Player Matchup

Izanami
Izanami
BloodThirsty385
Izanami
Level 129
God Stats
2W - 0L
1,487 SR
Queue Stats
30W - 37L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Geminii_Airr
Morgan Le Fay
Level 120
God Stats
3W - 1L
1,531 SR
Queue Stats
144W - 121L
1,490 Elo+
Party 1
Athena
Athena
ProCRAstiN8R90
Athena
Level 21
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 44L
1,376 Elo+
Solo
Ah Puch
Ah Puch
TM JayMillie
Ah Puch
Level 126
God Stats
1W - 0L
1,501 SR
Queue Stats
17W - 24L
1,315 Elo+
Solo
Artio
Artio
prettyizzy
Artio
Level 81
God Stats
1W - 3L
1,602 SR
Queue Stats
67W - 69L
1,479 Elo+
Party 1
Team Averages
Level 95
1,481 SR
1,427 Elo+

VS

Team Averages
Level 94
1,383 SR
1,478 Elo+
Cerberus
Cerberus
Condera1
Cerberus
Level 97
God Stats
1W - 2L
1,454 SR
Queue Stats
90W - 80L
1,484 Elo+
Party 2
Cabrakan
Cabrakan
DemonicAngel1992
Cabrakan
Level 73
God Stats
0W - 2L
1,293 SR
Queue Stats
423W - 417L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
Obi1CanBneMe
Kumbhakarna
Level 128
God Stats
0W - 2L
1,253 SR
Queue Stats
344W - 365L
1,443 Elo+
Party 2
Yu Huang
Yu Huang
Tanderson17
Yu Huang
Level 106
God Stats
1W - 4L
1,364 SR
Queue Stats
264W - 268L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
hexxagrams
Baron Samedi
Level 65
God Stats
2W - 2L
1,552 SR
Queue Stats
152W - 168L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
9,392
939
17,926
7,465
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Geminii_Airr
Morgan Le Fay
15
4 / 2 / 11
8,832
883
14,191
7,932
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 13
8,628
863
5,144
15,163
12,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
TM JayMillie
Ah Puch
16
3 / 0 / 12
9,194
919
14,666
4,193
1,889
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
13
1 / 3 / 16
8,465
847
2,090
12,157
13,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Condera1
Cerberus
13
3 / 4 / 6
7,778
778
6,691
15,076
17,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 3
7,443
744
6,042
14,295
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Obi1CanBneMe
Kumbhakarna
15
3 / 3 / 4
8,291
829
5,582
12,225
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Tanderson17
Yu Huang
13
2 / 2 / 6
7,297
730
9,160
6,626
2,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
hexxagrams
Baron Samedi
12
1 / 4 / 5
7,100
710
5,509
9,662
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
18
Kills
10
12
Deaths
18
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
Cerberus
Condera1
Cerberus
3
4
6
1.5
L
1
5
3
0.5
W
Morgan Le Fay
Geminii_Airr
Morgan Le Fay
4
2
11
4.75
L
Kumbhakarna
Obi1CanBneMe
Kumbhakarna
3
3
4
1.67
W
3
5
13
1.9
W
Ah Puch
TM JayMillie
Ah Puch
3
0
12
9
L
Yu Huang
Tanderson17
Yu Huang
2
2
6
2.5
L
Baron Samedi
hexxagrams
Baron Samedi
1
4
5
0.88
W
Artio
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,017
Damage
32,984
46,910
Taken
57,884
35,074
Mitigated
57,393
17,591
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,926
10,267
1,048
1,602
7,465
3,197
2,735
5,399
2,066
0
35,602
L
Cerberus
Condera1
Cerberus
6,691
239
813
4,054
15,076
17,908
0
7,066
8,010
17,710
301
L
6,042
315
576
1,407
14,295
15,432
0
9,715
4,580
7,629
1,339
W
Morgan Le Fay
Geminii_Airr
Morgan Le Fay
14,191
1,737
2,039
1,928
7,932
3,319
1,016
6,072
1,860
25,390
0
L
Kumbhakarna
Obi1CanBneMe
Kumbhakarna
5,582
253
2,288
1,398
12,225
16,051
0
7,023
5,202
15,089
0
W
5,144
867
1,690
1,906
15,163
12,682
379
8,781
6,382
7,172
0
W
Ah Puch
TM JayMillie
Ah Puch
14,666
518
807
2,235
4,193
1,889
590
3,366
827
32,085
0
L
Yu Huang
Tanderson17
Yu Huang
9,160
939
1,423
769
6,626
2,958
0
4,872
1,754
18,741
0
L
Baron Samedi
hexxagrams
Baron Samedi
5,509
814
2,343
2,200
9,662
5,044
0
7,415
2,247
16,385
0
W
Artio
2,090
211
2,226
2,110
12,157
13,987
48
7,726
4,431
4,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
37,909
132
Minions Killed
143
0
Camps Cleared
0
933,929
Distance Traveled
809,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,392
939
47
5
0
170,525
0
L
Cerberus
7,778
778
47
5
0
180,983
0
L
Cabrakan
7,443
744
12
1
0
154,665
0
W
Morgan Le Fay
8,832
883
28
3
0
171,393
0
L
Kumbhakarna
8,291
829
20
2
0
174,511
0
W
Athena
8,628
863
2
0
0
191,959
0
W
Ah Puch
9,194
919
47
5
0
204,208
0
L
Yu Huang
7,297
730
24
2
0
143,951
0
L
Baron Samedi
7,100
710
40
4
0
155,235
0
W
Artio
8,465
847
8
1
0
195,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role