Player Matchup

Sol
Sol
Bewell1313
Sol
Level 27
God Stats
5W - 6L
1,624 SR
Queue Stats
28W - 33L
1,411 Elo+
Party 1
Anubis
Anubis
Chr1s7i4an_
Anubis
Level 127
God Stats
10W - 8L
1,536 SR
Queue Stats
213W - 213L
1,498 Elo+
Party 2
Poseidon
Poseidon
DanTrickey1
Poseidon
Level 148
God Stats
2W - 0L
1,425 SR
Queue Stats
28W - 35L
1,411 Elo+
Party 1
Bakasura
Bakasura
Zeus_divinity-
Bakasura
Level 146
God Stats
16W - 7L
1,641 SR
Queue Stats
151W - 135L
1,531 Elo+
Party 2
Awilix
Awilix
illusionzzstorm
Awilix
Level 157
God Stats
9W - 4L
1,666 SR
Queue Stats
390W - 401L
1,444 Elo+
Party 2
Team Averages
Level 121
1,578 SR
1,459 Elo+

VS

Team Averages
Level 116
1,528 SR
1,481 Elo+
Kukulkan
Kukulkan
CheekyPiza
Kukulkan
Level 138
God Stats
215W - 168L
1,615 SR
Queue Stats
463W - 499L
1,529 Elo+
Party 3
King Arthur
King Arthur
IISk0vII
King Arthur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,334 Elo+
Solo
Sol
Sol
JAMMYOUS24
Sol
Level 129
God Stats
6W - 5L
1,563 SR
Queue Stats
175W - 217L
1,503 Elo+
Party 3
Achilles
Achilles
Nalite1304
Achilles
Level 125
God Stats
14W - 31L
1,328 SR
Queue Stats
436W - 477L
1,547 Elo+
Party 3
Arachne
Arachne
bakari12
Arachne
Level 49
God Stats
18W - 11L
1,636 SR
Queue Stats
77W - 96L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,183
518
4,278
5,345
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
11
2 / 1 / 3
6,961
696
5,640
5,856
3,011
Poseidon
DanTrickey1
Poseidon
11
2 / 1 / 1
6,014
601
2,251
5,938
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
2 / 0 / 1
6,035
604
1,848
7,030
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 1 / 0
4,925
493
4,051
7,439
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheekyPiza
Kukulkan
11
0 / 1 / 0
6,293
629
3,357
2,772
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IISk0vII
King Arthur
10
1 / 3 / 0
5,501
550
3,089
10,009
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 1
4,826
483
3,817
4,036
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Nalite1304
Achilles
7
1 / 1 / 1
4,689
469
4,437
6,874
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
bakari12
Arachne
7
1 / 3 / 1
4,458
446
3,505
6,974
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Kukulkan
CheekyPiza
Kukulkan
0
1
0
0
W
Anubis
2
1
3
3.5
W
Poseidon
DanTrickey1
Poseidon
2
1
1
2.5
L
King Arthur
IISk0vII
King Arthur
1
3
0
0.33
L
1
0
1
1.5
L
Achilles
Nalite1304
Achilles
1
1
1
1.5
W
Bakasura
2
0
1
2.5
L
Arachne
bakari12
Arachne
1
3
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,068
Damage
18,205
31,608
Taken
30,665
13,424
Mitigated
13,819
12,196
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,278
1,752
0
3,064
5,345
1,654
403
1,335
4,010
38,255
0
L
Kukulkan
CheekyPiza
Kukulkan
3,357
178
0
500
2,772
870
210
491
2,203
58,118
0
W
Anubis
5,640
209
0
3,454
5,856
3,011
0
120
5,736
52,119
0
W
Poseidon
DanTrickey1
Poseidon
2,251
273
0
1,238
5,938
1,900
0
2,727
3,211
45,412
0
L
King Arthur
IISk0vII
King Arthur
3,089
238
0
2,265
10,009
5,827
0
5,075
4,835
0
37,427
L
3,817
1,411
0
1,653
4,036
1,388
0
2,061
1,975
27,617
3,697
L
Achilles
Nalite1304
Achilles
4,437
851
0
1,666
6,874
3,595
0
2,363
4,511
0
15,521
W
Bakasura
1,848
1,259
0
3,136
7,030
2,902
0
898
6,132
0
45,999
L
Arachne
bakari12
Arachne
3,505
2,384
0
1,525
6,974
2,139
0
2,179
4,675
0
15,426
W
4,051
829
0
1,304
7,439
3,957
0
1,858
5,581
0
28,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
25,767
401
Minions Killed
285
0
Camps Cleared
0
1,049,808
Distance Traveled
886,585
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,183
518
72
7
0
179,582
0
L
Kukulkan
6,293
629
112
11
0
196,813
4
W
Anubis
6,961
696
93
9
0
184,300
2
W
Poseidon
6,014
601
87
9
0
206,731
0
L
King Arthur
5,501
550
68
7
0
182,988
0
L
Sol
4,826
483
57
6
0
158,325
1
L
Achilles
4,689
469
26
3
0
190,330
3
W
Bakasura
6,035
604
108
11
0
265,608
0
L
Arachne
4,458
446
22
2
0
158,129
0
W
Awilix
4,925
493
41
4
0
213,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role