Player Matchup

Khepri
Khepri
CrippledGamer2
Khepri
Level 85
God Stats
0W - 2L
1,247 SR
Queue Stats
222W - 197L
1,536 Elo+
Solo
Skadi
Skadi
DivineLegion
Skadi
Level 158
God Stats
5W - 3L
1,552 SR
Queue Stats
371W - 222L
1,635 Elo+
Solo
Sol
Sol
KayChaotic
Sol
Level 159
God Stats
3W - 4L
1,624 SR
Queue Stats
504W - 480L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Waltrr
Hou Yi
Level 146
God Stats
2W - 2L
1,708 SR
Queue Stats
158W - 157L
1,584 Elo+
Solo
Hercules
Hercules
ohheybiff
Hercules
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,339 Elo+
Solo
Team Averages
Level 135
1,526 SR
1,533 Elo+

VS

Team Averages
Level 123
1,478 SR
1,573 Elo+
Tyr
Tyr
JustSome1Awkward
Tyr
Level 129
God Stats
9W - 7L
1,560 SR
Queue Stats
734W - 736L
1,594 Elo+
Solo
Ne Zha
Ne Zha
OffBrandLune
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,587 Elo+
Solo
Vulcan
Vulcan
WreckEdge
Vulcan
Level 173
God Stats
3W - 1L
1,619 SR
Queue Stats
370W - 344L
1,566 Elo+
Solo
Loki
Loki
guy_is_and_was
Loki
Level 86
God Stats
4W - 2L
1,345 SR
Queue Stats
68W - 56L
1,548 Elo+
Solo
Serqet
Serqet
lordword070708
Serqet
Level 102
God Stats
3W - 5L
1,368 SR
Queue Stats
289W - 229L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 12
9,956
711
4,257
21,196
20,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
8 / 5 / 3
10,383
742
16,381
13,284
6,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 8 / 6
8,662
619
7,188
14,917
5,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Waltrr
Hou Yi
16
1 / 6 / 7
8,998
643
11,824
14,226
6,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ohheybiff
Hercules
18
3 / 4 / 8
9,594
685
9,259
20,019
23,721
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 21
10,922
780
12,164
18,883
31,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
18
7 / 3 / 14
11,090
792
15,561
16,157
11,239
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
WreckEdge
Vulcan
20
7 / 1 / 15
12,076
863
27,928
8,874
5,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 15
10,594
757
11,859
11,010
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 4 / 14
10,987
785
12,541
11,764
7,965
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
108
14
Kills
29
29
Deaths
15
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
L
8
5
3
1.9
W
2
3
21
4.17
L
1
8
6
0.5
W
Ne Zha
7
3
14
4.67
L
Hou Yi
Waltrr
Hou Yi
1
6
7
0.75
W
Vulcan
WreckEdge
Vulcan
7
1
15
14.5
W
5
4
15
3.13
W
8
4
14
3.75
L
Hercules
ohheybiff
Hercules
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,909
Damage
80,053
83,642
Taken
66,688
62,747
Mitigated
62,505
19,533
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,257
285
1,227
3,055
21,196
20,851
0
9,411
11,378
12,234
0
L
16,381
9,308
1,467
2,226
13,284
6,286
307
4,665
8,537
0
40,648
W
12,164
806
932
5,820
18,883
31,805
1,348
3,086
15,797
0
15,668
L
7,188
1,792
0
1,819
14,917
5,431
639
1,971
12,717
18,743
0
W
Ne Zha
15,561
2,723
3,673
6,017
16,157
11,239
1,118
3,807
12,350
0
30,835
L
Hou Yi
Waltrr
Hou Yi
11,824
6,321
472
1,577
14,226
6,458
0
2,538
10,653
0
29,923
W
Vulcan
WreckEdge
Vulcan
27,928
12,844
1,123
1,524
8,874
5,697
2,636
2,056
6,818
59,462
0
W
11,859
1,840
374
507
11,010
5,799
714
1,615
9,395
0
29,058
W
12,541
2,946
777
1,968
11,764
7,965
1,292
1,791
9,610
0
17,215
L
Hercules
ohheybiff
Hercules
9,259
1,546
646
7,044
20,019
23,721
0
8,880
10,714
1,618
15,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
55,669
157
Minions Killed
144
0
Camps Cleared
0
1,089,637
Distance Traveled
1,311,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,956
711
11
1
0
230,826
0
L
Skadi
10,383
742
54
4
0
201,506
0
W
Tyr
10,922
780
7
1
0
253,868
0
L
Sol
8,662
619
39
3
0
203,603
0
W
Ne Zha
11,090
792
14
1
0
263,535
0
L
Hou Yi
8,998
643
36
3
0
218,099
0
W
Vulcan
12,076
863
75
5
0
290,640
0
W
Loki
10,594
757
34
2
0
223,296
0
W
Serqet
10,987
785
14
1
0
280,469
0
L
Hercules
9,594
685
17
1
0
235,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role