Player Matchup

Izanami
Izanami
AtemIshtar
Izanami
Level 145
God Stats
3W - 5L
1,486 SR
Queue Stats
378W - 349L
1,559 Elo+
Solo
Sol
Sol
EvertonSL
Sol
Level 142
God Stats
0W - 1L
1,761 SR
Queue Stats
13W - 7L
1,632 Elo+
Solo
Scylla
Scylla
Gedyot
Scylla
Level 161
God Stats
0W - 4L
1,393 SR
Queue Stats
128W - 138L
1,518 Elo+
Solo
Fenrir
Fenrir
Saretta
Fenrir
Level 157
God Stats
1W - 1L
1,755 SR
Queue Stats
75W - 70L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
mrcd12
Sun Wukong
Level 159
God Stats
14W - 4L
1,811 SR
Queue Stats
1,030W - 1,004L
1,509 Elo+
Solo
Team Averages
Level 153
1,641 SR
1,542 Elo+

VS

Team Averages
Level 166
1,515 SR
1,484 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cesar16agus
Raijin
Level 160
God Stats
10W - 7L
1,729 SR
Queue Stats
377W - 410L
1,496 Elo+
Solo
Xing Tian
Xing Tian
Flipmeg
Xing Tian
Level 129
God Stats
3W - 0L
1,749 SR
Queue Stats
247W - 233L
1,517 Elo+
Solo
Agni
Agni
GodWalter
Agni
Level 224
God Stats
2W - 1L
1,304 SR
Queue Stats
127W - 114L
1,519 Elo+
Solo
Medusa
Medusa
NaauhR
Medusa
Level 153
God Stats
1W - 1L
1,292 SR
Queue Stats
6W - 8L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtemIshtar
Izanami
16
3 / 4 / 6
8,321
832
5,726
7,338
3,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 6
7,475
748
7,134
11,513
5,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Gedyot
Scylla
17
6 / 4 / 4
9,667
967
11,764
8,161
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Saretta
Fenrir
7
1 / 1 / 1
6,176
618
350
1,351
1,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
mrcd12
Sun Wukong
14
1 / 5 / 5
7,265
727
6,717
12,562
14,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 1 / 9
9,685
969
10,776
10,482
4,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
16
5 / 3 / 5
9,287
929
8,541
6,656
2,865
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Flipmeg
Xing Tian
16
0 / 3 / 11
9,168
917
2,276
10,647
11,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
14
4 / 3 / 10
8,955
896
8,516
8,089
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
NaauhR
Medusa
14
3 / 3 / 7
8,298
830
8,863
9,428
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
12
Kills
18
18
Deaths
13
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
9
10.5
L
Izanami
AtemIshtar
Izanami
3
4
6
1.5
W
Raijin
5
3
5
2.5
L
1
4
6
1
W
Xing Tian
Flipmeg
Xing Tian
0
3
11
1.83
L
Scylla
Gedyot
Scylla
6
4
4
2
W
Agni
4
3
10
3
W
Medusa
NaauhR
Medusa
3
3
7
2.17
L
Fenrir
Saretta
Fenrir
1
1
1
1.5
L
Sun Wukong
mrcd12
Sun Wukong
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,691
Damage
38,972
40,925
Taken
45,302
27,306
Mitigated
26,347
9,617
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,776
795
117
5,238
10,482
4,954
677
4,165
6,317
21,867
0
L
Izanami
AtemIshtar
Izanami
5,726
2,248
438
584
7,338
3,354
0
5,499
1,839
0
18,581
W
Raijin
8,541
906
1,076
1,086
6,656
2,865
342
2,688
3,968
22,332
0
L
7,134
1,298
292
4,865
11,513
5,094
0
9,154
2,359
17,957
0
W
Xing Tian
Flipmeg
Xing Tian
2,276
59
1,780
1,250
10,647
11,054
421
4,384
6,263
11,050
0
L
Scylla
Gedyot
Scylla
11,764
210
1,470
707
8,161
3,666
0
6,614
1,547
27,702
0
W
Agni
8,516
481
709
1,300
8,089
3,443
425
3,848
4,241
16,882
0
W
Medusa
NaauhR
Medusa
8,863
3,820
2,066
2,617
9,428
4,031
2,442
3,991
5,437
0
17,832
L
Fenrir
Saretta
Fenrir
350
38
0
0
1,351
1,145
0
838
513
0
650
L
Sun Wukong
mrcd12
Sun Wukong
6,717
1,020
509
752
12,562
14,047
0
8,004
4,558
178
8,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
45,393
117
Minions Killed
122
0
Camps Cleared
0
762,893
Distance Traveled
977,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,685
969
19
2
0
198,964
0
L
Izanami
8,321
832
39
4
0
189,006
0
W
Raijin
9,287
929
37
4
0
179,056
0
L
Sol
7,475
748
33
3
0
187,611
0
W
Xing Tian
9,168
917
28
3
0
186,846
0
L
Scylla
9,667
967
38
4
0
189,909
0
W
Agni
8,955
896
22
2
0
185,028
0
W
Medusa
8,298
830
16
2
0
227,322
0
L
Fenrir
6,176
618
0
0
0
14,953
0
L
Sun Wukong
7,265
727
7
1
0
181,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role