Player Matchup

Thoth
Thoth
 
Thoth
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BtM_Master
Ymir
Level 101
God Stats
3W - 1L
1,630 SR
Queue Stats
43W - 48L
1,421 Elo+
Solo
Neith
Neith
Ivaciuk
Neith
Level 42
God Stats
2W - 11L
1,222 SR
Queue Stats
49W - 59L
1,397 Elo+
Solo
Mercury
Mercury
Tiger2001K10
Mercury
Level 123
God Stats
3W - 1L
1,777 SR
Queue Stats
28W - 27L
1,525 Elo+
Solo
Team Averages
Level 137
1,526 SR
1,469 Elo+

VS

Team Averages
Level 74
1,496 SR
1,485 Elo+
Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Dr_Murchik
Ares
Level 106
God Stats
148W - 116L
1,543 SR
Queue Stats
449W - 434L
1,475 Elo+
Solo
Mulan
Mulan
JulienLepèrs
Mulan
Level 26
God Stats
2W - 6L
1,297 SR
Queue Stats
67W - 61L
1,572 Elo+
Party 1
Thanatos
Thanatos
MiDLorD7944
Thanatos
Level 40
God Stats
5W - 5L
1,560 SR
Queue Stats
34W - 55L
1,386 Elo+
Solo
Hades
Hades
mikelego888
Hades
Level 78
God Stats
26W - 15L
1,582 SR
Queue Stats
114W - 107L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 1 / 0
7,982
665
8,498
7,849
4,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
13
3 / 1 / 8
7,954
663
6,970
9,070
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 6
6,987
582
5,726
11,795
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Ivaciuk
Neith
10
2 / 3 / 3
6,053
504
8,711
7,568
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Tiger2001K10
Mercury
15
12 / 1 / 4
8,986
749
8,256
8,216
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 3 / 2
6,457
538
8,008
8,564
3,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
6,486
541
6,151
14,349
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
6,550
546
2,968
11,078
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
MiDLorD7944
Thanatos
7
2 / 4 / 1
5,530
461
1,246
6,476
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
1 / 8 / 0
6,392
533
7,001
13,212
5,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
22
Kills
8
8
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
0
3
W
Aphrodite
 
Aphrodite
3
1
8
7
L
Cupid
 
Cupid
3
3
2
1.33
W
2
2
6
2.5
L
2
4
2
0.75
W
Neith
Ivaciuk
Neith
2
3
3
1.17
L
0
3
1
0.17
L
Thanatos
MiDLorD7944
Thanatos
2
4
1
0.63
W
Mercury
Tiger2001K10
Mercury
12
1
4
14
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
25,374
44,498
Taken
53,679
22,630
Mitigated
32,124
20,050
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,498
268
0
4,166
7,849
4,031
1,343
0
7,517
66,595
0
W
Aphrodite
 
Aphrodite
6,970
995
2,883
6,741
9,070
2,920
360
4,912
4,158
55,396
0
L
Cupid
 
Cupid
8,008
4,888
140
3,649
8,564
3,613
524
2,477
6,087
0
41,971
W
5,726
1,792
151
4,722
11,795
9,882
0
3,773
8,022
20,993
0
L
6,151
792
0
2,869
14,349
11,958
405
3,839
10,510
22,193
0
W
Neith
Ivaciuk
Neith
8,711
3,392
0
1,137
7,568
2,805
0
1,333
6,235
0
35,319
L
2,968
417
0
2,619
11,078
8,606
0
6,612
4,466
0
42,057
L
Thanatos
MiDLorD7944
Thanatos
1,246
318
0
1,920
6,476
2,174
0
2,045
4,431
0
13,391
W
Mercury
Tiger2001K10
Mercury
8,256
5,193
0
250
8,216
2,992
1,234
3,134
5,038
0
56,178
L
7,001
773
304
2,081
13,212
5,773
0
6,221
6,991
49,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
31,415
348
Minions Killed
277
0
Camps Cleared
0
1,219,884
Distance Traveled
1,060,094
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,982
665
107
9
0
242,667
0
W
Aphrodite
7,954
663
95
8
0
221,863
6
L
Cupid
6,457
538
65
5
0
214,913
1
W
Ymir
6,987
582
19
2
0
228,635
4
L
Ares
6,486
541
25
2
0
245,152
0
W
Neith
6,053
504
39
3
0
210,082
0
L
Mulan
6,550
546
80
7
0
222,959
0
L
Thanatos
5,530
461
22
2
0
158,651
0
W
Mercury
8,986
749
88
7
0
316,637
0
L
Hades
6,392
533
85
7
0
218,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role