Player Matchup

Pele
Pele
 
Pele
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GrandEnvy
Cupid
Level 101
God Stats
2W - 0L
1,761 SR
Queue Stats
77W - 70L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Obstinate Witty
Kukulkan
Level 147
God Stats
44W - 24L
1,513 SR
Queue Stats
117W - 107L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
TheRandalorian
Kuzenbo
Level 144
God Stats
64W - 72L
1,477 SR
Queue Stats
393W - 361L
1,546 Elo+
Solo
Team Averages
Level 154
1,550 SR
1,523 Elo+

VS

Team Averages
Level 96
1,573 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MYMXibalba13
Thor
Level 156
God Stats
7W - 4L
1,749 SR
Queue Stats
443W - 448L
1,599 Elo+
Solo
Vamana
Vamana
Mad-EyeJack
Vamana
Level 107
God Stats
25W - 21L
1,630 SR
Queue Stats
121W - 135L
1,466 Elo+
Party 2
Shiva
Shiva
NemeaDog
Shiva
Level 17
God Stats
2W - 3L
1,466 SR
Queue Stats
24W - 21L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
xsawex
Kukulkan
Level 79
God Stats
28W - 23L
1,517 SR
Queue Stats
433W - 438L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 2 / 3
6,126
1,225
3,506
6,175
2,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
 
Ah Puch
11
1 / 0 / 2
6,063
1,213
1,545
194
77
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
GrandEnvy
Cupid
11
0 / 0 / 3
5,729
1,146
1,463
431
168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
2 / 0 / 2
6,390
1,278
1,714
1,233
412
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 3
6,300
1,260
2,769
2,275
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

386

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 2
5,560
1,112
1,260
1,923
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 0
6,476
1,295
3,506
6,161
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
8
0 / 0 / 0
3,531
706
0
0
0
Shiva
NemeaDog
Shiva
8
0 / 0 / 0
3,531
706
0
0
0
Kukulkan
xsawex
Kukulkan
11
0 / 2 / 2
6,199
1,240
1,984
3,798
1,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
4
Kills
2
2
Deaths
4
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
2
3
1.25
W
Ah Puch
 
Ah Puch
1
0
2
2
L
Ra
 
Ra
0
1
2
1
W
Cupid
GrandEnvy
Cupid
0
0
3
1.5
L
2
1
0
2
L
Vamana
0
0
0
0
L
Shiva
NemeaDog
Shiva
0
0
0
0
W
Kukulkan
2
0
2
3
W
0
0
3
1.5
L
Kukulkan
xsawex
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,997
Damage
6,750
10,308
Taken
11,882
5,745
Mitigated
5,790
1,529
Healing
378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,506
714
0
377
6,175
2,300
0
1,402
4,704
0
15,464
W
Ah Puch
 
Ah Puch
1,545
42
0
0
194
77
0
0
194
10,890
0
L
Ra
 
Ra
1,260
47
246
132
1,923
610
0
1,091
696
9,566
0
W
Cupid
GrandEnvy
Cupid
1,463
1,057
82
214
431
168
0
97
334
0
8,376
L
3,506
730
0
0
6,161
3,431
0
2,049
4,050
0
14,025
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
NemeaDog
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
1,714
53
43
341
1,233
412
0
583
650
18,813
0
W
2,769
1,065
0
472
2,275
2,788
0
1,093
1,182
6,337
0
L
Kukulkan
xsawex
Kukulkan
1,984
91
0
0
3,798
1,749
0
2,616
1,108
22,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
25,297
122
Minions Killed
108
9
Camps Cleared
2
526,070
Distance Traveled
229,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,126
1,225
24
5
3
111,225
0
W
Ah Puch
6,063
1,213
18
4
1
95,335
0
L
Ra
5,560
1,112
15
3
1
56,465
0
W
Cupid
5,729
1,146
17
3
4
99,738
0
L
Thor
6,476
1,295
21
4
0
106,624
0
L
Vamana
3,531
706
0
0
0
36
0
L
Shiva
3,531
706
0
0
0
0
0
W
Kukulkan
6,390
1,278
57
11
1
107,822
0
W
Kuzenbo
6,300
1,260
6
1
0
111,950
0
L
Kukulkan
6,199
1,240
72
14
1
66,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role