Player Matchup

Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver III
AMRxGH0STx
Maui
Silver III
Level 124
God Stats
19W - 18L
1,511 SR
Queue Stats
410W - 446L
943 MMR
Solo
Awilix
Awilix
Silver IV
WeEd_ReApEr17
Awilix
Silver IV
Level 128
God Stats
29W - 24L
1,500 SR
Queue Stats
159W - 174L
892 MMR
Party 1
Artemis
Artemis
Silver III
umbreon315
Artemis
Silver III
Level 129
God Stats
1W - 7L
1,210 SR
Queue Stats
204W - 214L
907 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,444 SR
1,148 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,539 SR
916 MMR
Ah Puch
Ah Puch
Silver III
CrunchyBird
Ah Puch
Silver III
Level 145
God Stats
12W - 12L
1,428 SR
Queue Stats
914W - 962L
961 MMR
Solo
Chaac
Chaac
Silver II
Eebsibderbob
Chaac
Silver II
Level 128
God Stats
6W - 2L
1,657 SR
Queue Stats
253W - 263L
947 MMR
Solo
Athena
Athena
Silver III
Kryptec Reign
Athena
Silver III
Level 129
God Stats
6W - 8L
1,502 SR
Queue Stats
118W - 141L
903 MMR
Solo
Freya
Freya
Silver III
TTVfmbKdiz
Freya
Silver III
Level 67
God Stats
17W - 7L
1,608 SR
Queue Stats
166W - 191L
913 MMR
Solo
Pele
Pele
Silver IV
dumptruckmatt
Pele
Silver IV
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 58L
859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
5,841
584
5,074
8,262
5,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
 
Anubis
10
2 / 3 / 1
5,776
578
2,826
7,394
3,705
Magic Focus

Magic Focus

+20
Magical Power

2
0 / 2 / 0
3,681
368
765
2,500
1,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 1
5,515
552
3,683
7,552
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
umbreon315
Artemis
9
0 / 3 / 0
5,082
508
2,416
5,864
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ao KuangArachneAresMaman Brigitte

VS

Bans
GebKaliJormungandrChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrunchyBird
Ah Puch
11
1 / 1 / 2
6,316
632
6,876
4,158
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 0 / 0
5,852
585
4,861
7,212
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 3
5,326
533
2,438
6,719
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
11
3 / 0 / 2
6,682
668
4,326
3,816
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 2 / 0
5,678
568
1,622
8,524
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Anubis
 
Anubis
2
3
1
0.83
L
0
2
0
0
W
Ah Puch
CrunchyBird
Ah Puch
1
1
2
2
W
0
0
0
0
W
1
0
3
2.5
W
Freya
3
0
2
4
L
1
0
1
1.5
W
3
2
0
1.5
L
Artemis
umbreon315
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,764
Damage
20,123
31,572
Taken
30,429
15,336
Mitigated
16,417
12,034
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,074
1,090
0
2,302
8,262
5,654
0
535
6,959
0
39,705
L
Anubis
 
Anubis
2,826
60
0
3,574
7,394
3,705
0
5,566
1,828
43,608
0
L
765
285
0
218
2,500
1,134
0
1,413
969
2,831
0
W
Ah Puch
CrunchyBird
Ah Puch
6,876
266
0
2,334
4,158
994
220
979
3,179
49,065
0
W
4,861
502
0
3,962
7,212
7,225
0
0
7,212
438
40,959
W
2,438
837
29
1,941
6,719
4,482
221
1,289
5,430
19,145
0
W
Freya
4,326
1,489
0
3,026
3,816
1,311
46
96
3,720
36,928
0
L
3,683
1,556
0
3,681
7,552
2,863
0
2,746
4,740
0
37,983
W
1,622
342
0
1,786
8,524
2,405
0
1,227
7,297
0
32,815
L
Artemis
umbreon315
Artemis
2,416
1,579
0
2,259
5,864
1,980
0
3,250
2,448
0
30,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
29,854
270
Minions Killed
308
0
Camps Cleared
0
1,008,233
Distance Traveled
1,013,472
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,841
584
69
7
0
230,337
0
L
Anubis
5,776
578
86
9
0
177,306
0
L
Maui
3,681
368
6
1
0
189,560
1
W
Ah Puch
6,316
632
88
9
0
182,733
0
W
Chaac
5,852
585
77
8
0
201,942
0
W
Athena
5,326
533
21
2
0
207,113
0
W
Freya
6,682
668
74
7
0
197,029
2
L
Awilix
5,515
552
62
6
0
253,835
0
W
Pele
5,678
568
48
5
0
224,655
0
L
Artemis
5,082
508
47
5
0
157,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role