Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Towlie4208555
Odin
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
469W - 491L
1,418 Elo+
Solo
Janus
Janus
XIX SirKing XVX
Janus
Level 137
God Stats
5W - 5L
1,559 SR
Queue Stats
367W - 386L
1,525 Elo+
Solo
Nike
Nike
bxxexa
Nike
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 149L
1,511 Elo+
Solo
Hercules
Hercules
hopefulhawk
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Team Averages
Level 97
1,512 SR
1,429 Elo+

VS

Team Averages
Level 106
1,551 SR
1,463 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BiraㅤBirito
Cernunnos
Level 108
God Stats
5W - 2L
1,786 SR
Queue Stats
361W - 385L
1,426 Elo+
Solo
Chang'e
Chang'e
GearHeadG355
Chang'e
Level 124
God Stats
7W - 1L
1,541 SR
Queue Stats
290W - 273L
1,480 Elo+
Party 1
Loki
Loki
ITbZ5star
Loki
Level 62
God Stats
3W - 4L
1,413 SR
Queue Stats
199W - 231L
1,470 Elo+
Solo
Achilles
Achilles
stormravyn
Achilles
Level 149
God Stats
23W - 19L
1,514 SR
Queue Stats
809W - 785L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 2 / 0
4,493
899
858
2,497
726
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

7
0 / 0 / 0
4,659
932
433
2,192
1,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 2
5,216
1,043
4,845
2,160
835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
bxxexa
Nike
10
2 / 4 / 0
5,272
1,054
5,034
6,422
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
hopefulhawk
Hercules
5
0 / 1 / 0
4,290
858
334
1,451
1,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 0 / 4
6,300
1,260
3,207
5,867
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
BiraㅤBirito
Cernunnos
10
3 / 1 / 2
5,703
1,141
2,493
2,913
1,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
GearHeadG355
Chang'e
10
0 / 0 / 5
5,676
1,135
2,712
4,043
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
0 / 0 / 5
5,590
1,118
1,149
3,014
1,041
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
stormravyn
Achilles
9
2 / 1 / 5
5,681
1,136
3,441
4,233
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
7
7
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Atlas
 
Atlas
2
0
4
4
W
Cernunnos
BiraㅤBirito
Cernunnos
3
1
2
4
W
Chang'e
GearHeadG355
Chang'e
0
0
5
2.5
W
Loki
0
0
5
2.5
L
0
0
0
0
L
0
0
2
1
L
Nike
bxxexa
Nike
2
4
0
0.5
L
Hercules
hopefulhawk
Hercules
0
1
0
0
W
Achilles
stormravyn
Achilles
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,504
Damage
13,002
14,722
Taken
20,070
9,513
Mitigated
12,703
3,600
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
858
86
624
295
2,497
726
0
1,014
1,403
2,652
0
W
Atlas
 
Atlas
3,207
891
1,006
1,928
5,867
5,057
406
2,004
3,863
7,129
0
W
Cernunnos
BiraㅤBirito
Cernunnos
2,493
1,327
457
661
2,913
1,019
1,186
959
1,954
0
6,418
W
Chang'e
GearHeadG355
Chang'e
2,712
144
4,959
3,065
4,043
1,383
434
760
3,283
7,981
0
W
Loki
1,149
102
121
482
3,014
1,041
925
980
2,034
0
7,770
L
433
85
352
745
2,192
1,415
0
777
1,376
0
1,205
L
4,845
41
624
690
2,160
835
0
1,399
684
12,829
0
L
Nike
bxxexa
Nike
5,034
229
6
101
6,422
5,381
0
2,673
3,622
0
10,159
L
Hercules
hopefulhawk
Hercules
334
66
0
163
1,451
1,156
0
676
737
0
1,090
W
Achilles
stormravyn
Achilles
3,441
237
322
858
4,233
4,203
408
1,000
3,233
899
6,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
28,950
35
Minions Killed
57
0
Camps Cleared
0
295,649
Distance Traveled
469,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,493
899
9
2
0
54,497
0
W
Atlas
6,300
1,260
5
1
0
90,801
0
W
Cernunnos
5,703
1,141
15
3
0
88,235
0
W
Chang'e
5,676
1,135
14
3
0
102,405
0
W
Loki
5,590
1,118
12
2
0
107,314
0
L
Odin
4,659
932
4
1
0
38,437
0
L
Janus
5,216
1,043
15
3
0
97,489
0
L
Nike
5,272
1,054
7
1
0
82,553
0
L
Hercules
4,290
858
0
0
0
22,673
0
W
Achilles
5,681
1,136
11
2
0
80,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role