Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Aldo_Miki
Cernunnos
Level 91
God Stats
6W - 7L
1,516 SR
Queue Stats
151W - 146L
1,429 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CocoIDS
Kumbhakarna
Level 129
God Stats
9W - 7L
1,509 SR
Queue Stats
361W - 366L
1,436 Elo+
Party 3
Kukulkan
Kukulkan
E82charlie
Kukulkan
Level 102
God Stats
0W - 3L
1,468 SR
Queue Stats
71W - 84L
1,387 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,450 Elo+

VS

Team Averages
Level 81
1,650 SR
1,472 Elo+
Geb
Geb
BoneDragon1196
Geb
Level 125
God Stats
4W - 1L
1,619 SR
Queue Stats
470W - 447L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Tronchatoro3000p
Sun Wukong
Level 74
God Stats
2W - 2L
1,948 SR
Queue Stats
150W - 122L
1,507 Elo+
Party 1
Anubis
Anubis
VLFG21
Anubis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,454 Elo+
Party 2
Thor
Thor
adybich71
Thor
Level 87
God Stats
9W - 14L
1,569 SR
Queue Stats
268W - 227L
1,546 Elo+
Party 1
Skadi
Skadi
clocktower310
Skadi
Level 64
God Stats
3W - 1L
1,615 SR
Queue Stats
23W - 22L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 2 / 0
8,730
582
9,615
12,904
14,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
 
Nemesis
13
2 / 4 / 0
7,614
508
9,338
14,736
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Aldo_Miki
Cernunnos
13
1 / 5 / 2
7,590
506
4,083
10,626
4,228
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
CocoIDS
Kumbhakarna
12
1 / 2 / 5
7,445
496
3,510
15,265
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
E82charlie
Kukulkan
14
4 / 3 / 1
8,612
574
11,385
8,507
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
6,777
452
6,588
12,422
9,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Tronchatoro3000p
Sun Wukong
14
2 / 2 / 0
8,264
551
6,951
12,882
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
VLFG21
Anubis
13
3 / 3 / 2
8,263
551
7,479
11,555
6,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
6 / 1 / 5
9,045
603
11,930
14,257
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 2 / 4
8,003
534
12,329
8,592
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
16
16
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
0
1
L
Nemesis
 
Nemesis
2
4
0
0.5
L
Cernunnos
Aldo_Miki
Cernunnos
1
5
2
0.4
W
0
2
10
2.5
L
Kumbhakarna
CocoIDS
Kumbhakarna
1
2
5
1.75
L
Kukulkan
E82charlie
Kukulkan
4
3
1
1.5
W
Sun Wukong
Tronchatoro3000p
Sun Wukong
2
2
0
1
W
Anubis
VLFG21
Anubis
3
3
2
1.33
W
Thor
6
1
5
8.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
45,277
62,038
Taken
59,708
37,150
Mitigated
34,944
10,627
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,615
3,219
0
1,292
12,904
14,725
223
0
12,023
0
61,553
L
Nemesis
 
Nemesis
9,338
3,464
0
1,367
14,736
5,094
0
1,956
12,779
0
69,008
L
Cernunnos
Aldo_Miki
Cernunnos
4,083
2,176
0
1,413
10,626
4,228
611
2,218
8,408
0
49,927
W
6,588
582
0
375
12,422
9,418
0
4,199
8,133
24,429
0
L
Kumbhakarna
CocoIDS
Kumbhakarna
3,510
309
248
4,047
15,265
10,184
0
7,247
8,018
24,155
0
L
Kukulkan
E82charlie
Kukulkan
11,385
1,177
240
2,020
8,507
2,919
0
2,646
5,861
65,660
0
W
Sun Wukong
Tronchatoro3000p
Sun Wukong
6,951
1,998
0
4,785
12,882
9,730
0
105
11,676
0
51,055
W
Anubis
VLFG21
Anubis
7,479
623
0
4,667
11,555
6,317
1,100
7,091
4,428
60,411
0
W
Thor
11,930
2,838
0
4,908
14,257
6,348
0
1,085
13,116
0
74,524
W
12,329
4,754
0
1,800
8,592
3,131
875
2,340
6,207
0
46,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
40,352
423
Minions Killed
382
0
Camps Cleared
0
1,394,962
Distance Traveled
1,432,318
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,730
582
94
6
0
236,926
0
L
Nemesis
7,614
508
95
6
0
329,879
1
L
Cernunnos
7,590
506
78
5
0
265,628
2
W
Geb
6,777
452
34
2
0
285,544
3
L
Kumbhakarna
7,445
496
45
3
0
298,836
2
L
Kukulkan
8,612
574
111
7
0
263,693
0
W
Sun Wukong
8,264
551
65
4
0
307,214
0
W
Anubis
8,263
551
113
8
0
246,505
0
W
Thor
9,045
603
109
7
0
320,367
0
W
Skadi
8,003
534
61
4
0
272,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role