Player Matchup

Ganesha
Ganesha
BigRoachBug94
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 107L
1,495 Elo+
Solo
Osiris
Osiris
BrjSmt
Osiris
Level 104
God Stats
3W - 0L
1,924 SR
Queue Stats
44W - 34L
1,517 Elo+
Solo
Rama
Rama
DJQUADS
Rama
Level 122
God Stats
5W - 5L
1,426 SR
Queue Stats
444W - 430L
1,432 Elo+
Solo
Hera
Hera
Judichop01
Hera
Level 89
God Stats
5W - 5L
1,499 SR
Queue Stats
160W - 163L
1,478 Elo+
Solo
Lancelot
Lancelot
edermusic
Lancelot
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,382 Elo+
Solo
Team Averages
Level 99
1,570 SR
1,461 Elo+

VS

Team Averages
Level 112
1,518 SR
1,409 Elo+
He Bo
He Bo
FlokiWartooth
He Bo
Level 120
God Stats
1W - 6L
1,265 SR
Queue Stats
235W - 323L
1,411 Elo+
Solo
Pele
Pele
ItsGingerDave
Pele
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
Nojobslob
Cernunnos
Level 147
God Stats
1W - 2L
1,477 SR
Queue Stats
71W - 98L
1,423 Elo+
Party 1
Geb
Geb
Undurwurld
Geb
Level 93
God Stats
35W - 19L
1,624 SR
Queue Stats
699W - 669L
1,420 Elo+
Solo
Mercury
Mercury
robi271185
Mercury
Level 108
God Stats
0W - 2L
1,726 SR
Queue Stats
30W - 36L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 18
9,450
788
5,798
16,636
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
BrjSmt
Osiris
18
7 / 1 / 15
10,446
871
15,110
21,477
20,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
DJQUADS
Rama
16
8 / 4 / 8
10,174
848
11,392
11,718
6,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 16
10,380
865
16,699
9,455
4,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
edermusic
Lancelot
15
6 / 3 / 13
9,505
792
6,951
10,287
5,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,381
698
7,304
10,936
5,171
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 9 / 6
8,347
696
7,510
14,405
6,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cernunnos
Nojobslob
Cernunnos
17
2 / 3 / 10
9,654
805
16,984
9,731
5,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 5
10,119
843
14,089
17,026
25,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mercury
robi271185
Mercury
14
2 / 6 / 3
8,106
676
5,319
10,974
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
26
Kills
15
15
Deaths
26
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
4
18
2.25
W
Osiris
BrjSmt
Osiris
7
1
15
14.5
W
Rama
DJQUADS
Rama
8
4
8
3
L
2
4
3
0.88
L
3
9
6
0.67
W
5
3
16
4.33
L
Cernunnos
Nojobslob
Cernunnos
2
3
10
2.33
L
6
4
5
2.13
W
Lancelot
edermusic
Lancelot
6
3
13
4.17
L
Mercury
robi271185
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,950
Damage
51,206
69,573
Taken
63,072
55,820
Mitigated
47,503
29,927
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,798
337
2,353
3,953
16,636
19,071
125
3,782
12,854
11,942
0
W
Osiris
BrjSmt
Osiris
15,110
3,380
444
10,062
21,477
20,213
319
5,175
16,302
0
22,153
W
Rama
DJQUADS
Rama
11,392
9,764
718
2,560
11,718
6,372
1,587
3,581
8,137
0
33,559
L
7,304
600
1,042
1,502
10,936
5,171
0
4,773
5,654
16,960
0
L
7,510
1,472
801
1,289
14,405
6,365
0
4,786
9,219
0
12,164
W
16,699
3,421
3,566
3,160
9,455
4,450
173
3,851
5,604
32,044
0
L
Cernunnos
Nojobslob
Cernunnos
16,984
5,476
565
1,800
9,731
5,099
108
5,508
4,011
0
43,849
L
14,089
843
574
2,346
17,026
25,079
0
4,146
12,434
24,163
1,175
W
Lancelot
edermusic
Lancelot
6,951
1,335
843
2,268
10,287
5,714
396
3,829
6,458
0
13,307
L
Mercury
robi271185
Mercury
5,319
1,745
1,046
1,267
10,974
5,789
0
3,284
7,226
0
12,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
44,607
141
Minions Killed
123
0
Camps Cleared
0
1,271,239
Distance Traveled
1,081,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,450
788
0
0
0
262,045
0
W
Osiris
10,446
871
31
3
0
296,061
0
W
Rama
10,174
848
49
4
0
194,721
0
L
He Bo
8,381
698
27
2
0
219,827
0
L
Pele
8,347
696
12
1
0
218,088
0
W
Hera
10,380
865
49
4
0
239,988
0
L
Cernunnos
9,654
805
54
5
0
200,482
0
L
Geb
10,119
843
17
1
0
241,532
0
W
Lancelot
9,505
792
12
1
0
278,424
0
L
Mercury
8,106
676
13
1
0
201,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role