Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GhandiG335
Thor
Level 67
God Stats
28W - 29L
1,497 SR
Queue Stats
285W - 289L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
O Shield O9262
Gilgamesh
Level 66
God Stats
3W - 6L
1,492 SR
Queue Stats
143W - 126L
1,508 Elo+
Solo
Skadi
Skadi
Taz_Supreme
Skadi
Level 156
God Stats
51W - 37L
1,555 SR
Queue Stats
255W - 248L
1,466 Elo+
Solo
Guan Yu
Guan Yu
liognard
Guan Yu
Level 82
God Stats
1W - 2L
1,723 SR
Queue Stats
29W - 38L
1,408 Elo+
Solo
Team Averages
Level 102
1,554 SR
1,474 Elo+

VS

Team Averages
Level 136
1,602 SR
1,423 Elo+
Neith
Neith
Gringer_79
Neith
Level 124
God Stats
373W - 340L
1,437 SR
Queue Stats
522W - 500L
1,405 Elo+
Solo
King Arthur
King Arthur
MosEnerGO
King Arthur
Level 105
God Stats
9W - 10L
1,473 SR
Queue Stats
17W - 17L
1,416 Elo+
Solo
Hachiman
Hachiman
SurlierRanger4
Hachiman
Level 149
God Stats
7W - 4L
1,610 SR
Queue Stats
639W - 647L
1,378 Elo+
Solo
Discordia
Discordia
ZzYUGOzZ
Discordia
Level 156
God Stats
12W - 4L
1,704 SR
Queue Stats
345W - 329L
1,497 Elo+
Solo
Geb
Geb
jeycob99
Geb
Level 144
God Stats
2W - 0L
1,785 SR
Queue Stats
6W - 2L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 1 / 0
7,317
665
6,260
4,708
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
5,329
484
2,865
10,326
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
O Shield O9262
Gilgamesh
8
0 / 4 / 2
5,354
487
5,899
13,286
10,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
4,866
442
4,060
7,263
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
liognard
Guan Yu
7
1 / 4 / 0
4,635
421
4,072
7,988
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 2 / 2
6,448
586
4,913
7,435
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MosEnerGO
King Arthur
11
3 / 1 / 5
6,495
590
9,497
10,122
7,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
10
4 / 2 / 2
6,368
579
6,118
7,960
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ZzYUGOzZ
Discordia
11
1 / 0 / 3
5,786
526
5,524
5,659
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 4
6,106
555
4,124
5,473
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
1
0
4
L
0
2
2
0.5
W
Neith
4
2
2
2.5
W
King Arthur
MosEnerGO
King Arthur
3
1
5
5.5
L
Gilgamesh
O Shield O9262
Gilgamesh
0
4
2
0.25
W
Hachiman
4
2
2
2.5
L
0
3
1
0.17
W
Discordia
ZzYUGOzZ
Discordia
1
0
3
2.5
W
2
0
4
4
L
Guan Yu
liognard
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
30,176
43,571
Taken
36,649
25,651
Mitigated
17,954
8,358
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,260
302
0
750
4,708
1,884
0
2,743
1,965
60,712
265
L
2,865
728
0
1,783
10,326
3,960
0
2,179
8,147
0
35,026
W
Neith
4,913
2,476
326
2,802
7,435
2,498
550
1,647
5,788
0
40,467
W
King Arthur
MosEnerGO
King Arthur
9,497
1,626
0
953
10,122
7,348
159
910
9,093
0
38,749
L
Gilgamesh
O Shield O9262
Gilgamesh
5,899
1,723
0
2,472
13,286
10,555
0
551
12,735
0
29,742
W
Hachiman
6,118
2,598
0
1,580
7,960
2,329
604
27
7,671
0
40,556
L
4,060
1,670
0
1,638
7,263
2,221
100
2,098
5,165
0
33,375
W
Discordia
ZzYUGOzZ
Discordia
5,524
239
0
2,250
5,659
1,878
0
3,341
2,318
36,167
0
W
4,124
745
0
2,014
5,473
3,901
216
224
5,030
20,081
0
L
Guan Yu
liognard
Guan Yu
4,072
642
363
1,352
7,988
7,031
0
2,077
5,911
0
14,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
31,203
254
Minions Killed
258
0
Camps Cleared
0
1,062,235
Distance Traveled
1,050,632
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,317
665
106
10
0
214,779
3
L
Thor
5,329
484
54
5
0
202,447
0
W
Neith
6,448
586
57
5
0
201,590
0
W
King Arthur
6,495
590
49
4
0
208,019
0
L
Gilgamesh
5,354
487
34
3
0
187,940
0
W
Hachiman
6,368
579
66
6
0
201,331
4
L
Skadi
4,866
442
42
4
0
204,992
3
W
Discordia
5,786
526
61
6
0
219,428
2
W
Geb
6,106
555
25
2
0
220,264
0
L
Guan Yu
4,635
421
18
2
0
252,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role