Player Matchup

Ne Zha
Ne Zha
Silver I
InvaZioN
Ne Zha
Silver I
Level 171
God Stats
2W - 0L
1,594 SR
Queue Stats
15W - 5L
1,590 MMR
Party 2
Ra
Ra
Gold V
Slothity216
Ra
Gold V
Level 107
God Stats
1W - 0L
1,671 SR
Queue Stats
13W - 3L
1,678 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
stankypinktaco
Kuzenbo
Silver II
Level 123
God Stats
3W - 3L
1,520 SR
Queue Stats
30W - 30L
1,421 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,595 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,515 SR
1,556 MMR
Atlas
Atlas
Gold V
Starkin
Atlas
Gold V
Level 157
God Stats
13W - 14L
1,503 SR
Queue Stats
560W - 596L
1,350 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
glenski28
Hou Yi
Platinum III
Level 106
God Stats
4W - 4L
1,588 SR
Queue Stats
327W - 346L
1,791 MMR
Party 1
Hades
Hades
Gold III
vp89dajuice
Hades
Gold III
Level 142
God Stats
10W - 9L
1,455 SR
Queue Stats
280W - 305L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
InvaZioN
Ne Zha
14
11 / 6 / 9
11,996
1,000
17,842
13,510
6,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 5 / 7
11,527
961
15,394
11,621
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 14
10,350
863
8,659
15,058
21,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
NoxMaman BrigitteHorusAnubis

VS

Bans
SusanoThothCerberusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Starkin
Atlas
14
8 / 5 / 6
11,709
976
8,947
18,335
20,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
glenski28
Hou Yi
13
6 / 8 / 7
10,710
893
10,587
13,936
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 10
9,361
780
8,948
15,736
6,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
21
Kills
15
15
Deaths
21
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
InvaZioN
Ne Zha
11
6
9
2.58
W
8
5
7
2.3
L
Atlas
Starkin
Atlas
8
5
6
2.2
L
Hou Yi
glenski28
Hou Yi
6
8
7
1.19
W
2
4
14
2.25
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,895
Damage
28,482
40,189
Taken
48,007
33,493
Mitigated
32,103
7,571
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
InvaZioN
Ne Zha
17,842
5,443
0
2,432
13,510
6,646
883
6,708
6,802
0
43,680
W
15,394
2,039
1,686
1,783
11,621
5,180
420
5,878
5,743
59,890
0
L
Atlas
Starkin
Atlas
8,947
3,178
0
1,579
18,335
20,210
0
9,028
9,060
23,024
0
L
Hou Yi
glenski28
Hou Yi
10,587
6,452
0
873
13,936
4,970
440
6,204
7,732
0
31,561
W
8,659
3,319
0
1,670
15,058
21,667
22
5,791
9,267
23,313
0
L
8,948
940
703
3,680
15,736
6,923
29
8,717
6,830
29,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
31,780
124
Minions Killed
92
0
Camps Cleared
0
643,029
Distance Traveled
531,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,996
1,000
32
3
0
213,153
0
W
Ra
11,527
961
76
6
0
207,519
0
L
Atlas
11,709
976
20
2
0
199,736
0
L
Hou Yi
10,710
893
33
3
0
159,890
2
W
Kuzenbo
10,350
863
16
1
0
222,357
0
L
Hades
9,361
780
39
3
0
172,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role