Player Matchup

Hachiman
Hachiman
BLooDKinq
Hachiman
Level 84
God Stats
3W - 0L
1,602 SR
Queue Stats
162W - 149L
1,432 Elo+
Solo
Anubis
Anubis
Schneelowe
Anubis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,380 Elo+
Solo
Hercules
Hercules
Weezcubus
Hercules
Level 149
God Stats
3W - 3L
1,423 SR
Queue Stats
179W - 212L
1,359 Elo+
Solo
Merlin
Merlin
mouraddm
Merlin
Level 115
God Stats
4W - 2L
1,588 SR
Queue Stats
130W - 118L
1,449 Elo+
Solo
Surtr
Surtr
muzzaboy67
Surtr
Level 50
God Stats
1W - 1L
1,652 SR
Queue Stats
46W - 62L
1,374 Elo+
Solo
Team Averages
Level 91
1,553 SR
1,399 Elo+

VS

Team Averages
Level 59
1,402 SR
1,392 Elo+
Nu Wa
Nu Wa
AfroCrack13
Nu Wa
Level 76
God Stats
5W - 1L
1,625 SR
Queue Stats
221W - 261L
1,455 Elo+
Party 1
Susano
Susano
ElephantElvis
Susano
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 87L
1,297 Elo+
Solo
Merlin
Merlin
Jdcharlie
Merlin
Level 26
God Stats
0W - 3L
1,146 SR
Queue Stats
53W - 131L
1,294 Elo+
Solo
Janus
Janus
jabbo16888
Janus
Level 122
God Stats
0W - 6L
1,109 SR
Queue Stats
185W - 188L
1,433 Elo+
Party 1
Rama
Rama
silvan1806
Rama
Level 29
God Stats
3W - 2L
1,629 SR
Queue Stats
138W - 135L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLooDKinq
Hachiman
20
24 / 3 / 14
14,823
988
23,849
14,577
7,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Schneelowe
Anubis
17
7 / 4 / 16
11,435
762
15,926
13,316
7,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Weezcubus
Hercules
19
3 / 3 / 32
11,571
771
6,703
26,025
27,933
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
mouraddm
Merlin
20
4 / 2 / 25
12,428
829
18,677
12,607
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
18
6 / 5 / 23
11,664
778
10,352
23,382
14,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 8
10,138
676
11,953
16,566
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 10 / 7
8,989
599
7,843
18,016
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Jdcharlie
Merlin
13
0 / 13 / 2
8,173
545
6,156
16,545
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
19
6 / 7 / 7
11,419
761
21,271
13,084
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 5 / 5
11,710
781
15,663
14,796
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
44
44
Kills
15
17
Deaths
44
110
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
W
Hachiman
BLooDKinq
Hachiman
24
3
14
10.33
L
1
10
7
0.45
L
Merlin
Jdcharlie
Merlin
0
13
2
0.08
W
Anubis
Schneelowe
Anubis
7
4
16
3.75
W
Hercules
Weezcubus
Hercules
3
3
32
6.33
L
Janus
6
7
7
1.36
W
Merlin
mouraddm
Merlin
4
2
25
8.25
W
Surtr
6
5
23
3.5
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,507
Damage
62,886
89,907
Taken
79,007
64,059
Mitigated
33,724
36,934
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,953
3,434
0
2,098
16,566
6,593
0
9,523
7,043
28,170
0
W
Hachiman
BLooDKinq
Hachiman
23,849
15,701
1,213
4,565
14,577
7,284
3,824
7,485
6,957
0
60,635
L
7,843
260
338
1,442
18,016
7,714
0
7,554
10,462
0
14,420
L
Merlin
Jdcharlie
Merlin
6,156
1,148
168
109
16,545
6,727
0
5,810
10,735
13,649
0
W
Anubis
Schneelowe
Anubis
15,926
361
0
3,753
13,316
7,881
1,534
5,149
8,043
30,138
0
W
Hercules
Weezcubus
Hercules
6,703
661
1,914
9,725
26,025
27,933
970
7,262
18,560
0
16,628
L
Janus
21,271
114
368
474
13,084
6,282
0
4,663
8,421
44,762
0
W
Merlin
mouraddm
Merlin
18,677
146
4,169
4,682
12,607
6,058
1,428
7,495
4,802
56,980
0
W
Surtr
10,352
2,969
1,925
4,988
23,382
14,903
888
10,917
12,165
1,274
26,135
L
15,663
11,336
880
3,497
14,796
6,408
41
7,763
7,033
0
38,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,921
Gold Earned
50,429
222
Minions Killed
171
0
Camps Cleared
0
1,385,563
Distance Traveled
1,129,842
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,138
676
32
2
0
217,854
0
W
Hachiman
14,823
988
68
5
0
266,056
0
L
Susano
8,989
599
18
1
0
224,040
0
L
Merlin
8,173
545
16
1
0
174,800
0
W
Anubis
11,435
762
37
2
0
235,960
0
W
Hercules
11,571
771
17
1
0
294,321
0
L
Janus
11,419
761
55
4
0
264,052
0
W
Merlin
12,428
829
66
4
0
294,394
0
W
Surtr
11,664
778
34
2
0
294,832
2
L
Rama
11,710
781
50
3
0
249,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role