiamat
13,812
711
508
1,002
12,437
9,304
205
5,799
6,491
23,265
0
W
Gilgamesh
banannanah
Gilgamesh
5,848
549
746
1,061
14,975
13,724
549
4,012
10,744
0
10,719
L
Aphrodite
garan96
Aphrodite
6,160
320
4,353
5,351
15,700
12,336
34
8,502
7,050
25,081
0
W
Ah Puch
phatttteeee
Ah Puch
32,842
1,903
1,613
8,726
16,578
8,293
1,079
4,753
11,787
50,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
55,568
129
Minions Killed
128
0
Camps Cleared
0
1,042,763
Distance Traveled
1,237,639
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,381
722
9
1
0
211,746
2
L
Anhur
10,580
814
43
3
0
186,110
1
W
Yemoja
11,339
872
15
1
0
253,986
0
W
Danzaburou
11,832
910
45
3
0
228,027
0
L
Ullr
9,716
747
15
1
0
215,365
0
W
King Arthur
10,003
769
22
2
0
247,025
0
L
Tiamat
9,415
724
29
2
0
211,160
0
W
Gilgamesh
9,751
750
5
0
0
254,495
0
L
Aphrodite
8,611
662
33
3
0
218,382
0
W
Ah Puch
12,643
973
41
3
0
254,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role