Player Matchup

Ishtar
Ishtar
fernanditoxd
Ishtar
Level 154
God Stats
0W - 1L
1,585 SR
Queue Stats
3W - 10L
1,545 Elo+
Party 1
Horus
Horus
hErCuLeSPM
Horus
Level 102
God Stats
2W - 3L
1,575 SR
Queue Stats
63W - 65L
1,486 Elo+
Solo
Nox
Nox
jonix2244
Nox
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1
Team Averages
Level 136
1,553 SR
1,389 Elo+

VS

Team Averages
Level 117
1,526 SR
1,537 Elo+
Vamana
Vamana
Gekyume3
Vamana
Level 137
God Stats
21W - 20L
1,485 SR
Queue Stats
507W - 525L
1,550 Elo+
Solo
Kali
Kali
Poseidon845
Kali
Level 149
God Stats
1W - 4L
1,520 SR
Queue Stats
43W - 43L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Umislixx
Kukulkan
Level 64
God Stats
37W - 27L
1,572 SR
Queue Stats
84W - 68L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 5 / 2
9,436
726
10,195
15,003
6,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
10
2 / 5 / 3
9,331
718
5,615
16,053
20,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 2
9,694
746
8,701
10,833
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gekyume3
Vamana
15
8 / 0 / 6
11,437
880
11,972
15,229
17,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
6 / 4 / 7
11,603
893
12,473
14,363
6,154
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Umislixx
Kukulkan
15
1 / 1 / 9
11,049
850
12,056
7,100
3,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
15
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
Gekyume3
Vamana
8
0
6
11
W
6
4
7
2.38
W
Kukulkan
Umislixx
Kukulkan
1
1
9
5.5
L
Ishtar
1
5
2
0.4
L
Horus
2
5
3
0.7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
36,501
41,889
Taken
36,692
31,835
Mitigated
26,660
3,954
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Gekyume3
Vamana
11,972
2,810
0
5,800
15,229
17,194
498
4,877
10,352
119
23,927
W
12,473
6,575
0
5,191
14,363
6,154
983
2,770
11,125
0
40,624
W
Kukulkan
Umislixx
Kukulkan
12,056
1,134
0
1,600
7,100
3,312
1,610
1,723
5,377
81,559
0
L
Ishtar
10,195
7,632
0
940
15,003
6,240
0
5,669
8,902
0
46,543
L
Horus
5,615
2,763
706
2,058
16,053
20,679
0
4,923
10,866
0
17,295
L
8,701
522
0
250
10,833
4,916
0
1,788
8,469
29,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
34,089
125
Minions Killed
178
0
Camps Cleared
0
705,432
Distance Traveled
788,938
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,437
880
13
1
0
281,493
0
W
Kali
11,603
893
37
3
0
253,453
1
W
Kukulkan
11,049
850
128
10
0
253,992
0
L
Ishtar
9,436
726
58
4
0
211,973
2
L
Horus
9,331
718
25
2
0
230,022
2
L
Nox
9,694
746
42
3
0
263,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role