Player Matchup

Fenrir
Fenrir
AISergio
Fenrir
Level 158
God Stats
1W - 3L
1,614 SR
Queue Stats
201W - 187L
1,519 Elo+
Party 2
Loki
Loki
Free6ee
Loki
Level 108
God Stats
4W - 4L
1,812 SR
Queue Stats
110W - 86L
1,550 Elo+
Solo
Anhur
Anhur
ReycoptYT08
Anhur
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,360 Elo+
Party 2
Persephone
Persephone
Velkaparadajka
Persephone
Level 102
God Stats
5W - 3L
1,698 SR
Queue Stats
157W - 155L
1,501 Elo+
Party 3
Achilles
Achilles
pabloN1rs
Achilles
Level 121
God Stats
0W - 2L
1,304 SR
Queue Stats
149W - 152L
1,486 Elo+
Party 3
Team Averages
Level 111
1,585 SR
1,483 Elo+

VS

Team Averages
Level 97
1,480 SR
1,428 Elo+
Khepri
Khepri
DJ6755
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,548 Elo+
Party 1
Mulan
Mulan
Kingbreadli
Mulan
Level 123
God Stats
1W - 1L
1,265 SR
Queue Stats
31W - 40L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkiZPoWer47
Morgan Le Fay
Level 67
God Stats
2W - 0L
1,805 SR
Queue Stats
29W - 26L
1,536 Elo+
Solo
Awilix
Awilix
Sum6755
Awilix
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,180 Elo+
Party 1
Cthulhu
Cthulhu
hub004
Cthulhu
Level 101
God Stats
1W - 0L
1,332 SR
Queue Stats
16W - 17L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AISergio
Fenrir
12
1 / 6 / 5
7,763
647
5,788
12,274
11,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Free6ee
Loki
16
3 / 3 / 4
8,998
750
8,467
9,172
4,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 4
9,221
768
10,848
9,276
4,237
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Velkaparadajka
Persephone
16
1 / 2 / 7
9,418
785
16,890
10,158
4,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
pabloN1rs
Achilles
14
2 / 7 / 4
8,000
667
6,217
17,380
23,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DJ6755
Khepri
15
1 / 2 / 13
9,637
803
4,247
13,788
15,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 3 / 9
9,272
773
7,683
10,000
6,734
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
SkiZPoWer47
Morgan Le Fay
15
0 / 1 / 15
8,576
715
11,754
6,069
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Sum6755
Awilix
18
9 / 2 / 10
10,626
886
16,072
13,292
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
hub004
Cthulhu
18
6 / 2 / 10
10,807
901
11,545
13,708
16,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
10
Kills
21
21
Deaths
10
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AISergio
Fenrir
1
6
5
0.58
W
Khepri
DJ6755
Khepri
1
2
13
3.75
L
Loki
Free6ee
Loki
3
3
4
1.67
W
5
3
9
3.17
L
3
3
4
1.67
W
Morgan Le Fay
SkiZPoWer47
Morgan Le Fay
0
1
15
7.5
W
Awilix
Sum6755
Awilix
9
2
10
7
L
Persephone
Velkaparadajka
Persephone
1
2
7
2.25
W
Cthulhu
hub004
Cthulhu
6
2
10
5.5
L
Achilles
pabloN1rs
Achilles
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,210
Damage
51,301
58,260
Taken
56,857
47,635
Mitigated
49,280
13,559
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AISergio
Fenrir
5,788
1,138
819
1,668
12,274
11,345
0
4,782
7,264
1,451
5,138
W
Khepri
DJ6755
Khepri
4,247
609
1,487
2,795
13,788
15,514
232
4,629
8,757
8,924
0
L
Loki
Free6ee
Loki
8,467
1,258
241
1,516
9,172
4,043
0
3,515
5,463
0
17,801
W
7,683
1,478
943
669
10,000
6,734
0
3,531
6,384
0
13,143
L
10,848
5,027
313
2,182
9,276
4,237
204
4,953
3,977
0
24,747
W
Morgan Le Fay
SkiZPoWer47
Morgan Le Fay
11,754
419
351
708
6,069
3,327
354
1,837
4,104
21,347
0
W
Awilix
Sum6755
Awilix
16,072
5,539
1,123
2,034
13,292
7,427
1,503
2,799
10,199
18
30,298
L
Persephone
Velkaparadajka
Persephone
16,890
2,028
681
3,401
10,158
4,595
558
5,613
4,286
40,300
0
W
Cthulhu
hub004
Cthulhu
11,545
686
2,549
1,812
13,708
16,278
435
4,824
8,322
30,805
875
L
Achilles
pabloN1rs
Achilles
6,217
1,230
602
2,136
17,380
23,415
0
6,462
10,532
0
8,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
48,918
120
Minions Killed
133
0
Camps Cleared
0
1,164,821
Distance Traveled
1,266,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,763
647
6
1
0
238,434
0
W
Khepri
9,637
803
11
1
0
244,367
0
L
Loki
8,998
750
13
1
0
267,430
0
W
Mulan
9,272
773
20
2
0
233,367
0
L
Anhur
9,221
768
40
3
0
233,924
0
W
Morgan Le Fay
8,576
715
29
2
0
263,936
0
W
Awilix
10,626
886
31
3
0
280,000
0
L
Persephone
9,418
785
57
5
0
214,284
0
W
Cthulhu
10,807
901
42
4
0
244,460
0
L
Achilles
8,000
667
4
0
0
210,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role