Player Matchup

Ao Kuang
Ao Kuang
Jojoguest409
Ao Kuang
Level 61
God Stats
11W - 7L
1,653 SR
Queue Stats
100W - 71L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
VicTeam-Sooz
Guan Yu
Level 68
God Stats
11W - 12L
1,293 SR
Queue Stats
67W - 58L
1,347 Elo+
Solo
Arachne
Arachne
janneke2202
Arachne
Level 89
God Stats
9W - 8L
1,684 SR
Queue Stats
54W - 46L
1,404 Elo+
Party 2
Team Averages
Level 73
1,543 SR
1,403 Elo+

VS

Team Averages
Level 41
1,322 SR
1,376 Elo+
Ymir
Ymir
N1th9n
Ymir
Level 32
God Stats
0W - 1L
1,270 SR
Queue Stats
29W - 26L
1,363 Elo+
Party 1
Agni
Agni
Paiigexox
Agni
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
remikeo72
Tsukuyomi
Level 89
God Stats
4W - 7L
1,194 SR
Queue Stats
68W - 91L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jojoguest409
Ao Kuang
15
10 / 1 / 8
13,235
882
16,429
17,808
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
VicTeam-Sooz
Guan Yu
15
4 / 1 / 11
12,088
806
12,118
16,583
21,749
Mace

Mace

+10
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
janneke2202
Arachne
15
5 / 3 / 9
11,666
778
6,206
14,631
7,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
N1th9n
Ymir
12
0 / 3 / 4
9,547
636
7,593
14,099
12,417
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
13
3 / 9 / 2
10,985
732
13,000
12,794
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
remikeo72
Tsukuyomi
12
2 / 7 / 1
9,803
654
11,571
13,204
4,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
5
5
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Jojoguest409
Ao Kuang
10
1
8
14
L
Ymir
N1th9n
Ymir
0
3
4
0.67
L
Agni
3
9
2
0.44
W
Guan Yu
VicTeam-Sooz
Guan Yu
4
1
11
9.5
W
Arachne
janneke2202
Arachne
5
3
9
3.17
L
Tsukuyomi
remikeo72
Tsukuyomi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
32,164
49,022
Taken
40,097
36,648
Mitigated
20,932
22,435
Healing
276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Jojoguest409
Ao Kuang
16,429
5,098
0
11,576
17,808
7,846
1,328
7,938
9,870
69,963
0
L
Ymir
N1th9n
Ymir
7,593
406
0
0
14,099
12,417
0
6,704
7,021
18,833
0
L
Agni
13,000
1,114
0
0
12,794
3,919
0
5,562
6,939
54,379
0
W
Guan Yu
VicTeam-Sooz
Guan Yu
12,118
1,292
1,484
5,878
16,583
21,749
159
6,625
9,958
0
37,510
W
Arachne
janneke2202
Arachne
6,206
4,343
0
3,497
14,631
7,053
1,546
7,304
7,327
0
39,214
L
Tsukuyomi
remikeo72
Tsukuyomi
11,571
4,516
0
276
13,204
4,596
0
4,487
8,369
0
38,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
30,335
174
Minions Killed
172
0
Camps Cleared
0
799,702
Distance Traveled
663,996
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,235
882
77
5
0
270,723
4
L
Ymir
9,547
636
27
2
0
227,822
0
L
Agni
10,985
732
104
7
0
204,375
0
W
Guan Yu
12,088
806
45
3
0
260,515
0
W
Arachne
11,666
778
52
3
0
268,464
0
L
Tsukuyomi
9,803
654
41
3
0
231,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role