Player Matchup

Rama
Rama
Diozix
Rama
Level 114
God Stats
3W - 0L
1,767 SR
Queue Stats
15W - 7L
1,679 Elo+
Party 1
Loki
Loki
Neurotrauma
Loki
Level 14
God Stats
7W - 9L
1,397 SR
Queue Stats
25W - 20L
1,489 Elo+
Party 2
Janus
Janus
SixMillionBanned
Janus
Level 17
God Stats
7W - 5L
1,412 SR
Queue Stats
116W - 83L
1,537 Elo+
Party 2
Cerberus
Cerberus
SryLFrank
Cerberus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,635 Elo+
Party 1
Merlin
Merlin
nikodatenshi
Merlin
Level 49
God Stats
2W - 1L
1,511 SR
Queue Stats
11W - 15L
1,420 Elo+
Solo
Team Averages
Level 48
1,517 SR
1,552 Elo+

VS

Team Averages
Level 52
1,479 SR
1,479 Elo+
Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
H8 Berzerker
Cerberus
Level 86
God Stats
0W - 1L
1,448 SR
Queue Stats
2W - 8L
1,242 Elo+
Solo
Izanami
Izanami
Pestrock
Izanami
Level 69
God Stats
11W - 13L
1,458 SR
Queue Stats
105W - 102L
1,508 Elo+
Solo
Nemesis
Nemesis
Rubrad4337
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,664 Elo+
Solo
Merlin
Merlin
SantaSacristia
Merlin
Level 15
God Stats
3W - 9L
1,487 SR
Queue Stats
51W - 55L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Diozix
Rama
11
4 / 0 / 2
5,371
1,074
4,505
3,366
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 1
5,119
1,024
4,016
2,621
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 4
4,991
998
3,258
2,722
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SryLFrank
Cerberus
9
0 / 2 / 5
4,902
980
1,584
4,945
2,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
9
0 / 2 / 4
4,673
935
2,867
3,283
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 1
4,377
875
1,156
2,653
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
H8 Berzerker
Cerberus
9
1 / 2 / 1
4,621
924
1,892
5,312
2,250
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Pestrock
Izanami
10
1 / 2 / 1
4,840
968
1,998
3,612
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
Rubrad4337
Nemesis
9
1 / 1 / 2
4,728
946
4,543
4,748
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,577
1,115
2,965
2,803
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
6
Kills
4
4
Deaths
6
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
W
Rama
Diozix
Rama
4
0
2
5
L
Cerberus
H8 Berzerker
Cerberus
1
2
1
0.75
W
2
0
1
2.5
L
Izanami
Pestrock
Izanami
1
2
1
0.75
L
Nemesis
Rubrad4337
Nemesis
1
1
2
2
L
1
0
1
1.5
W
0
0
4
2
W
Cerberus
SryLFrank
Cerberus
0
2
5
1.25
W
Merlin
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,230
Damage
12,554
16,937
Taken
19,128
6,080
Mitigated
8,076
3,402
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,156
27
0
120
2,653
1,738
0
1,025
1,562
3,308
0
W
Rama
Diozix
Rama
4,505
3,769
0
991
3,366
1,140
160
941
2,373
0
12,853
L
Cerberus
H8 Berzerker
Cerberus
1,892
32
0
669
5,312
2,250
0
1,943
3,307
7,333
0
W
4,016
518
0
178
2,621
794
0
694
1,909
0
13,642
L
Izanami
Pestrock
Izanami
1,998
845
0
0
3,612
1,323
0
1,105
2,475
0
12,701
L
Nemesis
Rubrad4337
Nemesis
4,543
1,402
0
1,311
4,748
1,866
0
2,144
2,566
0
6,339
L
2,965
341
0
0
2,803
899
0
1,264
1,509
18,730
0
W
3,258
499
0
250
2,722
881
0
940
1,738
18,661
0
W
Cerberus
SryLFrank
Cerberus
1,584
50
552
931
4,945
2,316
0
1,299
3,590
2,581
0
W
Merlin
2,867
333
0
500
3,283
949
0
1,909
1,314
11,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
24,143
119
Minions Killed
102
0
Camps Cleared
0
609,215
Distance Traveled
520,506
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,377
875
4
1
0
63,793
2
W
Rama
5,371
1,074
22
4
0
120,710
0
L
Cerberus
4,621
924
11
2
0
116,931
0
W
Loki
5,119
1,024
21
4
0
126,819
0
L
Izanami
4,840
968
29
6
0
100,298
0
L
Nemesis
4,728
946
6
1
0
126,337
0
L
Merlin
5,577
1,115
52
10
0
113,147
0
W
Janus
4,991
998
47
9
0
134,516
3
W
Cerberus
4,902
980
3
1
0
116,010
0
W
Merlin
4,673
935
26
5
0
111,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role