Player Matchup

Charybdis
Charybdis
ArmandoMoretti
Charybdis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
AshyFus5
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,153 Elo+
Solo
Bacchus
Bacchus
GoodCap
Bacchus
Level 22
God Stats
1W - 6L
1,176 SR
Queue Stats
74W - 91L
1,360 Elo+
Party 1
Freya
Freya
Killerhimpro
Freya
Level 61
God Stats
6W - 5L
1,521 SR
Queue Stats
418W - 398L
1,435 Elo+
Party 1
Nike
Nike
Nálya
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Solo
Team Averages
Level 60
1,439 SR
1,385 Elo+

VS

Team Averages
Level 72
1,527 SR
1,445 Elo+
Bacchus
Bacchus
Macdonald0o
Bacchus
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 46L
1,397 Elo+
Party 3
Cernunnos
Cernunnos
TheRatMaster
Cernunnos
Level 109
God Stats
7W - 0L
1,778 SR
Queue Stats
104W - 94L
1,471 Elo+
Party 3
Nemesis
Nemesis
csr10
Nemesis
Level 108
God Stats
22W - 14L
1,428 SR
Queue Stats
159W - 173L
1,421 Elo+
Party 2
Anubis
Anubis
micki_cod
Anubis
Level 67
God Stats
106W - 107L
1,522 SR
Queue Stats
187W - 192L
1,500 Elo+
Solo
Tiamat
Tiamat
serone08
Tiamat
Level 49
God Stats
5W - 3L
1,407 SR
Queue Stats
196W - 209L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArmandoMoretti
Charybdis
9
1 / 4 / 1
5,538
462
1,991
6,802
1,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
AshyFus5
Janus
11
0 / 4 / 1
6,307
526
2,927
5,973
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GoodCap
Bacchus
8
2 / 4 / 3
6,210
518
4,673
10,662
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 6 / 2
6,571
548
6,255
9,607
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Nálya
Nike
11
4 / 1 / 0
7,045
587
6,566
10,995
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Macdonald0o
Bacchus
11
5 / 3 / 6
7,272
606
5,145
11,384
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
TheRatMaster
Cernunnos
12
5 / 2 / 8
7,316
610
9,859
7,690
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
csr10
Nemesis
13
3 / 0 / 3
7,099
592
5,028
7,789
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
micki_cod
Anubis
13
5 / 2 / 1
7,803
650
5,358
8,079
3,764
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
serone08
Tiamat
10
1 / 4 / 0
6,053
504
6,077
7,338
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
19
19
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArmandoMoretti
Charybdis
1
4
1
0.38
L
Janus
AshyFus5
Janus
0
4
1
0.13
L
Bacchus
GoodCap
Bacchus
2
4
3
0.88
L
4
6
2
0.83
W
Bacchus
Macdonald0o
Bacchus
5
3
6
2.67
L
Nike
Nálya
Nike
4
1
0
4
W
Cernunnos
TheRatMaster
Cernunnos
5
2
8
4.5
W
Nemesis
csr10
Nemesis
3
0
3
4.5
W
Anubis
micki_cod
Anubis
5
2
1
2.75
W
Tiamat
serone08
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
31,467
44,039
Taken
42,280
24,634
Mitigated
26,505
5,378
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArmandoMoretti
Charybdis
1,991
946
0
834
6,802
1,990
0
1,274
5,518
0
17,989
L
Janus
AshyFus5
Janus
2,927
364
0
820
5,973
1,593
0
3,616
2,357
42,176
0
L
Bacchus
GoodCap
Bacchus
4,673
662
0
2,202
10,662
9,562
0
1,625
9,037
14,661
0
L
6,255
2,671
0
1,522
9,607
3,544
0
3,276
6,331
29,666
0
W
Bacchus
Macdonald0o
Bacchus
5,145
641
0
2,238
11,384
12,273
147
6,134
5,217
14,872
0
L
Nike
Nálya
Nike
6,566
712
0
0
10,995
7,945
0
6,315
4,216
0
43,563
W
Cernunnos
TheRatMaster
Cernunnos
9,859
6,405
0
2,802
7,690
2,957
550
3,186
4,504
0
49,116
W
Nemesis
csr10
Nemesis
5,028
2,400
0
1,541
7,789
3,185
509
1,577
6,144
0
62,726
W
Anubis
micki_cod
Anubis
5,358
123
0
4,654
8,079
3,764
939
2,687
5,222
64,599
0
W
Tiamat
serone08
Tiamat
6,077
1,163
0
666
7,338
4,326
0
0
7,338
28,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
35,543
247
Minions Killed
342
0
Camps Cleared
0
1,102,202
Distance Traveled
1,140,272
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,538
462
27
2
0
211,252
0
L
Janus
6,307
526
84
7
0
229,666
3
L
Bacchus
6,210
518
25
2
0
204,240
0
L
Freya
6,571
548
41
3
0
212,396
0
W
Bacchus
7,272
606
12
1
0
233,264
0
L
Nike
7,045
587
70
6
0
244,648
0
W
Cernunnos
7,316
610
70
6
0
207,256
0
W
Nemesis
7,099
592
98
8
0
283,008
0
W
Anubis
7,803
650
104
9
0
202,604
4
W
Tiamat
6,053
504
58
5
0
214,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role