Player Matchup

Fenrir
Fenrir
CleanestNine69
Fenrir
Level 24
God Stats
1W - 3L
1,528 SR
Queue Stats
28W - 42L
1,347 Elo+
Party 1
Awilix
Awilix
LordGeoIV
Awilix
Level 42
God Stats
10W - 9L
1,806 SR
Queue Stats
63W - 79L
1,357 Elo+
Party 1
Aphrodite
Aphrodite
Lostindesign
Aphrodite
Level 88
God Stats
5W - 8L
1,539 SR
Queue Stats
11W - 13L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Pappa Exo
Nu Wa
Level 17
God Stats
2W - 1L
1,694 SR
Queue Stats
23W - 35L
1,338 Elo+
Party 1
Ullr
Ullr
UndoneCrusty
Ullr
Level 46
God Stats
4W - 5L
1,598 SR
Queue Stats
113W - 114L
1,376 Elo+
Party 1
Team Averages
Level 43
1,633 SR
1,355 Elo+

VS

Team Averages
Level 84
1,469 SR
1,577 Elo+
Ao Kuang
Ao Kuang
Azarxs
Ao Kuang
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,714 Elo+
Party 2
Hachiman
Hachiman
Micksaleon
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,714 Elo+
Party 2
Khepri
Khepri
Miseravii
Khepri
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 2
Baron Samedi
Baron Samedi
Thu_p4py-13choso
Baron Samedi
Level 66
God Stats
6W - 8L
1,295 SR
Queue Stats
77W - 104L
1,321 Elo+
Solo
Poseidon
Poseidon
virosx
Poseidon
Level 188
God Stats
2W - 0L
1,549 SR
Queue Stats
9W - 9L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,427
527
6,267
14,224
6,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
LordGeoIV
Awilix
14
3 / 7 / 1
8,418
526
3,877
17,548
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Lostindesign
Aphrodite
11
1 / 4 / 4
7,759
485
5,701
11,829
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Pappa Exo
Nu Wa
12
0 / 4 / 0
7,379
461
2,574
12,056
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 2
8,088
506
8,092
12,972
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azarxs
Ao Kuang
16
11 / 2 / 6
10,311
644
12,194
13,433
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Micksaleon
Hachiman
12
2 / 4 / 4
7,657
479
4,017
10,368
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Miseravii
Khepri
11
1 / 1 / 9
7,614
476
2,371
8,505
4,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Thu_p4py-13choso
Baron Samedi
14
1 / 6 / 0
8,854
553
4,331
11,834
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Poseidon
virosx
Poseidon
20
7 / 0 / 7
11,781
736
19,607
5,448
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
13
Kills
22
23
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Azarxs
Ao Kuang
11
2
6
7
L
5
4
1
1.38
L
Awilix
LordGeoIV
Awilix
3
7
1
0.5
L
Aphrodite
Lostindesign
Aphrodite
1
4
4
0.75
W
Hachiman
Micksaleon
Hachiman
2
4
4
1
W
Khepri
Miseravii
Khepri
1
1
9
5.5
L
Nu Wa
Pappa Exo
Nu Wa
0
4
0
0
W
Baron Samedi
Thu_p4py-13choso
Baron Samedi
1
6
0
0.17
L
4
4
2
1.25
W
Poseidon
virosx
Poseidon
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
42,520
68,629
Taken
49,588
32,446
Mitigated
22,716
12,270
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Azarxs
Ao Kuang
12,194
3,807
0
2,304
13,433
5,823
0
2,620
10,813
72,153
0
L
6,267
1,150
0
1,047
14,224
6,670
59
6,975
6,943
0
42,436
L
Awilix
LordGeoIV
Awilix
3,877
2,193
0
972
17,548
6,559
0
9,537
7,993
0
71,109
L
Aphrodite
Lostindesign
Aphrodite
5,701
1,208
2,416
3,722
11,829
9,499
249
6,929
4,862
22,788
0
W
Hachiman
Micksaleon
Hachiman
4,017
2,699
0
1,747
10,368
3,567
698
1,326
9,042
0
37,835
W
Khepri
Miseravii
Khepri
2,371
15
1,799
2,038
8,505
4,700
0
2,641
5,864
11,435
0
L
Nu Wa
Pappa Exo
Nu Wa
2,574
1,361
145
2,710
12,056
4,012
0
8,274
3,782
59,663
0
W
Baron Samedi
Thu_p4py-13choso
Baron Samedi
4,331
451
0
412
11,834
5,998
98
616
10,798
63,650
0
L
8,092
3,526
0
1,258
12,972
5,706
1,928
6,426
6,546
0
62,982
W
Poseidon
virosx
Poseidon
19,607
2,725
0
1,432
5,448
2,628
0
1,072
4,376
153,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
46,217
380
Minions Killed
539
0
Camps Cleared
0
1,517,505
Distance Traveled
1,598,176
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,311
644
110
7
0
391,123
0
L
Fenrir
8,427
527
58
4
0
337,264
1
L
Awilix
8,418
526
104
7
0
341,079
0
L
Aphrodite
7,759
485
37
2
0
276,743
6
W
Hachiman
7,657
479
64
4
0
270,977
0
W
Khepri
7,614
476
12
1
0
335,719
3
L
Nu Wa
7,379
461
100
6
0
264,448
0
W
Baron Samedi
8,854
553
111
7
0
219,869
0
L
Ullr
8,088
506
81
5
0
297,971
4
W
Poseidon
11,781
736
242
15
0
380,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role