Player Matchup

Charon
Charon
Awsum Powerz
Charon
Level 138
God Stats
8W - 5L
1,359 SR
Queue Stats
248W - 266L
1,437 Elo+
Solo
Tiamat
Tiamat
TheTroyIsGr8
Tiamat
Level 122
God Stats
0W - 3L
1,174 SR
Queue Stats
231W - 236L
1,440 Elo+
Solo
Neith
Neith
august-deprival9
Neith
Level 87
God Stats
3W - 6L
1,415 SR
Queue Stats
652W - 652L
1,499 Elo+
Solo
Artemis
Artemis
gNutty719
Artemis
Level 67
God Stats
4W - 3L
1,587 SR
Queue Stats
314W - 305L
1,470 Elo+
Solo
Bacchus
Bacchus
taylorrteal
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 109L
1,092 Elo+
Solo
Team Averages
Level 86
1,407 SR
1,388 Elo+

VS

Team Averages
Level 117
1,492 SR
1,474 Elo+
Merlin
Merlin
Grim6xM4FIA
Merlin
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
49W - 51L
1,433 Elo+
Party 1
Sol
Sol
Jon29Mor
Sol
Level 129
God Stats
2W - 1L
1,640 SR
Queue Stats
57W - 55L
1,454 Elo+
Party 1
Zeus
Zeus
Kingpin153
Zeus
Level 68
God Stats
1W - 1L
1,304 SR
Queue Stats
25W - 23L
1,486 Elo+
Party 1
Lancelot
Lancelot
TearBear899
Lancelot
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,482 Elo+
Party 1
Neith
Neith
albeert15
Neith
Level 101
God Stats
1W - 0L
1,534 SR
Queue Stats
28W - 17L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 6 / 3
9,346
779
10,770
20,333
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
2 / 7 / 3
8,201
683
6,047
13,268
7,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 5 / 5
9,769
814
7,204
13,548
8,416
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
gNutty719
Artemis
12
4 / 11 / 4
8,337
695
13,502
16,629
6,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
taylorrteal
Bacchus
11
2 / 3 / 2
7,459
622
2,987
7,871
9,825
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
10 / 5 / 13
10,862
905
14,051
9,550
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 17
10,029
836
11,817
6,939
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 19
10,095
841
13,457
8,709
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
TearBear899
Lancelot
17
8 / 3 / 12
10,135
845
9,830
13,532
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
albeert15
Neith
18
6 / 0 / 21
10,494
875
18,038
11,389
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
11
Kills
32
32
Deaths
11
17
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Charon
2
6
3
0.58
W
Merlin
10
5
13
3.3
W
4
2
17
6.25
W
4
1
19
13.5
W
Lancelot
TearBear899
Lancelot
8
3
12
4.67
L
Tiamat
2
7
3
0.5
W
Neith
albeert15
Neith
6
0
21
16.5
L
1
5
5
0.7
L
Artemis
gNutty719
Artemis
4
11
4
0.55
L
Bacchus
taylorrteal
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
67,193
71,649
Taken
50,119
53,467
Mitigated
26,134
12,499
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
10,770
938
769
3,226
20,333
20,906
0
10,887
9,168
19,136
1,368
W
Merlin
14,051
541
1,168
789
9,550
4,621
648
2,571
6,979
26,690
0
W
11,817
3,382
117
2,000
6,939
2,819
1,988
2,590
4,349
22,698
0
W
13,457
507
1,036
3,032
8,709
3,798
1,053
3,692
5,017
21,401
0
W
Lancelot
TearBear899
Lancelot
9,830
1,953
1,335
3,364
13,532
9,321
708
4,655
8,877
0
14,170
L
Tiamat
6,047
807
200
2,249
13,268
7,640
0
6,900
6,263
14,622
0
W
Neith
albeert15
Neith
18,038
8,280
1,281
5,314
11,389
5,575
2,638
4,928
6,461
0
35,446
L
7,204
2,901
358
2,952
13,548
8,416
603
5,404
7,930
0
29,883
L
Artemis
gNutty719
Artemis
13,502
6,421
246
584
16,629
6,680
0
11,263
5,198
0
16,231
L
Bacchus
taylorrteal
Bacchus
2,987
168
521
1,394
7,871
9,825
0
4,021
3,765
4,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
51,615
98
Minions Killed
128
0
Camps Cleared
0
799,913
Distance Traveled
1,125,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,346
779
8
1
0
185,180
0
W
Merlin
10,862
905
27
2
0
189,898
0
W
Sol
10,029
836
27
2
0
198,455
0
W
Zeus
10,095
841
34
3
0
227,822
0
W
Lancelot
10,135
845
6
1
0
273,372
0
L
Tiamat
8,201
683
19
2
0
127,167
0
W
Neith
10,494
875
34
3
0
236,446
0
L
Neith
9,769
814
61
5
0
200,916
0
L
Artemis
8,337
695
7
1
0
131,065
0
L
Bacchus
7,459
622
3
0
0
155,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role