Player Matchup

Sobek
Sobek
 
Sobek
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Affirmations
Morgan Le Fay
Level 43
God Stats
1W - 1L
1,825 SR
Queue Stats
17W - 16L
1,484 Elo+
Party 1
Chang'e
Chang'e
Elïas
Chang'e
Level 142
God Stats
4W - 2L
1,733 SR
Queue Stats
262W - 187L
1,621 Elo+
Solo
Charybdis
Charybdis
Jodipe
Charybdis
Level 149
God Stats
3W - 2L
1,736 SR
Queue Stats
54W - 46L
1,583 Elo+
Party 2
Nox
Nox
JoseFour
Nox
Level 155
God Stats
2W - 1L
1,701 SR
Queue Stats
221W - 205L
1,594 Elo+
Party 2
Team Averages
Level 124
1,699 SR
1,556 Elo+

VS

Team Averages
Level 126
1,621 SR
1,547 Elo+
Terra
Terra
Alephis
Terra
Level 173
God Stats
3W - 2L
1,847 SR
Queue Stats
182W - 128L
1,570 Elo+
Solo
Khepri
Khepri
DarkHeroJ
Khepri
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 115L
1,510 Elo+
Party 3
Xbalanque
Xbalanque
GBot52
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,507 Elo+
Solo
Bacchus
Bacchus
LckyAkm
Bacchus
Level 145
God Stats
5W - 4L
1,369 SR
Queue Stats
205W - 187L
1,546 Elo+
Party 3
Hun Batz
Hun Batz
MaestroPiero
Hun Batz
Level 148
God Stats
4W - 0L
1,887 SR
Queue Stats
360W - 327L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 6 / 8
9,627
802
5,130
21,081
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Affirmations
Morgan Le Fay
15
4 / 7 / 8
9,473
789
11,291
14,440
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Elïas
Chang'e
18
6 / 5 / 7
10,645
887
15,394
18,291
8,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jodipe
Charybdis
15
3 / 5 / 8
8,900
742
14,973
13,462
6,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 11
9,894
825
12,179
9,958
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alephis
Terra
18
2 / 2 / 22
11,298
942
14,334
17,831
22,240
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
DarkHeroJ
Khepri
15
1 / 4 / 20
10,483
874
4,143
16,051
21,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
GBot52
Xbalanque
19
11 / 3 / 10
12,268
1,022
29,356
14,969
9,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
LckyAkm
Bacchus
15
5 / 4 / 13
9,672
806
8,868
15,952
14,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
MaestroPiero
Hun Batz
18
8 / 6 / 11
10,910
909
12,366
14,792
9,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
18
Kills
27
27
Deaths
19
42
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
6
8
1
L
Morgan Le Fay
Affirmations
Morgan Le Fay
4
7
8
1.14
W
Terra
Alephis
Terra
2
2
22
6.5
W
Khepri
DarkHeroJ
Khepri
1
4
20
2.75
L
Chang'e
Elïas
Chang'e
6
5
7
1.9
W
Xbalanque
GBot52
Xbalanque
11
3
10
5.33
L
Charybdis
Jodipe
Charybdis
3
5
8
1.4
L
3
4
11
2.13
W
Bacchus
LckyAkm
Bacchus
5
4
13
2.88
W
Hun Batz
MaestroPiero
Hun Batz
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,967
Damage
69,067
77,232
Taken
79,595
51,087
Mitigated
77,105
25,310
Healing
28,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,130
320
602
4,766
21,081
24,509
252
4,965
16,116
13,776
0
L
Morgan Le Fay
Affirmations
Morgan Le Fay
11,291
563
1,040
1,121
14,440
6,766
0
6,122
8,318
21,408
0
W
Terra
Alephis
Terra
14,334
980
8,017
6,611
17,831
22,240
469
8,073
9,610
24,107
0
W
Khepri
DarkHeroJ
Khepri
4,143
330
1,322
2,282
16,051
21,642
358
8,552
7,382
10,217
0
L
Chang'e
Elïas
Chang'e
15,394
727
9,433
6,400
18,291
8,578
434
7,052
11,239
31,612
0
W
Xbalanque
GBot52
Xbalanque
29,356
18,437
21
5,007
14,969
9,521
5,778
10,399
4,483
0
67,244
L
Charybdis
Jodipe
Charybdis
14,973
7,507
398
1,223
13,462
6,513
767
5,414
8,048
0
26,955
L
12,179
974
0
327
9,958
4,721
577
3,792
6,166
21,814
0
W
Bacchus
LckyAkm
Bacchus
8,868
906
1,200
3,091
15,952
14,113
1,024
8,392
7,504
12,201
0
W
Hun Batz
MaestroPiero
Hun Batz
12,366
328
346
183
14,792
9,589
531
8,126
6,622
0
25,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,539
Gold Earned
54,631
130
Minions Killed
141
0
Camps Cleared
0
1,002,218
Distance Traveled
1,145,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,627
802
15
1
0
189,161
0
L
Morgan Le Fay
9,473
789
28
2
0
171,954
0
W
Terra
11,298
942
17
1
0
251,447
0
W
Khepri
10,483
874
12
1
0
233,780
0
L
Chang'e
10,645
887
37
3
0
239,484
0
W
Xbalanque
12,268
1,022
83
7
0
210,158
0
L
Charybdis
8,900
742
28
2
0
198,020
0
L
Nox
9,894
825
22
2
0
203,599
0
W
Bacchus
9,672
806
19
2
0
235,169
0
W
Hun Batz
10,910
909
10
1
0
215,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role