Player Matchup

Achilles
Achilles
Silver I
BTHD LACKED
Achilles
Silver I
Level 144
God Stats
7W - 14L
1,104 SR
Queue Stats
116W - 116L
1,246 MMR
Solo
Bacchus
Bacchus
Silver II
Idovoices7
Bacchus
Silver II
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
38W - 61L
1,212 MMR
Solo
Pele
Pele
Bronze III
Sol Procella
Pele
Bronze III
Level 103
God Stats
2W - 1L
1,865 SR
Queue Stats
4W - 13L
1,213 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
alejogonzalez_89
Morgan Le Fay
Silver I
Level 149
God Stats
11W - 13L
1,481 SR
Queue Stats
1,232W - 1,263L
1,238 MMR
Solo
Jing Wei
Jing Wei
Silver I
iAddictXx
Jing Wei
Silver I
Level 84
God Stats
36W - 27L
1,602 SR
Queue Stats
117W - 118L
1,225 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,511 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,481 SR
1,284 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
DiscipleOfDepth
Charon
Gold V
Level 111
God Stats
1W - 0L
1,321 SR
Queue Stats
178W - 179L
1,211 MMR
Solo
Xbalanque
Xbalanque
Silver III
MightyArioc
Xbalanque
Silver III
Level 69
God Stats
7W - 5L
1,587 SR
Queue Stats
21W - 27L
1,295 MMR
Party 1
Loki
Loki
Silver III
StefanoMonzon
Loki
Silver III
Level 128
God Stats
1W - 2L
1,446 SR
Queue Stats
41W - 49L
1,179 MMR
Party 1
Janus
Janus
Gold IV
alexjf
Janus
Gold IV
Level 146
God Stats
8W - 9L
1,549 SR
Queue Stats
172W - 178L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BTHD LACKED
Achilles
14
0 / 3 / 0
8,664
481
7,096
20,077
18,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Idovoices7
Bacchus
11
0 / 4 / 3
7,629
424
3,191
13,305
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 2 / 0
7,136
396
1,625
11,666
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
alejogonzalez_89
Morgan Le Fay
14
2 / 5 / 0
8,211
456
8,917
14,489
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
iAddictXx
Jing Wei
16
4 / 3 / 0
9,723
540
6,674
16,612
6,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BakasuraThorSolAthena

VS

Bans
Ao KuangMaman BrigitteSurtrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 0 / 4
10,595
589
10,204
8,894
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
4 / 0 / 8
9,779
543
7,343
10,657
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
MightyArioc
Xbalanque
15
2 / 4 / 4
9,525
529
15,391
11,326
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 3
9,885
549
9,738
11,848
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
alexjf
Janus
17
5 / 1 / 3
10,517
584
11,289
8,063
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
17
17
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
4
4
L
Achilles
BTHD LACKED
Achilles
0
3
0
0
W
4
0
8
8
L
Bacchus
Idovoices7
Bacchus
0
4
3
0.38
W
Xbalanque
MightyArioc
Xbalanque
2
4
4
1
L
0
2
0
0
W
4
1
3
5.5
L
Morgan Le Fay
alejogonzalez_89
Morgan Le Fay
2
5
0
0.4
W
Janus
alexjf
Janus
5
1
3
6.5
L
Jing Wei
iAddictXx
Jing Wei
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
53,965
76,149
Taken
50,788
48,506
Mitigated
27,274
16,506
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,204
517
0
2,302
8,894
5,775
1,883
1,522
6,687
78,954
0
L
Achilles
BTHD LACKED
Achilles
7,096
1,098
0
4,561
20,077
18,081
343
10,080
9,997
0
58,504
W
7,343
964
0
2,303
10,657
8,352
1,153
2,002
8,604
29,660
0
L
Bacchus
Idovoices7
Bacchus
3,191
524
0
1,956
13,305
12,823
174
4,380
8,925
22,845
0
W
Xbalanque
MightyArioc
Xbalanque
15,391
8,196
0
1,304
11,326
4,493
1,584
1,362
9,964
0
84,275
L
1,625
631
0
1,895
11,666
4,486
0
3,361
8,305
0
37,056
W
9,738
2,123
0
5,078
11,848
4,946
1,257
2,985
8,722
0
83,761
L
Morgan Le Fay
alejogonzalez_89
Morgan Le Fay
8,917
281
0
2,508
14,489
6,357
0
9,790
4,699
68,149
0
W
Janus
alexjf
Janus
11,289
1,092
0
519
8,063
3,708
1,398
4,987
3,025
94,966
0
L
Jing Wei
iAddictXx
Jing Wei
6,674
5,417
0
5,586
16,612
6,759
1,228
1,225
15,387
0
85,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
50,301
433
Minions Killed
564
0
Camps Cleared
0
1,559,077
Distance Traveled
1,799,725
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,595
589
141
8
0
326,368
3
L
Achilles
8,664
481
95
5
0
312,336
0
W
Charon
9,779
543
34
2
0
367,055
4
L
Bacchus
7,629
424
25
1
0
331,934
3
W
Xbalanque
9,525
529
129
7
0
322,104
6
L
Pele
7,136
396
60
3
0
264,685
2
W
Loki
9,885
549
103
6
0
426,084
0
L
Morgan Le Fay
8,211
456
99
6
0
296,791
2
W
Janus
10,517
584
157
9
0
358,114
4
L
Jing Wei
9,723
540
154
9
0
353,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role