Player Matchup

Neith
Neith
Alex_o_lotl
Neith
Level 109
God Stats
1W - 1L
1,274 SR
Queue Stats
72W - 89L
1,402 Elo+
Solo
Ganesha
Ganesha
Lolekei
Ganesha
Level 100
God Stats
1W - 1L
1,288 SR
Queue Stats
43W - 70L
1,323 Elo+
Solo
Charybdis
Charybdis
Mireros
Charybdis
Level 84
God Stats
3W - 2L
1,398 SR
Queue Stats
567W - 565L
1,435 Elo+
Solo
Odin
Odin
MisterW33D83
Odin
Level 129
God Stats
10W - 5L
1,615 SR
Queue Stats
426W - 465L
1,410 Elo+
Solo
Medusa
Medusa
rolik2517
Medusa
Level 124
God Stats
1W - 4L
1,093 SR
Queue Stats
161W - 165L
1,418 Elo+
Solo
Team Averages
Level 109
1,333 SR
1,398 Elo+

VS

Team Averages
Level 97
1,497 SR
1,379 Elo+
Erlang Shen
Erlang Shen
STG Morgane
Erlang Shen
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
183W - 205L
1,409 Elo+
Party 1
Raijin
Raijin
STG smokee
Raijin
Level 116
God Stats
7W - 5L
1,673 SR
Queue Stats
170W - 185L
1,410 Elo+
Party 1
Charybdis
Charybdis
lorddemon113
Charybdis
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 146L
1,439 Elo+
Solo
Sol
Sol
vaul_israclub220
Sol
Level 114
God Stats
3W - 2L
1,272 SR
Queue Stats
87W - 96L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
yos_ushin63
Nu Wa
Level 127
God Stats
1W - 1L
1,754 SR
Queue Stats
50W - 54L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
9,071
825
8,788
8,764
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Lolekei
Ganesha
14
0 / 3 / 15
8,679
789
4,877
12,332
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
Mireros
Charybdis
16
7 / 2 / 8
9,377
852
10,006
9,589
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 2 / 11
9,077
825
8,470
12,652
11,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
rolik2517
Medusa
14
1 / 3 / 10
8,230
748
9,313
9,410
3,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
STG Morgane
Erlang Shen
12
0 / 5 / 3
6,735
612
4,042
12,872
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
STG smokee
Raijin
15
2 / 5 / 6
8,122
738
9,979
9,308
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
lorddemon113
Charybdis
13
4 / 5 / 3
7,480
680
7,253
8,642
3,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 5
7,510
683
8,604
4,075
1,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 6
8,372
761
11,055
9,899
3,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
21
Kills
10
10
Deaths
21
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Ganesha
Lolekei
Ganesha
0
3
15
2.5
W
Charybdis
Mireros
Charybdis
7
2
8
5.5
W
6
2
11
5.75
L
Erlang Shen
STG Morgane
Erlang Shen
0
5
3
0.3
L
Raijin
STG smokee
Raijin
2
5
6
1
L
Charybdis
lorddemon113
Charybdis
4
5
3
1.1
W
Medusa
rolik2517
Medusa
1
3
10
2
L
0
1
5
2.5
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,454
Damage
40,933
52,747
Taken
44,796
35,866
Mitigated
25,841
21,067
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,788
2,200
665
3,338
8,764
3,856
554
6,026
2,648
0
20,949
W
Ganesha
Lolekei
Ganesha
4,877
324
689
3,463
12,332
12,932
193
5,960
6,171
12,600
0
W
Charybdis
Mireros
Charybdis
10,006
4,466
1,053
2,828
9,589
4,015
542
5,013
4,318
0
25,051
W
8,470
1,470
2,252
3,415
12,652
11,408
40
6,673
5,844
0
15,413
L
Erlang Shen
STG Morgane
Erlang Shen
4,042
1,581
347
2,517
12,872
12,798
0
1,440
11,432
0
5,720
L
Raijin
STG smokee
Raijin
9,979
1,383
269
490
9,308
3,999
0
1,063
8,245
20,639
0
L
Charybdis
lorddemon113
Charybdis
7,253
3,797
199
771
8,642
3,698
0
784
7,858
0
10,673
W
Medusa
rolik2517
Medusa
9,313
1,881
2,005
1,359
9,410
3,655
456
5,966
3,358
0
29,624
L
8,604
615
368
1,146
4,075
1,753
0
496
3,579
22,090
0
L
11,055
3,187
657
1,616
9,899
3,593
0
1,094
8,805
22,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
38,219
134
Minions Killed
101
0
Camps Cleared
0
1,134,723
Distance Traveled
838,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,071
825
35
3
0
226,019
0
W
Ganesha
8,679
789
0
0
0
213,299
0
W
Charybdis
9,377
852
40
4
0
209,560
0
W
Odin
9,077
825
11
1
0
244,713
0
L
Erlang Shen
6,735
612
9
1
0
175,039
0
L
Raijin
8,122
738
24
2
0
169,521
0
L
Charybdis
7,480
680
10
1
0
170,237
0
W
Medusa
8,230
748
48
4
0
241,132
0
L
Sol
7,510
683
32
3
0
148,848
0
L
Nu Wa
8,372
761
26
2
0
174,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role