Player Matchup

Kumbhakarna
Kumbhakarna
AngelOfLife11
Kumbhakarna
Level 126
God Stats
27W - 19L
1,549 SR
Queue Stats
94W - 100L
1,430 Elo+
Solo
Ix Chel
Ix Chel
RENS MIGHT
Ix Chel
Level 127
God Stats
4W - 5L
1,435 SR
Queue Stats
91W - 103L
1,412 Elo+
Solo
Medusa
Medusa
beast bautista
Medusa
Level 157
God Stats
12W - 8L
1,551 SR
Queue Stats
209W - 195L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brukspp
Morgan Le Fay
Level 156
God Stats
30W - 16L
1,660 SR
Queue Stats
162W - 84L
1,614 Elo+
Solo
Achilles
Achilles
wolfgomes
Achilles
Level 138
God Stats
6W - 5L
1,200 SR
Queue Stats
59W - 67L
1,391 Elo+
Solo
Team Averages
Level 141
1,479 SR
1,468 Elo+

VS

Team Averages
Level 131
1,430 SR
1,489 Elo+
Ne Zha
Ne Zha
DeathReaper28Z
Ne Zha
Level 148
God Stats
1W - 1L
1,160 SR
Queue Stats
87W - 88L
1,438 Elo+
Solo
Cthulhu
Cthulhu
FinallyMilkMan
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,423 Elo+
Solo
Camazotz
Camazotz
KingGeminis
Camazotz
Level 79
God Stats
3W - 5L
1,390 SR
Queue Stats
268W - 256L
1,495 Elo+
Solo
Ah Puch
Ah Puch
RogueCrysisz
Ah Puch
Level 149
God Stats
1W - 2L
1,480 SR
Queue Stats
20W - 14L
1,601 Elo+
Solo
Charybdis
Charybdis
rob freak
Charybdis
Level 159
God Stats
6W - 4L
1,618 SR
Queue Stats
1,150W - 1,142L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AngelOfLife11
Kumbhakarna
16
1 / 0 / 7
10,070
1,007
3,485
14,003
16,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
RENS MIGHT
Ix Chel
16
3 / 3 / 4
10,503
1,050
12,539
9,336
4,597
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 0 / 10
11,627
1,163
19,947
9,590
4,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
brukspp
Morgan Le Fay
16
1 / 1 / 8
10,300
1,030
16,080
8,032
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
wolfgomes
Achilles
16
5 / 0 / 5
10,863
1,086
10,271
12,121
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,635
964
4,667
15,343
7,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 1
10,005
1,001
10,197
14,420
14,633
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Camazotz
KingGeminis
Camazotz
15
0 / 6 / 2
9,575
958
5,310
18,592
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
RogueCrysisz
Ah Puch
16
2 / 1 / 1
10,730
1,073
17,989
6,413
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
rob freak
Charybdis
15
0 / 1 / 1
9,530
953
9,955
10,682
4,533
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
15
Kills
4
4
Deaths
15
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AngelOfLife11
Kumbhakarna
1
0
7
4.5
L
0
4
2
0.25
L
2
3
1
0.83
L
Camazotz
KingGeminis
Camazotz
0
6
2
0.17
W
Ix Chel
RENS MIGHT
Ix Chel
3
3
4
1.67
L
Ah Puch
RogueCrysisz
Ah Puch
2
1
1
2.5
W
5
0
10
10
W
Morgan Le Fay
brukspp
Morgan Le Fay
1
1
8
5
L
Charybdis
rob freak
Charybdis
0
1
1
0.5
W
Achilles
wolfgomes
Achilles
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,322
Damage
48,118
53,082
Taken
65,450
43,456
Mitigated
37,459
5,937
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AngelOfLife11
Kumbhakarna
3,485
469
429
392
14,003
16,924
0
8,078
5,925
7,102
0
L
4,667
423
0
1,928
15,343
7,292
0
7,021
8,064
0
16,938
L
10,197
345
1,080
294
14,420
14,633
0
6,556
7,521
18,552
0
L
Camazotz
KingGeminis
Camazotz
5,310
956
0
1,583
18,592
8,225
0
8,284
10,084
0
15,683
W
Ix Chel
RENS MIGHT
Ix Chel
12,539
723
713
1,011
9,336
4,597
0
4,460
4,876
28,508
0
L
Ah Puch
RogueCrysisz
Ah Puch
17,989
264
0
735
6,413
2,776
0
4,637
1,699
53,606
0
W
19,947
11,997
0
1,681
9,590
4,757
0
5,631
3,959
0
41,789
W
Morgan Le Fay
brukspp
Morgan Le Fay
16,080
169
0
588
8,032
3,904
0
4,717
3,315
44,406
0
L
Charybdis
rob freak
Charybdis
9,955
4,409
209
289
10,682
4,533
0
5,606
4,896
0
29,056
W
Achilles
wolfgomes
Achilles
10,271
2,195
0
1,123
12,121
13,274
0
5,300
6,821
0
19,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,363
Gold Earned
49,475
208
Minions Killed
203
10
Camps Cleared
7
1,072,592
Distance Traveled
1,007,741
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,070
1,007
13
1
0
203,977
0
L
Ne Zha
9,635
964
22
2
1
210,396
0
L
Cthulhu
10,005
1,001
30
3
0
221,159
0
L
Camazotz
9,575
958
9
1
5
194,632
1
W
Ix Chel
10,503
1,050
37
4
2
214,898
0
L
Ah Puch
10,730
1,073
112
11
0
198,473
0
W
Medusa
11,627
1,163
66
7
4
229,332
0
W
Morgan Le Fay
10,300
1,030
65
7
3
219,854
0
L
Charybdis
9,530
953
30
3
1
183,081
0
W
Achilles
10,863
1,086
27
3
1
204,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role