Player Matchup

Ullr
Ullr
Diamond V
AverageGamer1234
Ullr
Diamond V
Level 64
God Stats
4W - 0L
1,906 SR
Queue Stats
25W - 3L
1,884 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Budderskele
Cu Chulainn
Diamond V
Level 83
God Stats
2W - 0L
1,799 SR
Queue Stats
42W - 9L
1,919 MMR
Party 2
Raijin
Raijin
Platinum II
TheRhythm2
Raijin
Platinum II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,846 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 88
1,735 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,544 SR
1,732 MMR
Achilles
Achilles
Platinum IV
Anoobis27
Achilles
Platinum IV
Level 158
God Stats
47W - 40L
1,602 SR
Queue Stats
408W - 396L
1,731 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
Minaggen
Ah Puch
Platinum I
Level 155
God Stats
0W - 2L
1,503 SR
Queue Stats
58W - 45L
1,900 MMR
Party 1
Sobek
Sobek
Platinum V
Three 4 1a
Sobek
Platinum V
Level 123
God Stats
1W - 2L
1,528 SR
Queue Stats
221W - 222L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
12,438
888
19,162
13,969
6,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Budderskele
Cu Chulainn
15
4 / 3 / 11
11,548
825
15,714
18,022
19,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
TheRhythm2
Raijin
16
7 / 0 / 10
12,448
889
18,918
13,925
8,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Ne ZhaKuzenboThothMorgan Le FayCharon

VS

Bans
BacchusHorusAresXbalanqueAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anoobis27
Achilles
12
1 / 6 / 3
9,629
688
10,314
22,931
24,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Minaggen
Ah Puch
13
2 / 5 / 1
10,063
719
19,397
13,708
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
11
1 / 7 / 3
9,581
684
8,063
22,386
24,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
4
4
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Anoobis27
Achilles
1
6
3
0.42
W
7
1
6
10
W
Cu Chulainn
Budderskele
Cu Chulainn
4
3
11
3.17
L
Ah Puch
Minaggen
Ah Puch
2
5
1
0.5
W
Raijin
TheRhythm2
Raijin
7
0
10
12
L
Sobek
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,794
Damage
37,774
45,916
Taken
59,025
35,287
Mitigated
56,238
9,994
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Anoobis27
Achilles
10,314
957
0
2,825
22,931
24,991
0
8,151
13,558
0
19,620
W
19,162
9,130
0
4,417
13,969
6,518
920
9,147
4,822
0
68,025
W
Cu Chulainn
Budderskele
Cu Chulainn
15,714
3,268
0
2,231
18,022
19,940
474
8,091
9,931
0
39,076
L
Ah Puch
Minaggen
Ah Puch
19,397
491
0
2,251
13,708
6,465
0
3,345
9,804
69,146
0
W
Raijin
TheRhythm2
Raijin
18,918
2,472
0
3,346
13,925
8,829
973
9,592
4,333
63,022
0
L
Sobek
8,063
450
0
3,053
22,386
24,782
0
6,575
14,770
17,675
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
29,273
206
Minions Killed
118
0
Camps Cleared
0
826,371
Distance Traveled
779,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,629
688
15
1
0
281,189
1
W
Ullr
12,438
888
81
6
0
273,980
0
W
Cu Chulainn
11,548
825
35
3
0
293,375
0
L
Ah Puch
10,063
719
93
7
0
238,693
0
W
Raijin
12,448
889
90
6
0
259,016
0
L
Sobek
9,581
684
10
1
0
259,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role