Player Matchup

Jing Wei
Jing Wei
Andrey6230
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 35L
1,260 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deathbringet
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
94W - 118L
1,383 Elo+
Solo
Heimdallr
Heimdallr
Mijimoe
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,296 Elo+
Solo
Surtr
Surtr
P_ap_y
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,259 Elo+
Solo
Achilles
Achilles
SupraMegaChickn
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,340 Elo+

VS

Team Averages
Level 119
1,528 SR
1,419 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AthenaStorm143
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 41L
1,217 Elo+
Party 1
Fenrir
Fenrir
KRZYaznPRIDE111
Fenrir
Level 156
God Stats
5W - 1L
1,762 SR
Queue Stats
96W - 87L
1,497 Elo+
Party 1
Charon
Charon
LUCIFER6356
Charon
Level 159
God Stats
2W - 3L
1,468 SR
Queue Stats
155W - 160L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
bambamb77ch
Kukulkan
Level 123
God Stats
8W - 3L
1,411 SR
Queue Stats
140W - 135L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andrey6230
Jing Wei
16
0 / 10 / 7
9,228
615
1,179
16,018
6,454
Ah Muzen Cab
Deathbringet
Ah Muzen Cab
17
1 / 8 / 2
9,193
613
15,873
17,175
8,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Mijimoe
Heimdallr
19
5 / 10 / 5
11,993
800
10,216
19,300
9,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
P_ap_y
Surtr
16
1 / 8 / 2
9,136
609
10,269
20,645
21,054
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
15
4 / 10 / 0
9,450
630
8,733
22,266
35,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
8 / 3 / 30
11,971
798
21,621
21,506
31,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 21
10,108
674
4,277
8,844
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 0 / 20
13,233
882
14,104
12,471
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
20
12 / 2 / 29
13,033
869
21,758
23,115
17,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
bambamb77ch
Kukulkan
19
7 / 4 / 29
12,076
805
23,497
9,502
5,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
175
11
Kills
46
46
Deaths
14
16
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
30
7.67
L
Jing Wei
Andrey6230
Jing Wei
0
10
7
0.35
W
1
5
21
2.3
L
Ah Muzen Cab
Deathbringet
Ah Muzen Cab
1
8
2
0.25
W
18
0
20
28
W
Charon
12
2
29
13.25
L
Heimdallr
Mijimoe
Heimdallr
5
10
5
0.75
L
Surtr
P_ap_y
Surtr
1
8
2
0.25
L
Achilles
4
10
0
0.4
W
Kukulkan
bambamb77ch
Kukulkan
7
4
29
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,270
Damage
85,257
95,404
Taken
75,438
81,043
Mitigated
66,051
7,086
Healing
30,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,621
2,822
1,553
6,124
21,506
31,907
1,440
146
20,822
0
41,177
L
Jing Wei
Andrey6230
Jing Wei
1,179
836
0
0
16,018
6,454
59
9,534
6,484
0
7,193
W
4,277
3,620
0
150
8,844
3,739
1,506
75
8,374
9,067
0
L
Ah Muzen Cab
Deathbringet
Ah Muzen Cab
15,873
6,821
894
866
17,175
8,315
186
8,606
8,569
0
38,769
W
14,104
4,164
2,055
6,473
12,471
8,059
2,029
250
11,894
0
25,030
W
Charon
21,758
2,164
1,278
9,489
23,115
17,143
1,910
422
22,379
50,447
0
L
Heimdallr
Mijimoe
Heimdallr
10,216
5,172
124
984
19,300
9,919
158
10,567
8,733
0
25,306
L
Surtr
P_ap_y
Surtr
10,269
2,439
525
1,013
20,645
21,054
25
11,627
9,018
1,360
20,283
L
Achilles
8,733
2,205
539
2,141
22,266
35,301
56
9,198
13,068
0
17,697
W
Kukulkan
bambamb77ch
Kukulkan
23,497
1,789
2,727
443
9,502
5,203
1,835
116
9,296
55,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
60,421
128
Minions Killed
210
0
Camps Cleared
0
1,169,176
Distance Traveled
1,512,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,971
798
47
3
0
279,215
0
L
Jing Wei
9,228
615
9
1
0
251,070
0
W
Vulcan
10,108
674
9
1
0
269,458
0
L
Ah Muzen Cab
9,193
613
48
3
0
248,555
0
W
Fenrir
13,233
882
29
2
0
324,402
0
W
Charon
13,033
869
62
4
0
321,963
0
L
Heimdallr
11,993
800
35
2
0
191,447
0
L
Surtr
9,136
609
18
1
0
233,537
0
L
Achilles
9,450
630
18
1
0
244,567
0
W
Kukulkan
12,076
805
63
4
0
317,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role