Player Matchup

Bacchus
Bacchus
Blinkrixe
Bacchus
Level 64
God Stats
2W - 6L
1,325 SR
Queue Stats
163W - 183L
1,382 Elo+
Party 1
Mercury
Mercury
PrimoCHENCHO
Mercury
Level 159
God Stats
0W - 1L
1,233 SR
Queue Stats
79W - 76L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
silenthebi
Ao Kuang
Level 129
God Stats
0W - 2L
1,712 SR
Queue Stats
29W - 32L
1,489 Elo+
Solo
Team Averages
Level 117
1,424 SR
1,435 Elo+

VS

Team Averages
Level 125
1,562 SR
1,365 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SillyDragon33
Chang'e
Level 110
God Stats
2W - 0L
1,754 SR
Queue Stats
9W - 15L
1,337 Elo+
Solo
Osiris
Osiris
mongoos 33
Osiris
Level 111
God Stats
16W - 18L
1,431 SR
Queue Stats
73W - 77L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blinkrixe
Bacchus
9
0 / 2 / 0
6,589
659
2,878
8,927
8,041
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
PrimoCHENCHO
Mercury
10
2 / 4 / 0
7,630
763
3,254
8,533
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
silenthebi
Ao Kuang
10
0 / 3 / 2
6,927
693
769
6,698
5,008
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 5
8,741
874
6,499
3,386
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
11
3 / 1 / 5
8,763
876
3,987
4,865
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
mongoos 33
Osiris
11
3 / 1 / 6
8,284
828
7,382
6,147
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
5
5.5
L
Bacchus
Blinkrixe
Bacchus
0
2
0
0
L
Mercury
PrimoCHENCHO
Mercury
2
4
0
0.5
W
Chang'e
3
1
5
5.5
W
Osiris
mongoos 33
Osiris
3
1
6
6
L
Ao Kuang
silenthebi
Ao Kuang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,901
Damage
17,868
24,158
Taken
14,398
16,401
Mitigated
8,641
3,793
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,499
716
1,057
332
3,386
1,079
577
666
2,720
49,034
0
L
Bacchus
Blinkrixe
Bacchus
2,878
148
0
2,407
8,927
8,041
0
4,259
4,289
11,896
0
L
Mercury
PrimoCHENCHO
Mercury
3,254
1,087
0
1,155
8,533
3,352
0
3,647
4,723
0
30,917
W
Chang'e
3,987
289
589
872
4,865
1,729
335
1,457
3,408
29,707
0
W
Osiris
mongoos 33
Osiris
7,382
3,230
0
841
6,147
5,833
432
2,086
4,061
476
12,942
L
Ao Kuang
silenthebi
Ao Kuang
769
423
0
231
6,698
5,008
0
3,509
2,943
7,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,146
Gold Earned
25,788
71
Minions Killed
133
0
Camps Cleared
0
569,338
Distance Traveled
606,671
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,741
874
69
7
0
211,570
2
L
Bacchus
6,589
659
10
1
0
186,574
0
L
Mercury
7,630
763
49
5
0
200,098
0
W
Chang'e
8,763
876
46
5
0
192,713
0
W
Osiris
8,284
828
18
2
0
202,388
3
L
Ao Kuang
6,927
693
12
1
0
182,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role