Player Matchup

Cthulhu
Cthulhu
GmanSin
Cthulhu
Level 17
God Stats
6W - 10L
1,301 SR
Queue Stats
17W - 29L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
SenpaiStalker10
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 137L
1,460 Elo+
Party 2
Charybdis
Charybdis
lagiacrus978
Charybdis
Level 150
God Stats
8W - 10L
1,479 SR
Queue Stats
250W - 264L
1,432 Elo+
Party 2
Team Averages
Level 77
1,427 SR
1,406 Elo+

VS

Team Averages
Level 74
1,611 SR
1,409 Elo+
Kukulkan
Kukulkan
DrWrestling726
Kukulkan
Level 94
God Stats
4W - 1L
1,700 SR
Queue Stats
77W - 75L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Slenderman5020
Cthulhu
Level 63
God Stats
90W - 70L
1,535 SR
Queue Stats
147W - 142L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
goldeneye5000
Tsukuyomi
Level 65
God Stats
7W - 4L
1,597 SR
Queue Stats
184W - 199L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GmanSin
Cthulhu
9
0 / 2 / 1
7,038
640
4,391
9,696
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
7,573
688
5,673
6,871
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
lagiacrus978
Charybdis
10
0 / 5 / 0
7,382
671
6,432
10,893
4,036
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 1 / 6
8,869
806
6,890
4,277
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 3
8,959
814
8,719
8,171
5,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
goldeneye5000
Tsukuyomi
11
2 / 0 / 5
8,496
772
7,707
11,063
6,018
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
6
6
L
Cthulhu
GmanSin
Cthulhu
0
2
1
0.25
L
1
2
0
0.5
W
4
0
3
5.5
W
Tsukuyomi
goldeneye5000
Tsukuyomi
2
0
5
4.5
L
Charybdis
lagiacrus978
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
23,316
27,460
Taken
23,511
13,386
Mitigated
12,846
1,232
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,890
184
571
831
4,277
1,750
331
1,896
2,305
36,368
0
L
Cthulhu
GmanSin
Cthulhu
4,391
258
0
246
9,696
7,214
0
6,876
2,820
8,661
120
L
5,673
2,639
0
623
6,871
2,136
0
3,147
3,724
24,966
0
W
8,719
328
823
3,257
8,171
5,078
0
3,141
4,595
30,324
55
W
Tsukuyomi
goldeneye5000
Tsukuyomi
7,707
1,421
0
3,125
11,063
6,018
358
4,440
6,461
0
31,509
L
Charybdis
lagiacrus978
Charybdis
6,432
3,494
0
363
10,893
4,036
0
5,951
4,942
0
36,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,993
Gold Earned
26,324
91
Minions Killed
142
0
Camps Cleared
0
560,202
Distance Traveled
678,546
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,869
806
60
5
0
217,459
1
L
Cthulhu
7,038
640
5
0
0
199,895
0
L
Nu Wa
7,573
688
28
3
0
192,403
0
W
Cthulhu
8,959
814
43
4
0
233,068
2
W
Tsukuyomi
8,496
772
39
4
0
228,019
0
L
Charybdis
7,382
671
58
5
0
167,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role