Player Matchup

Bacchus
Bacchus
Menti2
Bacchus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,315 Elo+
Party 2
Hun Batz
Hun Batz
grashopper78
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,306 Elo+
Party 2
Olorun
Olorun
zemzy
Olorun
Level 81
God Stats
3W - 6L
1,621 SR
Queue Stats
5W - 11L
1,428 Elo+
Party 2
Team Averages
Level 81
1,540 SR
1,350 Elo+

VS

Team Averages
Level 73
1,330 SR
1,373 Elo+
Baron Samedi
Baron Samedi
AmChillen
Baron Samedi
Level 84
God Stats
1W - 2L
1,269 SR
Queue Stats
92W - 94L
1,460 Elo+
Solo
Bakasura
Bakasura
Antonited
Bakasura
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 36L
1,313 Elo+
Party 1
Ix Chel
Ix Chel
Bootheim
Ix Chel
Level 88
God Stats
3W - 3L
1,221 SR
Queue Stats
34W - 39L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Menti2
Bacchus
12
0 / 2 / 2
9,582
599
2,494
9,725
11,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
grashopper78
Hun Batz
13
1 / 4 / 1
10,497
656
7,232
11,318
5,817
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
zemzy
Olorun
14
1 / 5 / 1
10,559
660
6,572
14,888
5,808
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmChillen
Baron Samedi
15
2 / 0 / 8
12,098
756
7,031
8,696
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Antonited
Bakasura
15
5 / 1 / 4
12,182
761
7,350
8,660
5,587
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Bootheim
Ix Chel
16
4 / 1 / 7
12,468
779
16,189
9,145
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AmChillen
Baron Samedi
2
0
8
6
W
Bakasura
Antonited
Bakasura
5
1
4
7
W
Ix Chel
Bootheim
Ix Chel
4
1
7
7.5
L
Bacchus
Menti2
Bacchus
0
2
2
0.5
L
Hun Batz
grashopper78
Hun Batz
1
4
1
0.38
L
Olorun
zemzy
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,298
Damage
30,570
35,931
Taken
26,501
23,241
Mitigated
17,840
4,387
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AmChillen
Baron Samedi
7,031
555
1,709
3,784
8,696
7,944
533
3,164
5,532
51,549
0
W
Bakasura
Antonited
Bakasura
7,350
4,235
0
1,686
8,660
5,587
696
3,412
5,248
0
32,217
W
Ix Chel
Bootheim
Ix Chel
16,189
1,499
1,633
3,530
9,145
4,309
1,471
3,325
5,820
64,805
0
L
Bacchus
Menti2
Bacchus
2,494
118
0
1,552
9,725
11,616
0
5,662
3,435
11,375
0
L
Hun Batz
grashopper78
Hun Batz
7,232
1,215
0
0
11,318
5,817
0
6,511
4,554
0
35,944
L
Olorun
zemzy
Olorun
6,572
2,104
150
2,685
14,888
5,808
0
11,467
3,112
57,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
36,748
162
Minions Killed
192
0
Camps Cleared
0
814,571
Distance Traveled
926,230
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,098
756
74
5
0
270,505
1
W
Bakasura
12,182
761
47
3
0
337,800
0
W
Ix Chel
12,468
779
71
4
0
317,925
5
L
Bacchus
9,582
599
9
1
0
276,839
6
L
Hun Batz
10,497
656
56
4
0
309,979
0
L
Olorun
10,559
660
97
6
0
227,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role