Player Matchup

Skadi
Skadi
Gold V
JiyeonAnn
Skadi
Gold V
Level 138
God Stats
8W - 12L
1,503 SR
Queue Stats
320W - 354L
1,367 MMR
Party 1
Ix Chel
Ix Chel
Gold V
Shav3ntus
Ix Chel
Gold V
Level 121
God Stats
3W - 6L
1,500 SR
Queue Stats
320W - 355L
1,344 MMR
Party 1
Sobek
Sobek
Gold III
StellaGOfficial
Sobek
Gold III
Level 127
God Stats
2W - 5L
1,406 SR
Queue Stats
347W - 380L
1,579 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,470 SR
1,430 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,424 SR
1,426 MMR
Danzaburou
Danzaburou
Bronze III
Issaaac
Danzaburou
Bronze III
Level 127
God Stats
1W - 2L
1,225 SR
Queue Stats
41W - 41L
1,369 MMR
Solo
Raijin
Raijin
Gold II
badrosko_tj
Raijin
Gold II
Level 147
God Stats
67W - 73L
1,500 SR
Queue Stats
562W - 633L
1,493 MMR
Solo
Atlas
Atlas
Bronze III
beloxer
Atlas
Bronze III
Level 127
God Stats
1W - 0L
1,548 SR
Queue Stats
3W - 6L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JiyeonAnn
Skadi
12
1 / 5 / 3
9,416
785
7,739
11,190
4,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Ix Chel
Shav3ntus
Ix Chel
12
1 / 6 / 1
9,127
761
9,246
11,154
4,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 2
10,374
865
3,798
15,993
15,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
TyrThothBacchusAchillesXbalanque

VS

Bans
DiscordiaChironPersephoneBastetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Issaaac
Danzaburou
14
6 / 1 / 10
10,872
906
11,537
9,626
4,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
14
7 / 3 / 9
11,003
917
10,223
9,008
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
beloxer
Atlas
14
4 / 0 / 12
10,619
885
11,124
11,441
9,898
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
17
17
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Issaaac
Danzaburou
6
1
10
11
L
Skadi
JiyeonAnn
Skadi
1
5
3
0.5
L
Ix Chel
Shav3ntus
Ix Chel
1
6
1
0.25
L
2
6
2
0.5
W
Raijin
7
3
9
3.83
W
Atlas
beloxer
Atlas
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
32,884
38,337
Taken
30,075
25,135
Mitigated
17,707
4,670
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Issaaac
Danzaburou
11,537
6,347
0
4,321
9,626
4,030
2,133
4,383
4,987
0
53,265
L
Skadi
JiyeonAnn
Skadi
7,739
2,577
0
1,504
11,190
4,654
0
7,151
3,747
0
39,158
L
Ix Chel
Shav3ntus
Ix Chel
9,246
713
572
1,446
11,154
4,659
0
6,273
4,371
32,960
0
L
3,798
175
0
1,148
15,993
15,822
0
6,836
8,826
15,274
0
W
Raijin
10,223
950
0
3,081
9,008
3,779
790
4,486
4,370
50,430
0
W
Atlas
beloxer
Atlas
11,124
3,231
0
1,609
11,441
9,898
299
4,072
7,015
32,465
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
32,494
128
Minions Killed
161
0
Camps Cleared
0
605,289
Distance Traveled
615,349
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,872
906
73
6
0
209,314
2
L
Skadi
9,416
785
53
4
0
198,309
0
L
Ix Chel
9,127
761
50
4
0
200,144
3
L
Sobek
10,374
865
25
2
0
206,836
2
W
Raijin
11,003
917
62
5
0
185,778
5
W
Atlas
10,619
885
26
2
0
220,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role