Player Matchup

Cthulhu
Cthulhu
AkashEyy
Cthulhu
Level 31
God Stats
2W - 2L
1,569 SR
Queue Stats
4W - 9L
1,382 Elo+
Solo
Sol
Sol
Fjornald
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 1
Bellona
Bellona
MrFonk1993
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PLUKHODUY
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 1
Thanatos
Thanatos
Podolnitsky
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 1
Team Averages
Level 14
1,514 SR
1,358 Elo+

VS

Team Averages
Level 50
1,586 SR
1,457 Elo+
Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Bresniz
Zeus
Level 43
God Stats
3W - 2L
1,572 SR
Queue Stats
27W - 34L
1,458 Elo+
Party 2
Pele
Pele
Gosu91
Pele
Level 48
God Stats
3W - 0L
1,630 SR
Queue Stats
27W - 34L
1,458 Elo+
Party 2
Hercules
Hercules
Mine108551
Hercules
Level 47
God Stats
23W - 22L
1,484 SR
Queue Stats
25W - 30L
1,468 Elo+
Party 2
Chernobog
Chernobog
PaperWiePapier
Chernobog
Level 48
God Stats
5W - 3L
1,742 SR
Queue Stats
28W - 36L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkashEyy
Cthulhu
11
0 / 0 / 0
6,472
498
4,216
9,100
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 5 / 1
5,103
393
4,130
6,781
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MrFonk1993
Bellona
8
0 / 6 / 2
5,093
392
4,198
10,778
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
PLUKHODUY
Kukulkan
9
1 / 6 / 1
5,631
433
2,276
7,743
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Podolnitsky
Thanatos
9
1 / 6 / 0
5,631
433
4,938
13,038
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 2 / 8
7,018
540
2,169
7,882
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Bresniz
Zeus
13
17 / 1 / 2
9,165
705
19,393
8,498
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pele
Gosu91
Pele
14
3 / 0 / 5
8,081
622
4,378
6,585
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hercules
Mine108551
Hercules
12
1 / 0 / 0
7,070
544
5,304
6,092
3,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
PaperWiePapier
Chernobog
11
2 / 0 / 3
7,027
541
3,495
4,630
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
23
23
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
8
2
L
Cthulhu
AkashEyy
Cthulhu
0
0
0
0
W
Zeus
Bresniz
Zeus
17
1
2
18
L
1
5
1
0.3
W
Pele
Gosu91
Pele
3
0
5
5.5
W
Hercules
Mine108551
Hercules
1
0
0
1
L
Bellona
MrFonk1993
Bellona
0
6
2
0.17
L
Kukulkan
PLUKHODUY
Kukulkan
1
6
1
0.25
W
Chernobog
PaperWiePapier
Chernobog
2
0
3
3.5
L
Thanatos
Podolnitsky
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
34,739
47,440
Taken
33,687
22,409
Mitigated
16,700
9,925
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,169
1,184
1,090
3,252
7,882
5,673
45
3,279
4,603
0
12,164
L
Cthulhu
AkashEyy
Cthulhu
4,216
303
0
3,942
9,100
5,347
0
0
9,100
34,723
0
W
Zeus
Bresniz
Zeus
19,393
2,269
0
1,191
8,498
2,754
306
1,961
6,537
66,500
0
L
4,130
1,966
0
1,139
6,781
1,937
174
3,044
3,737
26,511
0
W
Pele
Gosu91
Pele
4,378
1,597
0
2,695
6,585
2,642
144
830
5,683
0
73,574
W
Hercules
Mine108551
Hercules
5,304
1,672
0
2,392
6,092
3,945
481
2,950
2,598
0
42,872
L
Bellona
MrFonk1993
Bellona
4,198
1,275
0
1,022
10,778
8,171
0
4,651
6,127
0
16,850
L
Kukulkan
PLUKHODUY
Kukulkan
2,276
387
0
220
7,743
2,531
0
5,679
2,064
24,405
0
W
Chernobog
PaperWiePapier
Chernobog
3,495
1,817
0
1,814
4,630
1,686
1,204
986
3,644
0
51,035
L
Thanatos
Podolnitsky
Thanatos
4,938
1,201
0
3,602
13,038
4,423
0
6,019
7,019
0
35,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
38,361
227
Minions Killed
367
0
Camps Cleared
0
1,189,621
Distance Traveled
1,317,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,018
540
14
1
0
282,711
0
L
Cthulhu
6,472
498
75
6
0
251,219
0
W
Zeus
9,165
705
94
7
0
227,452
0
L
Sol
5,103
393
37
3
0
197,513
0
W
Pele
8,081
622
110
8
0
298,750
0
W
Hercules
7,070
544
71
5
0
266,522
0
L
Bellona
5,093
392
23
2
0
261,283
0
L
Kukulkan
5,631
433
42
3
0
224,597
0
W
Chernobog
7,027
541
78
6
0
242,556
0
L
Thanatos
5,631
433
50
4
0
255,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role