Player Matchup

Ra
Ra
Cosmic_Aneyhys
Ra
Level 130
God Stats
22W - 18L
1,546 SR
Queue Stats
577W - 558L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
DivineAppollo
Hou Yi
Level 107
God Stats
23W - 22L
1,588 SR
Queue Stats
281W - 280L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
SamuraiLord121
Sylvanus
Level 149
God Stats
32W - 34L
1,600 SR
Queue Stats
259W - 253L
1,548 Elo+
Solo
Bastet
Bastet
UNKNOWN_SHIKAS-
Bastet
Level 128
God Stats
3W - 2L
1,629 SR
Queue Stats
105W - 101L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Youngxinthecity
Ah Puch
Level 144
God Stats
4W - 7L
1,404 SR
Queue Stats
215W - 210L
1,568 Elo+
Solo
Team Averages
Level 132
1,553 SR
1,512 Elo+

VS

Team Averages
Level 115
1,628 SR
1,512 Elo+
Charon
Charon
DeathScytheHM
Charon
Level 179
God Stats
10W - 4L
1,680 SR
Queue Stats
171W - 153L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
L3isur3lobst3r
Sun Wukong
Level 95
God Stats
9W - 6L
1,567 SR
Queue Stats
175W - 126L
1,592 Elo+
Solo
Raijin
Raijin
anonnn8621
Raijin
Level 16
God Stats
2W - 1L
1,717 SR
Queue Stats
89W - 70L
1,517 Elo+
Party 2
Izanami
Izanami
lordvonace
Izanami
Level 161
God Stats
18W - 25L
1,442 SR
Queue Stats
333W - 345L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
퓓퓻퓮퓪퓭
Tsukuyomi
Level 123
God Stats
20W - 9L
1,732 SR
Queue Stats
201W - 191L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,215
512
9,899
15,051
11,804
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 1
9,934
552
12,407
15,147
5,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
0 / 2 / 7
7,556
420
8,096
19,559
18,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 5 / 2
8,427
468
9,949
21,306
8,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 5 / 0
8,994
500
8,442
17,302
9,539
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
9,357
520
8,272
14,904
14,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
L3isur3lobst3r
Sun Wukong
18
7 / 0 / 1
11,382
632
13,812
20,077
17,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
anonnn8621
Raijin
16
4 / 3 / 4
9,392
522
14,594
11,116
5,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lordvonace
Izanami
16
2 / 3 / 3
10,078
560
7,195
10,486
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
퓓퓻퓮퓪퓭
Tsukuyomi
16
3 / 3 / 10
10,005
556
21,114
20,210
9,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
19
19
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
3
2
7
3.25
L
4
3
1
1.5
W
Sun Wukong
L3isur3lobst3r
Sun Wukong
7
0
1
7.5
L
Sylvanus
0
2
7
1.75
L
5
5
2
1.2
L
0
5
0
0
W
Raijin
anonnn8621
Raijin
4
3
4
2
W
Izanami
lordvonace
Izanami
2
3
3
1.17
W
Tsukuyomi
퓓퓻퓮퓪퓭
Tsukuyomi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,793
Damage
64,987
88,365
Taken
76,793
53,947
Mitigated
50,516
35,293
Healing
22,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,899
1,517
1,506
6,030
15,051
11,804
0
7,512
7,539
85,840
0
W
8,272
1,458
0
2,467
14,904
14,706
0
6,506
8,170
24,569
0
L
12,407
6,792
0
5,166
15,147
5,849
0
2,345
12,802
0
77,646
W
Sun Wukong
L3isur3lobst3r
Sun Wukong
13,812
3,076
0
7,473
20,077
17,727
0
7,652
12,425
238
93,076
L
Sylvanus
8,096
2,215
3,399
6,914
19,559
18,051
7
8,500
11,059
25,176
9,084
L
9,949
1,925
0
4,591
21,306
8,704
11
2,149
19,157
0
60,799
L
8,442
653
0
7,687
17,302
9,539
0
2,514
14,788
80,245
0
W
Raijin
anonnn8621
Raijin
14,594
857
0
2,752
11,116
5,121
0
5,073
6,043
91,026
0
W
Izanami
lordvonace
Izanami
7,195
3,865
0
1,462
10,486
3,822
400
1,070
9,416
0
82,515
W
Tsukuyomi
퓓퓻퓮퓪퓭
Tsukuyomi
21,114
4,652
0
8,160
20,210
9,140
10
5,435
14,775
0
94,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
50,214
521
Minions Killed
588
0
Camps Cleared
0
1,792,484
Distance Traveled
1,919,899
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,215
512
142
8
0
376,907
6
W
Charon
9,357
520
37
2
0
370,255
5
L
Hou Yi
9,934
552
131
7
0
358,345
4
W
Sun Wukong
11,382
632
163
9
0
402,635
4
L
Sylvanus
7,556
420
59
3
0
352,093
2
L
Bastet
8,427
468
62
3
0
391,164
3
L
Ah Puch
8,994
500
127
7
0
313,975
7
W
Raijin
9,392
522
131
7
0
361,074
4
W
Izanami
10,078
560
152
8
0
377,379
0
W
Tsukuyomi
10,005
556
105
6
0
408,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role