Player Matchup

Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
BoneyElite luis
Hun Batz
Gold IV
Level 123
God Stats
5W - 7L
1,250 SR
Queue Stats
155W - 148L
1,380 MMR
Solo
Raijin
Raijin
Gold IV
DemonBarber18
Raijin
Gold IV
Level 143
God Stats
6W - 3L
1,576 SR
Queue Stats
21W - 21L
1,458 MMR
Party 1
Geb
Geb
Silver I
DookieCheese
Geb
Silver I
Level 129
God Stats
1W - 2L
1,590 SR
Queue Stats
21W - 21L
1,396 MMR
Party 1
Freya
Freya
Gold III
PenumbralEclipse
Freya
Gold III
Level 157
God Stats
1W - 3L
1,432 SR
Queue Stats
148W - 150L
1,387 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,470 SR
1,424 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,573 SR
1,432 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Loveurbodu
Morgan Le Fay
Silver II
Level 158
God Stats
1W - 0L
1,646 SR
Queue Stats
2W - 3L
1,409 MMR
Solo
Hades
Hades
Gold V
NVRBMerciful
Hades
Gold V
Level 125
God Stats
6W - 9L
1,587 SR
Queue Stats
169W - 183L
1,403 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
RUDEBOYPAB
Danzaburou
Bronze IV
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,402 MMR
Solo
Loki
Loki
Gold IV
Sarada_F
Loki
Gold IV
Level 144
God Stats
27W - 11L
1,634 SR
Queue Stats
252W - 260L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 0 / 0
4,748
475
1,205
6,198
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
10
3 / 2 / 2
6,132
613
6,010
10,447
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 3
5,841
584
4,679
4,085
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,453
545
3,042
6,915
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 0
5,661
566
2,640
4,928
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Zhong KuiAo KuangMaman BrigitteAthena

VS

Bans
ThothAchillesIshtarThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 1
6,334
633
2,361
5,905
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Loveurbodu
Morgan Le Fay
10
1 / 2 / 2
5,579
558
5,004
6,730
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
6,304
630
3,812
8,695
6,036
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
RUDEBOYPAB
Danzaburou
10
0 / 0 / 2
5,511
551
3,044
3,817
1,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
2 / 2 / 1
6,284
628
4,049
9,468
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
6
6
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
0
0
1
W
Chang'e
 
Chang'e
0
1
1
0.5
L
Hun Batz
3
2
2
2
L
1
2
3
1.25
L
0
0
2
1
W
Morgan Le Fay
Loveurbodu
Morgan Le Fay
1
2
2
1
W
3
0
1
3.5
L
0
2
0
0
W
Danzaburou
RUDEBOYPAB
Danzaburou
0
0
2
1
W
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
18,270
32,573
Taken
34,615
14,462
Mitigated
14,963
11,993
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,205
494
0
3,068
6,198
3,015
0
1,754
4,444
0
14,517
W
Chang'e
 
Chang'e
2,361
406
154
3,929
5,905
1,770
613
0
5,905
41,455
0
L
Hun Batz
6,010
1,482
0
3,864
10,447
3,684
0
1,968
8,479
0
43,173
L
4,679
275
0
750
4,085
1,521
0
3,359
726
45,281
0
L
3,042
299
0
2,215
6,915
4,521
0
2,937
3,978
16,740
0
W
Morgan Le Fay
Loveurbodu
Morgan Le Fay
5,004
865
0
1,571
6,730
2,573
0
3,472
3,258
35,619
0
W
3,812
527
295
4,800
8,695
6,036
0
4,208
4,352
22,393
0
L
2,640
1,086
0
2,096
4,928
1,721
336
1,159
3,769
40,012
0
W
Danzaburou
RUDEBOYPAB
Danzaburou
3,044
1,956
0
2,353
3,817
1,326
0
1,542
2,175
0
36,826
W
Loki
4,049
712
0
4,728
9,468
3,258
0
904
8,564
0
43,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
30,012
296
Minions Killed
289
0
Camps Cleared
0
909,625
Distance Traveled
973,911
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,748
475
28
3
0
110,045
0
W
Chang'e
6,334
633
74
7
0
209,175
2
L
Hun Batz
6,132
613
77
8
0
224,807
0
L
Raijin
5,841
584
89
9
0
186,545
2
L
Geb
5,453
545
23
2
0
195,794
2
W
Morgan Le Fay
5,579
558
55
6
0
184,082
4
W
Hades
6,304
630
17
2
0
190,026
1
L
Freya
5,661
566
79
8
0
192,434
2
W
Danzaburou
5,511
551
69
7
0
161,270
4
W
Loki
6,284
628
74
7
0
229,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role