Player Matchup

Sol
Sol
CowTipper28
Sol
Level 85
God Stats
2W - 1L
1,807 SR
Queue Stats
236W - 211L
1,486 Elo+
Party 3
Ah Puch
Ah Puch
GardynLady
Ah Puch
Level 17
God Stats
11W - 3L
1,905 SR
Queue Stats
23W - 13L
1,653 Elo+
Party 1
Osiris
Osiris
SultanofSize
Osiris
Level 55
God Stats
3W - 1L
1,652 SR
Queue Stats
211W - 220L
1,498 Elo+
Party 3
Lancelot
Lancelot
UglyCoronet811
Lancelot
Level 146
God Stats
13W - 1L
1,883 SR
Queue Stats
67W - 37L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
Zatorith
Baron Samedi
Level 48
God Stats
3W - 4L
1,410 SR
Queue Stats
125W - 124L
1,471 Elo+
Party 3
Team Averages
Level 70
1,731 SR
1,554 Elo+

VS

Team Averages
Level 133
1,617 SR
1,556 Elo+
Kukulkan
Kukulkan
AlwaysSaucie
Kukulkan
Level 145
God Stats
9W - 9L
1,601 SR
Queue Stats
191W - 182L
1,555 Elo+
Party 2
Izanami
Izanami
Nanodesu__17
Izanami
Level 108
God Stats
10W - 8L
1,565 SR
Queue Stats
412W - 405L
1,485 Elo+
Solo
Bastet
Bastet
NovaSpartan06
Bastet
Level 147
God Stats
20W - 14L
1,648 SR
Queue Stats
239W - 216L
1,583 Elo+
Party 2
Surtr
Surtr
YeaThatsJordan
Surtr
Level 145
God Stats
9W - 10L
1,603 SR
Queue Stats
244W - 220L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
pedropantaleao
Sylvanus
Level 118
God Stats
80W - 66L
1,670 SR
Queue Stats
83W - 73L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,409
570
7,257
7,207
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
GardynLady
Ah Puch
12
3 / 0 / 5
7,524
579
8,599
11,416
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
12
5 / 1 / 4
8,280
637
10,017
10,773
12,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
16
6 / 1 / 6
9,165
705
9,182
9,167
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Zatorith
Baron Samedi
11
1 / 0 / 7
7,145
550
5,737
7,793
7,817
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlwaysSaucie
Kukulkan
11
0 / 2 / 0
6,607
508
8,097
7,704
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Nanodesu__17
Izanami
11
0 / 2 / 2
6,906
531
3,952
9,111
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 4 / 0
6,553
504
5,877
12,704
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 1
7,370
567
4,530
15,046
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
8
0 / 4 / 0
5,564
428
3,208
12,691
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
3
4
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlwaysSaucie
Kukulkan
0
2
0
0
W
2
2
2
1.5
W
Ah Puch
GardynLady
Ah Puch
3
0
5
5.5
L
Izanami
Nanodesu__17
Izanami
0
2
2
0.5
L
3
4
0
0.75
W
Osiris
5
1
4
7
W
Lancelot
6
1
6
9
L
0
5
1
0.1
W
Baron Samedi
Zatorith
Baron Samedi
1
0
7
4.5
L
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
25,664
46,356
Taken
57,256
34,372
Mitigated
29,324
23,070
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlwaysSaucie
Kukulkan
8,097
834
0
1,768
7,704
3,343
0
4,659
3,045
57,817
0
W
7,257
3,164
0
2,832
7,207
2,057
1,443
814
6,393
52,135
5,952
W
Ah Puch
GardynLady
Ah Puch
8,599
329
0
5,830
11,416
8,023
113
5,508
5,908
50,608
594
L
Izanami
Nanodesu__17
Izanami
3,952
2,763
0
2,853
9,111
3,605
0
5,820
3,291
0
51,887
L
5,877
1,980
0
3,304
12,704
4,579
0
3,377
9,327
0
46,993
W
Osiris
10,017
4,949
0
4,516
10,773
12,003
167
677
10,096
0
50,554
W
Lancelot
9,182
2,628
0
6,474
9,167
4,472
324
2,059
7,108
0
84,098
L
4,530
2,041
0
5,180
15,046
9,065
0
0
15,046
1,254
57,877
W
Baron Samedi
Zatorith
Baron Samedi
5,737
1,033
812
2,606
7,793
7,817
260
2,468
5,325
29,660
0
L
Sylvanus
3,208
1,419
1,589
3,724
12,691
8,732
0
7,024
5,667
18,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
33,000
442
Minions Killed
394
0
Camps Cleared
0
1,346,462
Distance Traveled
1,277,598
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,607
508
89
7
0
271,551
0
W
Sol
7,409
570
120
9
0
249,872
2
W
Ah Puch
7,524
579
85
7
0
264,139
0
L
Izanami
6,906
531
111
9
0
235,536
3
L
Bastet
6,553
504
69
5
0
282,367
0
W
Osiris
8,280
637
74
6
0
225,846
2
W
Lancelot
9,165
705
132
10
0
339,434
0
L
Surtr
7,370
567
106
8
0
249,693
0
W
Baron Samedi
7,145
550
31
2
0
267,171
0
L
Sylvanus
5,564
428
19
1
0
238,451
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role