Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
KittenGoRAWR
Surtr
Level 68
God Stats
6W - 8L
1,376 SR
Queue Stats
123W - 131L
1,472 Elo+
Party 1
Cerberus
Cerberus
Ruskanna
Cerberus
Level 68
God Stats
13W - 11L
1,470 SR
Queue Stats
145W - 149L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
ScurvyCracker
Baron Samedi
Level 118
God Stats
19W - 18L
1,513 SR
Queue Stats
161W - 163L
1,470 Elo+
Party 1
Hera
Hera
impantherlu
Hera
Level 122
God Stats
22W - 24L
1,501 SR
Queue Stats
379W - 372L
1,470 Elo+
Solo
Team Averages
Level 95
1,472 SR
1,482 Elo+

VS

Team Averages
Level 134
1,464 SR
1,543 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bilmuri
Shiva
Level 147
God Stats
14W - 10L
1,636 SR
Queue Stats
396W - 367L
1,640 Elo+
Solo
Thoth
Thoth
HeliosRainbow
Thoth
Level 151
God Stats
0W - 3L
1,200 SR
Queue Stats
365W - 375L
1,511 Elo+
Solo
Cupid
Cupid
Hoggarth
Cupid
Level 139
God Stats
1W - 3L
1,368 SR
Queue Stats
73W - 61L
1,551 Elo+
Solo
Cthulhu
Cthulhu
V3LOC1TYts
Cthulhu
Level 85
God Stats
29W - 20L
1,614 SR
Queue Stats
121W - 125L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 0 / 4
8,142
1,357
10,640
4,099
2,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 3
7,070
1,178
3,751
6,072
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Ruskanna
Cerberus
12
0 / 0 / 6
6,833
1,139
3,155
4,402
3,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ScurvyCracker
Baron Samedi
12
1 / 0 / 5
7,032
1,172
2,924
1,962
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 6
7,427
1,238
7,579
2,730
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

361

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 2 / 1
6,844
1,141
2,183
7,705
3,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Bilmuri
Shiva
12
0 / 1 / 2
6,828
1,138
4,747
6,606
7,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
7,197
1,200
3,660
6,384
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
Hoggarth
Cupid
12
0 / 1 / 1
6,640
1,107
3,740
5,757
2,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
V3LOC1TYts
Cthulhu
11
0 / 2 / 1
6,394
1,066
2,770
4,996
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
8
Kills
2
2
Deaths
8
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
4
6
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Shiva
Bilmuri
Shiva
0
1
2
1
L
2
2
0
1
L
Cupid
Hoggarth
Cupid
0
1
1
0.5
W
2
2
3
1.75
W
Cerberus
Ruskanna
Cerberus
0
0
6
3
W
Baron Samedi
ScurvyCracker
Baron Samedi
1
0
5
3.5
L
Cthulhu
V3LOC1TYts
Cthulhu
0
2
1
0.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
17,100
19,265
Taken
31,448
12,583
Mitigated
20,132
6,674
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,640
5,948
0
2,494
4,099
2,026
0
1,421
2,643
0
24,969
L
Ne Zha
 
Ne Zha
2,183
737
0
626
7,705
3,749
0
2,630
5,073
0
13,635
L
Shiva
Bilmuri
Shiva
4,747
173
419
1,126
6,606
7,312
0
2,826
3,780
0
12,591
L
3,660
93
0
0
6,384
2,588
0
1,644
4,737
21,727
0
L
Cupid
Hoggarth
Cupid
3,740
2,133
156
775
5,757
2,429
0
3,538
2,219
0
13,827
W
3,751
1,049
0
1,076
6,072
4,635
0
1,539
4,419
224
7,402
W
Cerberus
Ruskanna
Cerberus
3,155
206
0
1,107
4,402
3,732
0
1,179
3,064
8,464
0
W
Baron Samedi
ScurvyCracker
Baron Samedi
2,924
116
526
799
1,962
1,084
0
1,164
798
17,376
0
L
Cthulhu
V3LOC1TYts
Cthulhu
2,770
28
53
152
4,996
4,054
0
3,207
1,789
10,944
0
W
7,579
992
0
672
2,730
1,106
0
819
1,911
21,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
33,903
136
Minions Killed
137
4
Camps Cleared
8
672,116
Distance Traveled
688,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,142
1,357
31
5
1
125,250
0
L
Ne Zha
6,844
1,141
23
4
3
150,725
0
L
Shiva
6,828
1,138
22
4
1
132,251
0
L
Thoth
7,197
1,200
39
7
1
151,246
0
L
Cupid
6,640
1,107
34
6
2
157,641
0
W
Surtr
7,070
1,178
4
1
1
133,861
0
W
Cerberus
6,833
1,139
17
3
1
148,882
0
W
Baron Samedi
7,032
1,172
49
8
0
130,262
0
L
Cthulhu
6,394
1,066
19
3
1
96,716
0
W
Hera
7,427
1,238
35
6
1
133,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role