Player Matchup

Fenrir
Fenrir
Manqueephr
Fenrir
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,482 Elo+
Party 1
Bacchus
Bacchus
MasterLionva
Bacchus
Level 15
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
VirtuosoSum6
Gilgamesh
Level 128
God Stats
16W - 18L
1,502 SR
Queue Stats
146W - 133L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
WhosChris
Danzaburou
Level 83
God Stats
3W - 4L
1,459 SR
Queue Stats
171W - 151L
1,540 Elo+
Solo
Ah Puch
Ah Puch
ayospecsttv
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,458 Elo+
Party 1
Team Averages
Level 83
1,457 SR
1,499 Elo+

VS

Team Averages
Level 158
1,480 SR
1,495 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
aldrich09
Osiris
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 99L
1,502 Elo+
Solo
Ishtar
Ishtar
alpha x zombie
Ishtar
Level 145
God Stats
25W - 37L
1,472 SR
Queue Stats
377W - 353L
1,530 Elo+
Solo
Freya
Freya
erik2real
Freya
Level 197
God Stats
2W - 0L
1,443 SR
Queue Stats
106W - 126L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
snow-fox-ex
Cu Chulainn
Level 169
God Stats
11W - 10L
1,484 SR
Queue Stats
111W - 117L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Manqueephr
Fenrir
11
1 / 2 / 5
6,653
475
2,377
8,454
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MasterLionva
Bacchus
10
0 / 3 / 1
6,243
446
2,274
7,542
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
VirtuosoSum6
Gilgamesh
14
5 / 2 / 4
7,969
569
10,608
16,216
12,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
WhosChris
Danzaburou
14
10 / 1 / 6
9,482
677
15,027
10,171
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ayospecsttv
Ah Puch
13
3 / 4 / 7
8,270
591
11,242
9,088
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 5 / 1
7,504
536
6,789
12,654
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
aldrich09
Osiris
13
1 / 4 / 1
7,851
561
10,617
15,948
16,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 1
7,329
524
3,924
6,520
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
erik2real
Freya
12
1 / 5 / 2
6,883
492
4,803
12,966
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
snow-fox-ex
Cu Chulainn
11
2 / 4 / 2
6,711
479
6,729
14,406
12,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
11
12
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
5
1
1.1
L
Fenrir
Manqueephr
Fenrir
1
2
5
1.75
L
Bacchus
MasterLionva
Bacchus
0
3
1
0.17
L
Gilgamesh
VirtuosoSum6
Gilgamesh
5
2
4
3.5
L
Danzaburou
WhosChris
Danzaburou
10
1
6
13
W
Osiris
aldrich09
Osiris
1
4
1
0.38
W
2
2
1
1.25
L
Ah Puch
ayospecsttv
Ah Puch
3
4
7
1.63
W
Freya
erik2real
Freya
1
5
2
0.4
W
Cu Chulainn
snow-fox-ex
Cu Chulainn
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,528
Damage
32,862
51,471
Taken
62,494
29,887
Mitigated
42,608
7,080
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,789
1,116
42
556
12,654
5,034
468
2,415
10,239
0
40,356
L
Fenrir
Manqueephr
Fenrir
2,377
362
0
415
8,454
3,718
57
638
7,816
0
32,844
L
Bacchus
MasterLionva
Bacchus
2,274
225
0
396
7,542
6,455
0
0
7,542
19,481
0
L
Gilgamesh
VirtuosoSum6
Gilgamesh
10,608
3,757
0
3,077
16,216
12,063
0
382
15,834
367
51,163
L
Danzaburou
WhosChris
Danzaburou
15,027
8,002
0
891
10,171
4,054
1,177
1,710
8,461
0
65,003
W
Osiris
aldrich09
Osiris
10,617
5,756
0
6,598
15,948
16,840
0
367
15,581
0
60,687
W
3,924
2,491
0
911
6,520
2,710
238
2,306
4,214
0
49,200
L
Ah Puch
ayospecsttv
Ah Puch
11,242
1,388
0
2,301
9,088
3,597
446
2,073
7,015
57,091
0
W
Freya
erik2real
Freya
4,803
1,329
0
3,700
12,966
5,388
259
5,025
7,941
46,826
0
W
Cu Chulainn
snow-fox-ex
Cu Chulainn
6,729
1,303
0
2,384
14,406
12,636
136
3,770
10,636
0
38,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
36,278
320
Minions Killed
360
0
Camps Cleared
0
1,306,631
Distance Traveled
1,255,111
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,504
536
64
5
0
300,247
0
L
Fenrir
6,653
475
39
3
0
270,644
0
L
Bacchus
6,243
446
34
2
0
245,420
0
L
Gilgamesh
7,969
569
73
5
0
267,423
1
L
Danzaburou
9,482
677
80
6
0
283,339
0
W
Osiris
7,851
561
81
6
0
237,753
0
W
Ishtar
7,329
524
82
6
0
257,248
0
L
Ah Puch
8,270
591
94
7
0
239,805
0
W
Freya
6,883
492
84
6
0
220,538
0
W
Cu Chulainn
6,711
479
49
4
0
239,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role