Player Matchup

Hades
Hades
ChefLac4567980
Hades
Level 100
God Stats
1W - 0L
1,457 SR
Queue Stats
7W - 6L
1,507 Elo+
Party 1
Cerberus
Cerberus
Lil D Sim
Cerberus
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 3L
1,507 Elo+
Party 1
Chernobog
Chernobog
MaitreMarmotte
Chernobog
Level 109
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 5L
1,524 Elo+
Party 1
Anubis
Anubis
Toskey
Anubis
Level 141
God Stats
8W - 2L
1,688 SR
Queue Stats
275W - 280L
1,467 Elo+
Solo
Artemis
Artemis
elshakal
Artemis
Level 139
God Stats
1W - 1L
1,398 SR
Queue Stats
108W - 105L
1,530 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,507 Elo+

VS

Team Averages
Level 121
1,468 SR
1,531 Elo+
Fenrir
Fenrir
Drewsiph
Fenrir
Level 129
God Stats
0W - 1L
1,735 SR
Queue Stats
285W - 257L
1,426 Elo+
Solo
Charon
Charon
Readifdadgay
Charon
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 255L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
azKato
Ao Kuang
Level 129
God Stats
0W - 4L
1,122 SR
Queue Stats
316W - 337L
1,537 Elo+
Solo
Bastet
Bastet
guy_is_and_was
Bastet
Level 86
God Stats
1W - 2L
1,481 SR
Queue Stats
68W - 56L
1,559 Elo+
Solo
Tyr
Tyr
showdown128
Tyr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 15
11,631
775
13,971
18,822
12,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Lil D Sim
Cerberus
20
8 / 4 / 21
13,439
896
12,569
23,242
32,699
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MaitreMarmotte
Chernobog
20
9 / 2 / 22
12,574
838
22,490
12,836
7,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Toskey
Anubis
18
4 / 5 / 17
11,252
750
16,772
14,189
8,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
elshakal
Artemis
18
4 / 6 / 20
11,698
780
14,572
12,655
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drewsiph
Fenrir
16
1 / 11 / 10
9,951
663
8,808
23,438
21,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
20
11 / 5 / 7
14,313
954
21,919
20,639
13,424
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
azKato
Ao Kuang
9
1 / 3 / 3
7,866
524
692
4,312
1,356
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 12
10,191
679
18,735
15,685
5,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 8 / 12
11,518
768
12,827
24,949
27,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
65
32
Kills
21
22
Deaths
32
95
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
5
15
2.9
L
Fenrir
Drewsiph
Fenrir
1
11
10
0.55
W
Cerberus
Lil D Sim
Cerberus
8
4
21
4.63
W
Chernobog
MaitreMarmotte
Chernobog
9
2
22
10
L
Charon
11
5
7
2.9
W
Anubis
Toskey
Anubis
4
5
17
2.5
L
Ao Kuang
azKato
Ao Kuang
1
3
3
0.83
W
Artemis
elshakal
Artemis
4
6
20
2.33
L
3
5
12
1.8
L
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,374
Damage
62,981
81,744
Taken
89,023
66,475
Mitigated
69,334
32,459
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,971
2,302
2,124
7,520
18,822
12,485
870
4,695
14,127
26,735
0
L
Fenrir
Drewsiph
Fenrir
8,808
1,463
427
1,622
23,438
21,350
591
9,532
13,906
0
17,256
W
Cerberus
Lil D Sim
Cerberus
12,569
358
3,490
7,235
23,242
32,699
381
5,285
16,690
23,702
1,075
W
Chernobog
MaitreMarmotte
Chernobog
22,490
14,790
63
3,633
12,836
7,038
4,381
2,942
9,628
0
50,716
L
Charon
21,919
2,558
542
3,425
20,639
13,424
990
10,296
10,343
57,912
0
W
Anubis
Toskey
Anubis
16,772
384
778
4,384
14,189
8,178
733
5,304
8,885
39,073
0
L
Ao Kuang
azKato
Ao Kuang
692
144
0
466
4,312
1,356
0
2,249
2,063
2,992
0
W
Artemis
elshakal
Artemis
14,572
8,705
1,403
1,829
12,655
6,075
1,814
4,385
8,270
0
27,985
L
18,735
2,843
1,687
3,522
15,685
5,756
0
10,125
5,560
0
26,830
L
12,827
1,562
794
6,127
24,949
27,448
0
10,035
14,914
0
20,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,594
Gold Earned
53,839
195
Minions Killed
136
0
Camps Cleared
0
1,280,751
Distance Traveled
1,169,198
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,631
775
37
2
0
274,738
0
L
Fenrir
9,951
663
28
2
0
240,888
0
W
Cerberus
13,439
896
35
2
0
304,877
3
W
Chernobog
12,574
838
51
3
0
278,703
0
L
Charon
14,313
954
67
4
0
254,902
0
W
Anubis
11,252
750
39
3
0
208,168
0
L
Ao Kuang
7,866
524
7
0
0
70,307
0
W
Artemis
11,698
780
33
2
0
214,265
0
L
Bastet
10,191
679
20
1
0
311,526
0
L
Tyr
11,518
768
14
1
0
291,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role