Player Matchup

Khepri
Khepri
CaesarAugustus03
Khepri
Level 125
God Stats
1W - 6L
1,405 SR
Queue Stats
54W - 75L
1,400 Elo+
Party 1
Anubis
Anubis
Nihilli
Anubis
Level 140
God Stats
45W - 31L
1,639 SR
Queue Stats
191W - 195L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Ratpi_knk
Heimdallr
Level 156
God Stats
1W - 2L
1,528 SR
Queue Stats
227W - 224L
1,526 Elo+
Solo
Ganesha
Ganesha
Runedarks
Ganesha
Level 189
God Stats
3W - 1L
1,649 SR
Queue Stats
243W - 260L
1,533 Elo+
Party 1
Shiva
Shiva
dawesomef
Shiva
Level 127
God Stats
34W - 53L
1,405 SR
Queue Stats
125W - 132L
1,514 Elo+
Party 1
Team Averages
Level 147
1,525 SR
1,500 Elo+

VS

Team Averages
Level 96
1,542 SR
1,437 Elo+
Danzaburou
Danzaburou
Ar5eL1ck3r
Danzaburou
Level 108
God Stats
7W - 3L
1,638 SR
Queue Stats
457W - 450L
1,456 Elo+
Party 3
Sylvanus
Sylvanus
Charlie MST
Sylvanus
Level 58
God Stats
11W - 3L
1,760 SR
Queue Stats
213W - 215L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
MayoOhneSenf
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,293 Elo+
Solo
Chang'e
Chang'e
TTVegoscuder
Chang'e
Level 59
God Stats
5W - 5L
1,523 SR
Queue Stats
99W - 103L
1,482 Elo+
Party 2
Hera
Hera
xxAicoxx
Hera
Level 135
God Stats
2W - 7L
1,288 SR
Queue Stats
414W - 411L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,697
422
6,057
23,187
25,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Nihilli
Anubis
16
2 / 8 / 1
10,290
447
11,754
19,450
8,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Ratpi_knk
Heimdallr
15
1 / 4 / 1
9,592
417
6,617
19,281
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Runedarks
Ganesha
18
1 / 3 / 6
10,394
452
12,355
21,009
10,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
dawesomef
Shiva
15
1 / 3 / 0
9,177
399
6,783
22,602
23,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ar5eL1ck3r
Danzaburou
20
6 / 1 / 6
15,516
675
21,759
18,992
10,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Charlie MST
Sylvanus
17
0 / 0 / 15
12,648
550
5,917
18,399
19,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
MayoOhneSenf
Hun Batz
18
3 / 1 / 13
12,741
554
17,268
20,453
9,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
TTVegoscuder
Chang'e
20
4 / 1 / 5
14,838
645
12,058
24,959
21,185
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
19
9 / 4 / 8
13,930
606
25,781
13,708
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
7
Kills
22
22
Deaths
7
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ar5eL1ck3r
Danzaburou
6
1
6
9
L
2
4
1
0.63
W
Sylvanus
Charlie MST
Sylvanus
0
0
15
7.5
W
Hun Batz
MayoOhneSenf
Hun Batz
3
1
13
9.5
L
Anubis
Nihilli
Anubis
2
8
1
0.31
L
Heimdallr
Ratpi_knk
Heimdallr
1
4
1
0.38
L
Ganesha
Runedarks
Ganesha
1
3
6
1.33
W
Chang'e
TTVegoscuder
Chang'e
4
1
5
6.5
L
Shiva
dawesomef
Shiva
1
3
0
0.33
W
Hera
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,566
Damage
82,783
105,529
Taken
96,511
75,535
Mitigated
65,360
22,308
Healing
58,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ar5eL1ck3r
Danzaburou
21,759
12,655
0
10,176
18,992
10,337
10,709
4,208
14,784
0
166,257
L
6,057
185
0
3,189
23,187
25,899
0
8,589
14,348
29,125
0
W
Sylvanus
Charlie MST
Sylvanus
5,917
1,491
9,489
11,142
18,399
19,143
788
7,740
10,659
30,625
0
W
Hun Batz
MayoOhneSenf
Hun Batz
17,268
4,625
0
4,644
20,453
9,394
2,486
8,351
12,102
0
112,870
L
Anubis
Nihilli
Anubis
11,754
161
0
5,051
19,450
8,029
0
11,653
7,279
87,894
0
L
Heimdallr
Ratpi_knk
Heimdallr
6,617
1,886
0
5,042
19,281
7,492
0
4,721
14,466
0
84,339
L
Ganesha
Runedarks
Ganesha
12,355
534
0
7,174
21,009
10,526
0
6,951
13,880
98,872
2,547
W
Chang'e
TTVegoscuder
Chang'e
12,058
1,803
3,448
18,011
24,959
21,185
1,488
3,896
21,063
130,872
0
L
Shiva
dawesomef
Shiva
6,783
779
0
1,852
22,602
23,589
0
10,784
11,749
0
61,259
W
Hera
25,781
4,421
0
1,964
13,708
5,301
2,837
8,820
4,888
107,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
69,673
550
Minions Killed
683
0
Camps Cleared
0
2,171,132
Distance Traveled
2,173,192
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,516
675
191
8
0
440,400
2
L
Khepri
9,697
422
48
2
0
440,827
3
W
Sylvanus
12,648
550
31
1
0
407,816
8
W
Hun Batz
12,741
554
120
5
0
494,403
2
L
Anubis
10,290
447
169
7
0
430,501
0
L
Heimdallr
9,592
417
131
6
0
396,829
2
L
Ganesha
10,394
452
92
4
0
476,369
0
W
Chang'e
14,838
645
178
8
0
411,103
0
L
Shiva
9,177
399
110
5
0
426,606
5
W
Hera
13,930
606
163
7
0
419,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role