Player Matchup

Baron Samedi
Baron Samedi
BvP7
Baron Samedi
Level 61
God Stats
17W - 11L
1,960 SR
Queue Stats
146W - 142L
1,539 Elo+
Solo
Surtr
Surtr
Gelgill
Surtr
Level 89
God Stats
16W - 20L
1,468 SR
Queue Stats
76W - 81L
1,471 Elo+
Solo
Neith
Neith
HeroOfBees
Neith
Level 42
God Stats
9W - 8L
1,575 SR
Queue Stats
20W - 15L
1,566 Elo+
Solo
Ah Puch
Ah Puch
Velkos
Ah Puch
Level 108
God Stats
29W - 26L
1,686 SR
Queue Stats
94W - 87L
1,546 Elo+
Party 2
Loki
Loki
sigfrido07
Loki
Level 66
God Stats
5W - 4L
1,552 SR
Queue Stats
123W - 128L
1,547 Elo+
Party 2
Team Averages
Level 73
1,648 SR
1,534 Elo+

VS

Team Averages
Level 119
1,492 SR
1,532 Elo+
Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
MrYamJam
Horus
Level 64
God Stats
3W - 1L
1,564 SR
Queue Stats
20W - 22L
1,482 Elo+
Solo
Skadi
Skadi
Sardiin
Skadi
Level 154
God Stats
2W - 1L
1,525 SR
Queue Stats
32W - 28L
1,629 Elo+
Solo
He Bo
He Bo
TwojStary3
He Bo
Level 81
God Stats
1W - 0L
1,285 SR
Queue Stats
15W - 11L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
rRUSSIA
Ix Chel
Level 159
God Stats
4W - 3L
1,586 SR
Queue Stats
378W - 383L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BvP7
Baron Samedi
16
0 / 4 / 5
10,092
917
7,571
10,847
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Gelgill
Surtr
16
2 / 4 / 5
10,604
964
7,773
18,619
15,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
16
2 / 5 / 4
10,784
980
9,203
15,773
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Velkos
Ah Puch
17
3 / 2 / 5
11,401
1,036
15,827
9,854
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 6
10,333
939
7,704
11,878
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

171

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 1 / 6
11,350
1,032
10,485
8,791
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
MrYamJam
Horus
17
1 / 1 / 11
10,778
980
4,416
12,413
15,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
Sardiin
Skadi
18
5 / 0 / 13
12,746
1,159
21,110
8,455
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

He Bo
17
2 / 3 / 10
11,592
1,054
11,320
10,724
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
rRUSSIA
Ix Chel
17
5 / 3 / 6
12,533
1,139
16,497
13,766
8,568
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
8
Kills
18
18
Deaths
8
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
6
8
L
Baron Samedi
BvP7
Baron Samedi
0
4
5
0.63
L
Surtr
Gelgill
Surtr
2
4
5
1.13
L
Neith
2
5
4
0.8
W
Horus
MrYamJam
Horus
1
1
11
6.5
W
Skadi
Sardiin
Skadi
5
0
13
11.5
W
He Bo
2
3
10
2.33
L
Ah Puch
Velkos
Ah Puch
3
2
5
2.75
W
Ix Chel
rRUSSIA
Ix Chel
5
3
6
2.67
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,078
Damage
63,828
66,971
Taken
54,149
35,641
Mitigated
36,256
7,051
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,485
1,141
0
283
8,791
4,178
0
4,339
4,452
0
23,392
L
Baron Samedi
BvP7
Baron Samedi
7,571
327
1,073
1,753
10,847
5,431
0
4,353
6,494
20,803
0
L
Surtr
Gelgill
Surtr
7,773
1,719
0
1,640
18,619
15,879
0
5,451
13,168
206
15,364
L
Neith
9,203
3,669
0
706
15,773
6,591
0
9,260
6,513
0
32,545
W
Horus
MrYamJam
Horus
4,416
1,270
1,933
2,507
12,413
15,172
0
6,069
6,344
0
10,151
W
Skadi
Sardiin
Skadi
21,110
8,211
0
2,240
8,455
4,075
0
2,017
6,438
0
61,935
W
He Bo
11,320
120
0
1,352
10,724
4,263
0
4,939
5,688
46,299
0
L
Ah Puch
Velkos
Ah Puch
15,827
0
0
977
9,854
3,608
0
3,668
6,186
47,490
0
W
Ix Chel
rRUSSIA
Ix Chel
16,497
1,416
1,939
3,168
13,766
8,568
0
6,169
7,597
26,590
0
L
7,704
823
0
902
11,878
4,132
0
5,085
6,793
0
18,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
58,999
205
Minions Killed
263
5
Camps Cleared
12
1,111,397
Distance Traveled
1,150,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,350
1,032
22
2
3
261,597
0
L
Baron Samedi
10,092
917
34
3
1
195,755
0
L
Surtr
10,604
964
15
1
0
215,275
0
L
Neith
10,784
980
58
5
3
213,195
0
W
Horus
10,778
980
12
1
0
225,644
0
W
Skadi
12,746
1,159
88
8
7
207,283
0
W
He Bo
11,592
1,054
108
10
1
241,721
0
L
Ah Puch
11,401
1,036
84
8
0
239,847
0
W
Ix Chel
12,533
1,139
33
3
1
214,274
0
L
Loki
10,333
939
14
1
1
247,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role