Player Matchup

Jing Wei
Jing Wei
Brudda_Killer41n
Jing Wei
Level 128
God Stats
2W - 1L
1,681 SR
Queue Stats
137W - 143L
1,537 Elo+
Party 2
Cerberus
Cerberus
Darksayox
Cerberus
Level 124
God Stats
7W - 5L
1,608 SR
Queue Stats
255W - 258L
1,533 Elo+
Solo
Nu Wa
Nu Wa
L0Wgravity7203
Nu Wa
Level 126
God Stats
3W - 3L
1,416 SR
Queue Stats
139W - 142L
1,569 Elo+
Solo
King Arthur
King Arthur
SirDeezIII
King Arthur
Level 147
God Stats
18W - 23L
1,635 SR
Queue Stats
222W - 234L
1,529 Elo+
Party 2
Loki
Loki
ᵇbashʰ
Loki
Level 126
God Stats
3W - 6L
1,376 SR
Queue Stats
105W - 98L
1,518 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,537 Elo+

VS

Team Averages
Level 109
1,542 SR
1,524 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Cryogenesis98
Charon
Level 83
God Stats
16W - 12L
1,604 SR
Queue Stats
204W - 215L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
Eneskilic5667
Amaterasu
Level 69
God Stats
5W - 7L
1,557 SR
Queue Stats
107W - 88L
1,474 Elo+
Solo
Artemis
Artemis
FrostNovaUwU
Artemis
Level 137
God Stats
2W - 5L
1,285 SR
Queue Stats
285W - 308L
1,549 Elo+
Party 1
Merlin
Merlin
TripUltra
Merlin
Level 104
God Stats
1W - 1L
1,766 SR
Queue Stats
86W - 93L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,615
544
3,184
8,361
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Darksayox
Cerberus
12
1 / 1 / 4
7,539
539
5,952
11,617
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 5
8,415
601
7,317
8,386
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SirDeezIII
King Arthur
14
1 / 1 / 5
8,879
634
8,380
12,042
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
8 / 1 / 0
8,977
641
7,153
10,533
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 4 / 2
7,426
530
5,343
10,956
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
2 / 1 / 2
7,902
564
4,698
10,389
9,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Eneskilic5667
Amaterasu
9
1 / 2 / 0
6,144
439
3,156
11,648
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
FrostNovaUwU
Artemis
12
2 / 2 / 1
7,248
518
7,522
8,766
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
TripUltra
Merlin
12
0 / 3 / 3
6,619
473
6,753
6,286
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
8
8
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
2
1
W
0
4
1
0.13
L
2
1
2
3
W
Cerberus
Darksayox
Cerberus
1
1
4
3
L
Amaterasu
Eneskilic5667
Amaterasu
1
2
0
0.5
L
Artemis
FrostNovaUwU
Artemis
2
2
1
1.25
W
2
1
5
4.5
W
King Arthur
SirDeezIII
King Arthur
1
1
5
3.5
L
Merlin
TripUltra
Merlin
0
3
3
0.5
W
Loki
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
27,472
50,939
Taken
48,045
25,685
Mitigated
27,922
17,594
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,343
1,432
0
4,556
10,956
4,536
0
1,473
9,407
0
58,212
W
3,184
2,440
0
2,334
8,361
3,046
1,019
705
7,656
0
51,306
L
4,698
764
0
1,605
10,389
9,230
0
4,941
5,288
28,751
0
W
Cerberus
Darksayox
Cerberus
5,952
484
0
3,439
11,617
8,360
0
5,244
6,373
23,502
0
L
Amaterasu
Eneskilic5667
Amaterasu
3,156
966
0
2,399
11,648
8,706
0
370
11,226
0
29,578
L
Artemis
FrostNovaUwU
Artemis
7,522
3,227
0
2,321
8,766
3,343
0
2,677
6,001
0
58,435
W
7,317
2,137
0
2,010
8,386
3,162
569
4,522
3,864
64,000
0
W
King Arthur
SirDeezIII
King Arthur
8,380
2,174
0
5,217
12,042
6,953
92
0
12,042
0
70,356
L
Merlin
TripUltra
Merlin
6,753
340
0
511
6,286
2,107
0
3,268
2,854
55,467
0
W
Loki
7,153
2,212
0
4,594
10,533
4,164
0
980
9,553
0
67,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
35,339
490
Minions Killed
370
0
Camps Cleared
0
1,381,247
Distance Traveled
1,261,684
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,426
530
90
6
0
309,158
1
W
Jing Wei
7,615
544
109
8
0
236,309
2
L
Charon
7,902
564
35
3
0
258,335
3
W
Cerberus
7,539
539
50
4
0
264,753
6
L
Amaterasu
6,144
439
46
3
0
192,566
1
L
Artemis
7,248
518
96
7
0
245,936
6
W
Nu Wa
8,415
601
109
8
0
262,275
3
W
King Arthur
8,879
634
120
9
0
287,390
0
L
Merlin
6,619
473
103
7
0
255,689
0
W
Loki
8,977
641
102
7
0
330,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role