Player Matchup

Artemis
Artemis
CursiveLight4
Artemis
Level 79
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Tyr
Tyr
Dmoney69465
Tyr
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
105W - 137L
1,106 Elo+
Party 4
Pele
Pele
Spectra2424
Pele
Level 15
God Stats
8W - 10L
1,500 SR
Queue Stats
19W - 29L
1,132 Elo+
Party 3
Ares
Ares
dwd1981
Ares
Level 126
God Stats
8W - 8L
1,500 SR
Queue Stats
40W - 63L
1,132 Elo+
Party 3
Merlin
Merlin
harleensquinnzel
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,132 Elo+
Party 3
Team Averages
Level 53
1,525 SR
1,200 Elo+

VS

Team Averages
Level 50
1,634 SR
1,445 Elo+
Maui
Maui
Father Flix
Maui
Level 12
God Stats
5W - 6L
1,594 SR
Queue Stats
5W - 9L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
Father Keyes
Cernunnos
Level 43
God Stats
3W - 1L
1,665 SR
Queue Stats
7W - 11L
1,435 Elo+
Party 1
Lancelot
Lancelot
OxGoon
Lancelot
Level 148
God Stats
2W - 2L
1,611 SR
Queue Stats
34W - 27L
1,538 Elo+
Party 2
Discordia
Discordia
chubbie_dubbie
Discordia
Level 44
God Stats
7W - 1L
1,800 SR
Queue Stats
111W - 142L
1,318 Elo+
Solo
King Arthur
King Arthur
xXMikeHawk_xX
King Arthur
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 4 / 5
6,384
399
7,359
8,965
5,719
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 0
7,934
496
6,840
17,979
14,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 6 / 0
6,551
409
3,789
15,480
5,525
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
dwd1981
Ares
11
3 / 3 / 1
6,489
406
5,638
11,392
12,869
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 0
7,268
454
2,686
8,960
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
7,036
440
3,588
11,806
11,236
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cernunnos
Father Keyes
Cernunnos
12
3 / 1 / 7
7,643
478
7,337
9,865
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
OxGoon
Lancelot
17
11 / 0 / 2
10,207
638
14,044
12,136
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
chubbie_dubbie
Discordia
16
5 / 1 / 2
9,591
599
9,324
6,885
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
xXMikeHawk_xX
King Arthur
14
5 / 3 / 4
9,127
570
8,570
11,863
12,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
9
Kills
25
26
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
5
0.63
L
2
7
0
0.29
W
1
5
9
1.1
W
Cernunnos
Father Keyes
Cernunnos
3
1
7
6.5
W
Lancelot
OxGoon
Lancelot
11
0
2
12
L
3
6
0
0.5
W
Discordia
chubbie_dubbie
Discordia
5
1
2
6
L
Ares
dwd1981
Ares
3
3
1
1.17
L
1
6
0
0.17
W
King Arthur
xXMikeHawk_xX
King Arthur
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,312
Damage
42,863
62,776
Taken
52,555
41,905
Mitigated
37,207
8,946
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,359
1,675
371
989
8,965
5,719
37
1,404
7,561
0
31,991
L
6,840
529
0
3,187
17,979
14,513
0
245
17,734
0
61,773
W
3,588
1,554
0
1,830
11,806
11,236
128
2,742
9,064
13,665
0
W
Cernunnos
Father Keyes
Cernunnos
7,337
4,607
0
5,232
9,865
4,191
658
1,878
7,987
0
45,835
W
Lancelot
OxGoon
Lancelot
14,044
2,670
0
2,762
12,136
6,750
388
844
11,292
0
102,095
L
3,789
746
0
3,432
15,480
5,525
0
2,704
12,776
0
43,579
W
Discordia
chubbie_dubbie
Discordia
9,324
162
0
1,716
6,885
2,674
422
2,860
4,025
76,406
0
L
Ares
dwd1981
Ares
5,638
66
0
500
11,392
12,869
375
2,088
9,304
23,200
0
L
2,686
186
0
467
8,960
3,279
0
6,716
2,244
41,025
0
W
King Arthur
xXMikeHawk_xX
King Arthur
8,570
752
0
951
11,863
12,356
401
0
11,863
660
49,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
43,604
297
Minions Killed
391
0
Camps Cleared
0
1,471,209
Distance Traveled
1,516,943
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,384
399
50
3
0
275,993
0
L
Tyr
7,934
496
94
6
0
289,218
0
W
Maui
7,036
440
22
1
0
313,082
0
W
Cernunnos
7,643
478
51
3
0
276,203
2
W
Lancelot
10,207
638
142
9
0
360,598
0
L
Pele
6,551
409
59
4
0
331,223
0
W
Discordia
9,591
599
117
7
0
285,061
0
L
Ares
6,489
406
28
2
0
307,381
0
L
Merlin
7,268
454
66
4
0
267,394
0
W
King Arthur
9,127
570
59
4
0
281,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role