Player Matchup

Morgan Le Fay
Morgan Le Fay
Dony Discord
Morgan Le Fay
Level 109
God Stats
1W - 5L
1,469 SR
Queue Stats
182W - 177L
1,389 Elo+
Party 2
Olorun
Olorun
Dr GreeenTumb
Olorun
Level 131
God Stats
2W - 4L
1,479 SR
Queue Stats
439W - 456L
1,509 Elo+
Solo
Geb
Geb
GiantBattleToad
Geb
Level 148
God Stats
1W - 2L
1,463 SR
Queue Stats
436W - 466L
1,414 Elo+
Solo
Anubis
Anubis
Rektmblasta
Anubis
Level 99
God Stats
3W - 4L
1,535 SR
Queue Stats
99W - 106L
1,448 Elo+
Party 2
Anhur
Anhur
SoIeman
Anhur
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 195L
1,418 Elo+
Party 2
Team Averages
Level 125
1,489 SR
1,436 Elo+

VS

Team Averages
Level 76
1,489 SR
1,475 Elo+
Atlas
Atlas
 
Atlas
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DONT C ME COMIN
Janus
Level 64
God Stats
2W - 4L
1,122 SR
Queue Stats
377W - 359L
1,498 Elo+
Party 1
Chaac
Chaac
MX 1179
Chaac
Level 129
God Stats
16W - 3L
1,628 SR
Queue Stats
258W - 270L
1,526 Elo+
Party 1
Olorun
Olorun
NiniPaninii
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
tomciak2306
Sun Wukong
Level 39
God Stats
2W - 0L
1,696 SR
Queue Stats
13W - 19L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dony Discord
Morgan Le Fay
13
3 / 6 / 5
7,286
729
8,817
9,429
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 5
6,563
656
4,871
8,499
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 6
7,709
771
9,504
17,129
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
4 / 3 / 2
8,602
860
5,291
7,295
3,727
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
SoIeman
Anhur
13
3 / 6 / 2
7,135
714
5,935
8,971
3,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 2 / 8
7,690
769
5,275
7,560
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 6 / 13
8,520
852
10,738
8,767
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MX 1179
Chaac
17
15 / 1 / 8
10,928
1,093
18,841
10,354
11,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
4 / 1 / 10
9,081
908
5,052
5,411
2,774
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
tomciak2306
Sun Wukong
13
0 / 2 / 16
7,983
798
6,548
9,627
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
12
Kills
23
23
Deaths
12
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
8
2.5
W
3
6
13
1.58
L
Morgan Le Fay
Dony Discord
Morgan Le Fay
3
6
5
0.92
L
0
5
5
0.5
L
2
3
6
1.67
W
Chaac
MX 1179
Chaac
15
1
8
19
W
Olorun
4
1
10
9
L
Anubis
4
3
2
1.67
L
Anhur
SoIeman
Anhur
3
6
2
0.67
W
Sun Wukong
tomciak2306
Sun Wukong
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,418
Damage
46,454
51,323
Taken
41,719
27,557
Mitigated
29,957
13,016
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,275
1,038
1,248
1,399
7,560
6,516
0
5,194
2,061
10,863
0
W
10,738
561
1,170
718
8,767
3,235
0
6,096
2,541
14,417
0
L
Morgan Le Fay
Dony Discord
Morgan Le Fay
8,817
794
304
967
9,429
4,042
0
3,860
5,569
14,119
0
L
4,871
2,265
1,277
1,611
8,499
3,761
775
3,043
5,456
11,387
0
L
9,504
335
842
6,438
17,129
12,412
0
8,879
8,250
12,172
0
W
Chaac
MX 1179
Chaac
18,841
2,075
2,068
4,053
10,354
11,578
1,547
5,865
4,282
0
39,098
W
Olorun
5,052
2,019
1,368
1,535
5,411
2,774
1,632
4,119
1,292
17,159
0
L
Anubis
5,291
64
134
1,443
7,295
3,727
0
1,703
5,592
20,524
0
L
Anhur
SoIeman
Anhur
5,935
1,738
0
0
8,971
3,615
0
3,580
5,391
0
13,064
W
Sun Wukong
tomciak2306
Sun Wukong
6,548
806
1,366
1,788
9,627
5,854
981
6,292
3,060
0
10,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
44,202
85
Minions Killed
107
0
Camps Cleared
0
810,181
Distance Traveled
935,194
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,690
769
19
2
0
190,876
0
W
Janus
8,520
852
9
1
0
168,927
0
L
Morgan Le Fay
7,286
729
14
1
0
152,797
2
L
Olorun
6,563
656
16
2
0
133,455
0
L
Geb
7,709
771
12
1
0
188,655
0
W
Chaac
10,928
1,093
32
3
0
206,918
0
W
Olorun
9,081
908
32
3
0
166,179
0
L
Anubis
8,602
860
25
3
0
172,551
0
L
Anhur
7,135
714
18
2
0
162,723
2
W
Sun Wukong
7,983
798
15
2
0
202,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role