Player Matchup

Cerberus
Cerberus
Bronze V
 
Cerberus
Bronze V
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
AlbertWinestein
Rama
Gold V
Level 82
God Stats
3W - 2L
1,714 SR
Queue Stats
95W - 112L
1,192 MMR
Solo
Mulan
Mulan
Bronze III
Sol Procella
Mulan
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,259 MMR
Solo
Thor
Thor
Silver I
iSpxxt
Thor
Silver I
Level 140
God Stats
4W - 3L
1,601 SR
Queue Stats
107W - 118L
1,194 MMR
Solo
Ra
Ra
Silver I
papurri12
Ra
Silver I
Level 66
God Stats
1W - 6L
1,500 SR
Queue Stats
116W - 106L
1,246 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,563 SR
1,278 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,438 SR
1,230 MMR
Geb
Geb
Silver V
Rykrr
Geb
Silver V
Level 129
God Stats
2W - 2L
1,235 SR
Queue Stats
33W - 39L
1,268 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
TREND_SETTERS
Ao Kuang
Gold V
Level 149
God Stats
3W - 3L
1,423 SR
Queue Stats
145W - 142L
1,246 MMR
Solo
Shiva
Shiva
Silver I
alejogonzalez_89
Shiva
Silver I
Level 149
God Stats
46W - 46L
1,531 SR
Queue Stats
1,232W - 1,263L
1,192 MMR
Solo
Jing Wei
Jing Wei
Silver I
iAddictXx
Jing Wei
Silver I
Level 84
God Stats
36W - 27L
1,595 SR
Queue Stats
117W - 118L
1,180 MMR
Solo
Danzaburou
Danzaburou
Bronze III
yGuru
Danzaburou
Bronze III
Level 45
God Stats
27W - 34L
1,408 SR
Queue Stats
73W - 85L
1,262 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
2
0 / 5 / 0
4,374
312
31
4,939
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 1
6,863
490
6,627
12,319
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 0
6,943
496
3,348
10,113
8,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
iSpxxt
Thor
12
2 / 3 / 0
6,846
489
4,358
10,583
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 1
7,775
555
8,437
7,416
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThanatosArachne

VS

Bans
CupidIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Rykrr
Geb
11
0 / 1 / 4
7,409
529
2,348
9,331
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
TREND_SETTERS
Ao Kuang
13
3 / 1 / 0
7,805
558
8,072
9,882
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 3
9,162
654
6,232
9,424
8,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
iAddictXx
Jing Wei
14
3 / 2 / 1
8,327
595
6,903
12,318
4,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
yGuru
Danzaburou
12
3 / 2 / 1
7,672
548
7,011
9,037
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
12
13
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
0
0
L
2
3
1
0.83
W
Geb
Rykrr
Geb
0
1
4
2
L
1
1
0
1
W
Ao Kuang
TREND_SETTERS
Ao Kuang
3
1
0
3
W
3
0
3
4.5
W
Jing Wei
iAddictXx
Jing Wei
3
2
1
1.75
L
Thor
iSpxxt
Thor
2
3
0
0.67
L
1
1
1
1.5
W
Danzaburou
yGuru
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
30,566
45,370
Taken
49,992
23,382
Mitigated
28,912
10,332
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
31
31
0
168
4,939
2,716
1
194
4,745
32
0
L
6,627
5,254
0
2,973
12,319
4,500
0
2,985
9,334
0
43,147
W
Geb
Rykrr
Geb
2,348
247
0
1,521
9,331
7,420
1,444
768
8,563
15,860
0
L
3,348
356
0
3,687
10,113
8,399
0
1,123
8,990
0
41,350
W
Ao Kuang
TREND_SETTERS
Ao Kuang
8,072
2,026
0
2,539
9,882
4,085
408
1,858
8,024
62,458
6,474
W
6,232
989
0
1,628
9,424
8,963
866
564
8,860
460
70,643
W
Jing Wei
iAddictXx
Jing Wei
6,903
5,944
0
4,593
12,318
4,885
2,507
5,348
6,931
0
63,556
L
Thor
iSpxxt
Thor
4,358
1,096
0
750
10,583
4,453
0
2,695
7,888
0
50,945
L
8,437
1,017
594
2,160
7,416
3,314
0
3,638
3,778
75,755
0
W
Danzaburou
yGuru
Danzaburou
7,011
5,069
0
3,079
9,037
3,559
633
640
8,397
0
57,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
40,375
351
Minions Killed
433
0
Camps Cleared
0
1,207,910
Distance Traveled
1,399,422
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,374
312
2
0
0
145,573
0
L
Rama
6,863
490
63
5
0
269,458
2
W
Geb
7,409
529
33
2
0
283,232
6
L
Mulan
6,943
496
72
5
0
251,831
2
W
Ao Kuang
7,805
558
94
7
0
304,987
0
W
Shiva
9,162
654
115
8
0
280,872
0
W
Jing Wei
8,327
595
117
8
0
277,634
0
L
Thor
6,846
489
93
7
0
257,063
0
L
Ra
7,775
555
121
9
0
283,985
0
W
Danzaburou
7,672
548
74
5
0
252,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role