Player Matchup

King Arthur
King Arthur
Pieftwc
King Arthur
Level 33
God Stats
2W - 1L
1,706 SR
Queue Stats
35W - 16L
1,615 Elo+
Party 1
Mercury
Mercury
R3dfieldSK
Mercury
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 81L
1,372 Elo+
Solo
Agni
Agni
SantaSacristia
Agni
Level 15
God Stats
7W - 10L
1,369 SR
Queue Stats
51W - 55L
1,467 Elo+
Solo
Lancelot
Lancelot
Zenvue
Lancelot
Level 56
God Stats
15W - 6L
1,851 SR
Queue Stats
37W - 16L
1,630 Elo+
Party 1
Ullr
Ullr
hunning
Ullr
Level 21
God Stats
3W - 0L
1,732 SR
Queue Stats
13W - 15L
1,396 Elo+
Solo
Team Averages
Level 28
1,632 SR
1,496 Elo+

VS

Team Averages
Level 54
1,565 SR
1,530 Elo+
Izanami
Izanami
BYTAmins
Izanami
Level 84
God Stats
1W - 2L
1,462 SR
Queue Stats
126W - 65L
1,685 Elo+
Party 3
Charon
Charon
SergXI66
Charon
Level 24
God Stats
0W - 3L
1,357 SR
Queue Stats
35W - 48L
1,431 Elo+
Party 2
Zeus
Zeus
hue_mungus_balls
Zeus
Level 104
God Stats
12W - 11L
1,581 SR
Queue Stats
194W - 190L
1,529 Elo+
Party 2
Arachne
Arachne
iSimp4Liz
Arachne
Level 47
God Stats
26W - 11L
1,770 SR
Queue Stats
54W - 46L
1,510 Elo+
Party 3
Bellona
Bellona
tropkcor
Bellona
Level 13
God Stats
8W - 4L
1,656 SR
Queue Stats
22W - 17L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pieftwc
King Arthur
14
1 / 0 / 5
7,567
946
8,183
9,164
8,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
R3dfieldSK
Mercury
14
3 / 0 / 2
7,766
971
3,109
4,351
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 4
8,206
1,026
8,291
4,702
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Zenvue
Lancelot
13
3 / 1 / 3
7,292
912
5,753
7,754
4,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
hunning
Ullr
13
1 / 1 / 2
7,338
917
2,004
4,194
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BYTAmins
Izanami
13
1 / 2 / 1
7,273
909
5,554
4,738
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
SergXI66
Charon
13
0 / 0 / 2
7,113
889
5,094
8,088
5,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 0
4,312
539
0
0
0
Arachne
iSimp4Liz
Arachne
12
0 / 4 / 1
6,559
820
4,460
10,421
5,102
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
tropkcor
Bellona
11
1 / 4 / 1
6,558
820
6,810
9,733
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
2
2
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
BYTAmins
Izanami
1
2
1
0.75
W
King Arthur
Pieftwc
King Arthur
1
0
5
3.5
W
Mercury
R3dfieldSK
Mercury
3
0
2
4
W
2
0
4
4
L
Charon
SergXI66
Charon
0
0
2
1
W
Lancelot
Zenvue
Lancelot
3
1
3
4.5
L
0
0
0
0
W
Ullr
hunning
Ullr
1
1
2
2
L
Arachne
iSimp4Liz
Arachne
0
4
1
0.13
L
Bellona
tropkcor
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
21,918
30,165
Taken
32,980
18,134
Mitigated
24,269
2,346
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BYTAmins
Izanami
5,554
3,526
0
0
4,738
2,149
0
599
4,093
0
28,614
W
King Arthur
Pieftwc
King Arthur
8,183
1,150
0
500
9,164
8,171
0
1,794
7,148
0
29,571
W
Mercury
R3dfieldSK
Mercury
3,109
1,052
0
250
4,351
1,717
594
562
3,663
0
26,829
W
8,291
788
0
0
4,702
1,975
806
540
4,117
34,768
0
L
Charon
SergXI66
Charon
5,094
1,022
758
1,556
8,088
5,267
0
2,182
5,738
15,619
0
W
Lancelot
Zenvue
Lancelot
5,753
1,194
0
764
7,754
4,540
31
1,817
5,701
0
11,402
L
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
hunning
Ullr
2,004
437
0
832
4,194
1,731
368
381
3,689
0
20,054
L
Arachne
iSimp4Liz
Arachne
4,460
3,473
0
644
10,421
5,102
0
3,264
6,951
0
15,145
L
Bellona
tropkcor
Bellona
6,810
2,762
0
1,340
9,733
11,751
0
1,717
7,907
0
8,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
31,815
257
Minions Killed
116
0
Camps Cleared
0
1,030,223
Distance Traveled
591,369
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,273
909
62
8
0
150,780
0
W
King Arthur
7,567
946
57
7
0
204,821
0
W
Mercury
7,766
971
59
7
0
231,177
0
W
Agni
8,206
1,026
77
10
0
184,893
0
L
Charon
7,113
889
19
2
0
156,886
0
W
Lancelot
7,292
912
17
2
0
229,306
0
L
Zeus
4,312
539
0
0
0
0
0
W
Ullr
7,338
917
47
6
0
180,026
2
L
Arachne
6,559
820
27
3
0
155,484
0
L
Bellona
6,558
820
8
1
0
128,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role