Player Matchup

Atlas
Atlas
AJB05
Atlas
Level 27
God Stats
5W - 7L
1,367 SR
Queue Stats
21W - 43L
1,299 Elo+
Party 3
Bellona
Bellona
DecKinder
Bellona
Level 76
God Stats
7W - 5L
1,488 SR
Queue Stats
108W - 106L
1,408 Elo+
Party 3
Chang'e
Chang'e
Ichigo784
Chang'e
Level 128
God Stats
250W - 221L
1,491 SR
Queue Stats
608W - 581L
1,472 Elo+
Solo
Loki
Loki
PaarthurnaxCrips
Loki
Level 47
God Stats
10W - 8L
1,535 SR
Queue Stats
48W - 59L
1,375 Elo+
Solo
Anhur
Anhur
SGTSubster
Anhur
Level 143
God Stats
8W - 8L
1,247 SR
Queue Stats
248W - 240L
1,440 Elo+
Solo
Team Averages
Level 84
1,426 SR
1,399 Elo+

VS

Team Averages
Level 85
1,460 SR
1,437 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ParacaEye
Skadi
Level 69
God Stats
28W - 25L
1,493 SR
Queue Stats
103W - 107L
1,370 Elo+
Party 2
Sol
Sol
antonio22soto
Sol
Level 53
God Stats
11W - 22L
1,338 SR
Queue Stats
65W - 85L
1,404 Elo+
Party 2
Anubis
Anubis
deathkiller001
Anubis
Level 65
God Stats
100W - 103L
1,469 SR
Queue Stats
117W - 124L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AJB05
Atlas
5
0 / 0 / 1
3,551
710
1,148
3,115
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DecKinder
Bellona
7
1 / 0 / 0
3,919
784
1,643
4,467
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Ichigo784
Chang'e
6
0 / 1 / 0
3,789
758
2,244
3,194
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,462
692
2,174
3,609
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
5
1 / 0 / 0
3,202
640
1,026
1,660
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
4
0 / 1 / 0
2,951
590
1,260
4,182
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
 
Kali
1
0 / 0 / 0
2,430
486
0
0
0
Skadi
ParacaEye
Skadi
4
0 / 1 / 0
2,794
559
2,111
2,494
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,817
763
2,110
3,203
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 1 / 0
3,060
612
2,062
3,197
1,174
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Kali
 
Kali
0
0
0
0
W
Atlas
AJB05
Atlas
0
0
1
0.5
W
Bellona
DecKinder
Bellona
1
0
0
1
W
Chang'e
Ichigo784
Chang'e
0
1
0
0
W
1
0
0
1
L
Skadi
ParacaEye
Skadi
0
1
0
0
W
Anhur
1
0
0
1
L
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,235
Damage
7,543
16,045
Taken
13,076
5,890
Mitigated
3,875
7,932
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,260
335
342
1,736
4,182
1,161
0
695
3,487
12,843
0
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
AJB05
Atlas
1,148
548
0
1,112
3,115
1,425
0
279
2,836
7,692
0
W
Bellona
DecKinder
Bellona
1,643
545
0
2,219
4,467
2,028
0
2,062
2,405
0
20,607
W
Chang'e
Ichigo784
Chang'e
2,244
467
40
1,205
3,194
991
0
1,748
1,446
19,578
0
W
2,174
694
0
2,173
3,609
1,009
0
704
2,905
0
17,928
L
Skadi
ParacaEye
Skadi
2,111
559
0
748
2,494
544
0
453
2,041
0
8,261
W
Anhur
1,026
483
0
1,183
1,660
437
0
375
1,285
0
15,176
L
2,110
1,416
0
2,192
3,203
996
0
2,056
959
15,646
2,775
L
2,062
178
0
1,392
3,197
1,174
0
0
3,197
14,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,923
Gold Earned
15,052
163
Minions Killed
85
0
Camps Cleared
0
471,839
Distance Traveled
333,630
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,951
590
27
5
0
88,506
1
L
Kali
2,430
486
0
0
0
0
0
W
Atlas
3,551
710
12
2
0
99,521
0
W
Bellona
3,919
784
41
8
0
109,415
0
W
Chang'e
3,789
758
46
9
0
89,361
2
W
Loki
3,462
692
37
7
0
96,148
0
L
Skadi
2,794
559
11
2
0
81,723
0
W
Anhur
3,202
640
27
5
0
77,394
0
L
Sol
3,817
763
34
7
0
97,663
0
L
Anubis
3,060
612
13
3
0
65,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role