Player Matchup

Mulan
Mulan
Herotaka
Mulan
Level 155
God Stats
14W - 13L
1,550 SR
Queue Stats
161W - 167L
1,436 Elo+
Party 2
Izanami
Izanami
Papaplur
Izanami
Level 127
God Stats
4W - 0L
1,856 SR
Queue Stats
58W - 60L
1,484 Elo+
Party 2
Hera
Hera
Team_Crank
Hera
Level 168
God Stats
1W - 0L
1,715 SR
Queue Stats
631W - 641L
1,510 Elo+
Solo
Team Averages
Level 150
1,707 SR
1,477 Elo+

VS

Team Averages
Level 135
1,508 SR
1,511 Elo+
Maman Brigitte
Maman Brigitte
DaSkidii
Maman Brigitte
Level 133
God Stats
9W - 13L
1,508 SR
Queue Stats
437W - 435L
1,525 Elo+
Party 1
Sobek
Sobek
DoJokabojo37
Sobek
Level 124
God Stats
2W - 4L
1,455 SR
Queue Stats
362W - 369L
1,558 Elo+
Party 1
Medusa
Medusa
baphomets-bae
Medusa
Level 149
God Stats
2W - 5L
1,560 SR
Queue Stats
123W - 129L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Herotaka
Mulan
13
3 / 0 / 5
10,189
728
7,558
9,396
11,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
Papaplur
Izanami
13
3 / 1 / 5
10,384
742
10,175
7,465
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 6
10,687
763
14,685
9,613
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DaSkidii
Maman Brigitte
12
1 / 5 / 2
9,739
696
7,423
12,092
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 1 / 4
8,888
635
5,209
15,865
18,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 1
9,858
704
6,392
10,854
4,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
3
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
DaSkidii
Maman Brigitte
1
5
2
0.4
L
0
1
4
2
W
Mulan
Herotaka
Mulan
3
0
5
5.5
W
Izanami
Papaplur
Izanami
3
1
5
5.5
W
3
3
6
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,418
Damage
19,024
26,474
Taken
38,811
19,514
Mitigated
28,953
1,330
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
DaSkidii
Maman Brigitte
7,423
31
0
1,467
12,092
5,160
18
5,232
6,860
38,622
0
L
5,209
252
0
943
15,865
18,826
13
4,850
11,015
15,403
911
W
Mulan
Herotaka
Mulan
7,558
435
0
364
9,396
11,394
311
3,824
5,572
0
13,484
W
Izanami
Papaplur
Izanami
10,175
5,241
0
564
7,465
3,736
2,152
4,311
3,154
0
53,317
W
14,685
2,502
0
402
9,613
4,384
329
4,093
5,520
46,451
0
L
6,392
2,567
0
1,110
10,854
4,967
147
4,898
5,956
0
48,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
28,485
150
Minions Killed
136
0
Camps Cleared
0
744,088
Distance Traveled
750,256
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,739
696
64
5
0
255,947
0
L
Sobek
8,888
635
17
1
0
251,189
0
W
Mulan
10,189
728
19
1
0
259,022
3
W
Izanami
10,384
742
75
5
0
236,010
2
W
Hera
10,687
763
56
4
0
249,056
0
L
Medusa
9,858
704
55
4
0
243,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role