Player Matchup

Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ILN0VA
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,350 Elo+
Party 1
Chaac
Chaac
Luciifuge
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 265L
1,413 Elo+
Solo
Chronos
Chronos
NeXTrO
Chronos
Level 13
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 1L
1,831 Elo+
Party 2
Zhong Kui
Zhong Kui
TheMind94
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,459 Elo+
Party 1
Team Averages
Level 35
1,540 SR
1,511 Elo+

VS

Team Averages
Level 73
1,397 SR
1,458 Elo+
Skadi
Skadi
 
Skadi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Basom112
Neith
Level 46
God Stats
29W - 31L
1,414 SR
Queue Stats
31W - 54L
1,322 Elo+
Solo
Scylla
Scylla
Flinty7-_-
Scylla
Level 49
God Stats
4W - 3L
1,328 SR
Queue Stats
120W - 166L
1,440 Elo+
Solo
Atlas
Atlas
GlitcherDude
Atlas
Level 68
God Stats
2W - 1L
1,233 SR
Queue Stats
35W - 23L
1,606 Elo+
Solo
Lancelot
Lancelot
XellimTheOnlyOne
Lancelot
Level 89
God Stats
15W - 18L
1,510 SR
Queue Stats
129W - 151L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 4 / 4
9,395
940
7,379
8,531
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ILN0VA
Bakasura
16
4 / 5 / 1
11,189
1,119
10,225
17,476
10,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Luciifuge
Chaac
15
0 / 9 / 2
9,062
906
8,561
18,194
23,494
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
NeXTrO
Chronos
15
0 / 7 / 5
9,552
955
9,019
17,160
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
TheMind94
Zhong Kui
15
1 / 5 / 4
9,896
990
13,826
17,725
12,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

122

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 1 / 14
10,419
1,042
14,735
10,308
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Basom112
Neith
17
7 / 0 / 14
10,781
1,078
13,773
9,049
4,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Flinty7-_-
Scylla
18
4 / 0 / 19
11,797
1,180
15,504
5,962
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 18
12,194
1,219
10,775
9,834
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 4 / 8
11,433
1,143
18,527
17,484
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
103
5
Kills
30
30
Deaths
5
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
4
0.5
W
Skadi
 
Skadi
5
1
14
12
W
Neith
Basom112
Neith
7
0
14
14
W
Scylla
Flinty7-_-
Scylla
4
0
19
13.5
W
4
0
18
13
L
Bakasura
ILN0VA
Bakasura
4
5
1
0.9
L
Chaac
Luciifuge
Chaac
0
9
2
0.11
L
Chronos
NeXTrO
Chronos
0
7
5
0.36
L
Zhong Kui
TheMind94
Zhong Kui
1
5
4
0.6
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,010
Damage
73,314
79,086
Taken
52,637
55,944
Mitigated
36,451
7,573
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,379
776
0
440
8,531
2,597
0
2,705
5,826
20,498
0
W
Skadi
 
Skadi
14,735
6,360
0
370
10,308
5,843
0
4,686
5,482
0
31,991
W
Neith
Basom112
Neith
13,773
7,676
0
1,909
9,049
4,476
0
6,542
2,507
0
29,670
W
Scylla
Flinty7-_-
Scylla
15,504
1,720
0
754
5,962
2,666
0
2,822
2,920
47,014
0
W
10,775
3,840
0
1,067
9,834
13,508
0
3,842
4,620
26,561
0
L
Bakasura
ILN0VA
Bakasura
10,225
6,000
0
1,806
17,476
10,897
0
6,743
10,733
0
28,894
L
Chaac
Luciifuge
Chaac
8,561
1,201
0
1,953
18,194
23,494
0
5,578
12,616
0
14,458
L
Chronos
NeXTrO
Chronos
9,019
2,541
0
882
17,160
6,044
0
4,958
12,202
35,448
0
L
Zhong Kui
TheMind94
Zhong Kui
13,826
431
0
2,492
17,725
12,912
0
6,295
11,430
34,165
0
W
18,527
2,029
0
808
17,484
9,958
0
12,332
4,648
0
22,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
56,624
210
Minions Killed
205
7
Camps Cleared
5
892,333
Distance Traveled
883,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,395
940
35
4
0
169,134
0
W
Skadi
10,419
1,042
42
4
0
159,336
0
W
Neith
10,781
1,078
39
4
0
166,354
0
W
Scylla
11,797
1,180
80
8
2
180,077
0
W
Atlas
12,194
1,219
38
4
2
179,190
0
L
Bakasura
11,189
1,119
61
6
5
200,858
0
L
Chaac
9,062
906
9
1
1
165,853
0
L
Chronos
9,552
955
57
6
1
167,713
0
L
Zhong Kui
9,896
990
48
5
0
188,775
0
W
Lancelot
11,433
1,143
6
1
1
198,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role